Player Matchup

Bellona
Bellona
Agranor1969
Bellona
Level 19
God Stats
1W - 6L
1,240 SR
Queue Stats
44W - 54L
1,449 Elo+
Solo
Baba Yaga
Baba Yaga
Col23102
Baba Yaga
Level 4
God Stats
2W - 3L
1,733 SR
Queue Stats
12W - 23L
1,418 Elo+
Solo
Scylla
Scylla
Sebaslol0122
Scylla
Level 16
God Stats
1W - 5L
1,314 SR
Queue Stats
15W - 22L
1,363 Elo+
Solo
Ullr
Ullr
aPeaceGone
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,325 Elo+
Solo
Sobek
Sobek
vcdstroyr
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,457 SR
1,411 Elo+

VS

Team Averages
Level 21
1,567 SR
1,443 Elo+
Danzaburou
Danzaburou
Brownstainz
Danzaburou
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,494 Elo+
Solo
Cthulhu
Cthulhu
CitrinePine3375
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 52L
1,378 Elo+
Solo
Fenrir
Fenrir
Ecksdee Hehe
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,521 Elo+
Solo
King Arthur
King Arthur
Rafak1001
King Arthur
Level 23
God Stats
9W - 4L
1,922 SR
Queue Stats
63W - 46L
1,436 Elo+
Solo
Merlin
Merlin
gress_thanes
Merlin
Level 25
God Stats
21W - 19L
1,414 SR
Queue Stats
79W - 74L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Agranor1969
Bellona
13
0 / 1 / 1
8,015
401
2,053
9,831
7,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Col23102
Baba Yaga
15
4 / 2 / 0
9,665
483
13,096
7,739
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
15
3 / 3 / 0
9,467
473
7,176
8,773
3,093
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 8 / 1
7,064
353
4,495
13,782
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
vcdstroyr
Sobek
9
1 / 1 / 0
6,931
347
3,105
6,295
4,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brownstainz
Danzaburou
11
0 / 3 / 2
7,113
356
679
6,209
2,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
2 / 2 / 2
8,274
414
4,321
12,682
9,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
13
1 / 0 / 0
8,580
429
1,465
8,177
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Rafak1001
King Arthur
17
8 / 0 / 2
10,972
549
12,494
21,047
13,179
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
16
3 / 3 / 4
10,014
501
9,207
9,383
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
8
Kills
14
15
Deaths
8
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
Agranor1969
Bellona
0
1
1
0.5
W
Danzaburou
Brownstainz
Danzaburou
0
3
2
0.33
W
2
2
2
1.5
L
Baba Yaga
Col23102
Baba Yaga
4
2
0
2
W
Fenrir
1
0
0
1
W
King Arthur
Rafak1001
King Arthur
8
0
2
9
L
Scylla
3
3
0
1
L
0
8
1
0.06
W
Merlin
3
3
4
1.67
L
Sobek
vcdstroyr
Sobek
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,925
Damage
28,166
46,420
Taken
57,498
23,155
Mitigated
33,063
9,033
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Agranor1969
Bellona
2,053
1,010
0
598
9,831
7,385
1,173
2,451
7,380
0
36,341
W
Danzaburou
Brownstainz
Danzaburou
679
161
0
161
6,209
2,214
826
4,974
1,235
0
8,276
W
4,321
363
0
0
12,682
9,716
731
5,409
7,223
31,168
0
L
Baba Yaga
Col23102
Baba Yaga
13,096
739
0
1,895
7,739
3,509
2,176
3,328
4,225
65,133
0
W
Fenrir
1,465
385
0
1,694
8,177
4,861
0
346
7,831
0
54,850
W
King Arthur
Rafak1001
King Arthur
12,494
891
0
6,815
21,047
13,179
2,044
6,017
14,809
0
65,243
L
Scylla
7,176
860
0
2,030
8,773
3,093
1,169
2,365
6,408
46,574
0
L
4,495
2,542
0
2,300
13,782
5,005
719
3,503
10,254
0
24,672
W
Merlin
9,207
365
0
530
9,383
3,093
2,126
6,631
2,727
60,095
0
L
Sobek
vcdstroyr
Sobek
3,105
367
572
1,638
6,295
4,163
71
1,881
4,414
12,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
44,953
302
Minions Killed
360
0
Camps Cleared
0
1,574,684
Distance Traveled
1,577,150
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,015
401
65
3
0
342,831
0
W
Danzaburou
7,113
356
24
1
0
294,795
0
W
Cthulhu
8,274
414
47
2
0
346,697
0
L
Baba Yaga
9,665
483
98
5
0
350,495
1
W
Fenrir
8,580
429
73
4
0
237,983
0
W
King Arthur
10,972
549
112
6
0
364,375
1
L
Scylla
9,467
473
90
5
0
316,266
2
L
Ullr
7,064
353
35
2
0
266,681
1
W
Merlin
10,014
501
104
5
0
333,300
0
L
Sobek
6,931
347
14
1
0
298,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role