Player Matchup

Nemesis
Nemesis
Akimakisu
Nemesis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 203L
1,680 Elo+
Party 1
Hades
Hades
Angmarod
Hades
Level 129
God Stats
4W - 1L
1,248 SR
Queue Stats
442W - 471L
1,511 Elo+
Solo
Hou Yi
Hou Yi
andyfenix02
Hou Yi
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
300W - 226L
1,679 Elo+
Party 1
Team Averages
Level 104
1,416 SR
1,623 Elo+

VS

Team Averages
Level 80
1,558 SR
1,462 Elo+
Bellona
Bellona
LordsOfCinder
Bellona
Level 28
God Stats
13W - 10L
1,608 SR
Queue Stats
72W - 57L
1,437 Elo+
Party 2
Ymir
Ymir
NobleSpire
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,453 Elo+
Party 2
Osiris
Osiris
The4skinKnight
Osiris
Level 124
God Stats
7W - 4L
1,567 SR
Queue Stats
297W - 242L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akimakisu
Nemesis
12
3 / 3 / 4
9,300
664
6,968
10,893
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Angmarod
Hades
14
4 / 1 / 6
10,287
735
12,293
10,987
6,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
13
3 / 1 / 5
9,566
683
12,488
7,284
3,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 5 / 4
8,551
611
2,346
14,722
8,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 2
10,333
738
6,827
13,381
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 4 / 2
8,755
625
8,172
11,961
5,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Akimakisu
Nemesis
3
3
4
1.67
W
Hades
Angmarod
Hades
4
1
6
7
L
Bellona
0
5
4
0.4
L
3
1
2
4
L
2
4
2
0.75
W
Hou Yi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,749
Damage
17,345
29,164
Taken
40,064
18,550
Mitigated
27,234
7,775
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Akimakisu
Nemesis
6,968
1,401
0
1,033
10,893
8,474
280
2,469
8,274
0
18,763
W
Hades
Angmarod
Hades
12,293
1,030
397
6,095
10,987
6,558
595
2,733
8,181
59,068
0
L
Bellona
2,346
599
0
891
14,722
8,751
0
4,510
9,995
0
25,494
L
6,827
346
1,331
3,044
13,381
12,794
0
4,530
8,709
21,441
0
L
8,172
1,340
0
3,350
11,961
5,689
0
3,335
8,513
0
38,582
W
Hou Yi
12,488
4,937
0
250
7,284
3,518
2,393
1,677
5,607
0
39,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,153
Gold Earned
27,639
160
Minions Killed
123
0
Camps Cleared
0
718,741
Distance Traveled
789,015
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,300
664
18
1
0
233,721
0
W
Hades
10,287
735
104
7
0
244,285
1
L
Bellona
8,551
611
46
3
0
239,521
0
L
Ymir
10,333
738
23
2
0
273,783
0
L
Osiris
8,755
625
54
4
0
275,711
3
W
Hou Yi
9,566
683
38
3
0
240,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role