Player Matchup

Baron Samedi
Baron Samedi
Barbie_tingz808
Baron Samedi
Level 102
God Stats
1W - 0L
1,750 SR
Queue Stats
169W - 146L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
Red_DemonOf_Life
Cthulhu
Level 26
God Stats
4W - 6L
1,467 SR
Queue Stats
7W - 15L
1,239 Elo+
Party 1
Loki
Loki
Wolfytexx
Loki
Level 68
God Stats
6W - 7L
1,318 SR
Queue Stats
337W - 299L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
ccode_mann
Aphrodite
Level 127
God Stats
7W - 2L
1,933 SR
Queue Stats
146W - 168L
1,483 Elo+
Party 1
Artemis
Artemis
imcozyuwu
Artemis
Level 26
God Stats
9W - 12L
1,536 SR
Queue Stats
32W - 34L
1,284 Elo+
Party 1
Team Averages
Level 70
1,601 SR
1,380 Elo+

VS

Team Averages
Level 56
1,580 SR
1,437 Elo+
Anhur
Anhur
DrippySweet
Anhur
Level 84
God Stats
9W - 6L
1,819 SR
Queue Stats
117W - 98L
1,498 Elo+
Party 3
Medusa
Medusa
ENCRYPTEDGREEN
Medusa
Level 61
God Stats
13W - 19L
1,575 SR
Queue Stats
293W - 360L
1,352 Elo+
Party 2
Thoth
Thoth
MisterGreeen
Thoth
Level 23
God Stats
3W - 8L
1,286 SR
Queue Stats
27W - 34L
1,369 Elo+
Party 2
Ymir
Ymir
OUTxxRAGE
Ymir
Level 24
God Stats
2W - 10L
1,720 SR
Queue Stats
21W - 24L
1,437 Elo+
Party 3
Mercury
Mercury
TipTopToasty
Mercury
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 154L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barbie_tingz808
Baron Samedi
19
11 / 2 / 12
13,034
567
24,033
18,986
10,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 14
11,007
479
12,929
18,132
16,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
20
10 / 3 / 8
12,685
552
8,125
17,526
7,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ccode_mann
Aphrodite
18
4 / 2 / 15
11,958
520
20,897
17,923
11,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
imcozyuwu
Artemis
17
7 / 2 / 6
10,958
476
14,484
8,536
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 3
11,343
493
15,189
25,155
9,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 6 / 5
11,372
494
16,869
20,575
8,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 9 / 0
8,777
382
3,307
12,693
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
15
2 / 10 / 4
9,709
422
7,080
27,947
21,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
TipTopToasty
Mercury
18
4 / 5 / 4
11,921
518
5,383
20,355
8,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
30
34
Kills
14
14
Deaths
35
55
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Barbie_tingz808
Baron Samedi
11
2
12
8.5
L
6
5
3
1.5
L
2
6
5
0.75
L
0
9
0
0
L
Ymir
2
10
4
0.4
W
2
5
14
1.8
L
Mercury
TipTopToasty
Mercury
4
5
4
1.2
W
Loki
10
3
8
4.67
W
Aphrodite
ccode_mann
Aphrodite
4
2
15
5.75
W
Artemis
imcozyuwu
Artemis
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,468
Damage
47,828
81,103
Taken
106,725
49,346
Mitigated
52,096
32,951
Healing
25,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Barbie_tingz808
Baron Samedi
24,033
506
1,616
3,740
18,986
10,601
1,270
4,553
14,112
92,158
0
L
15,189
7,254
0
6,542
25,155
9,792
248
15,229
9,662
0
54,949
L
16,869
8,672
547
8,194
20,575
8,385
1,170
13,793
6,626
34
75,481
L
3,307
0
0
1,336
12,693
4,351
0
4,422
8,011
45,897
0
L
Ymir
7,080
1,380
463
3,565
27,947
21,115
48
16,568
11,184
30,093
0
W
12,929
607
563
1,370
18,132
16,310
332
4,977
13,087
43,125
0
L
Mercury
TipTopToasty
Mercury
5,383
1,913
0
4,650
20,355
8,453
774
8,152
11,879
0
74,741
W
Loki
8,125
746
0
4,992
17,526
7,612
201
2,086
15,387
0
83,501
W
Aphrodite
ccode_mann
Aphrodite
20,897
2,066
7,528
11,561
17,923
11,696
1,011
4,959
12,924
72,985
0
W
Artemis
imcozyuwu
Artemis
14,484
7,319
0
1,581
8,536
3,127
1,897
1,201
7,335
0
57,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,642
Gold Earned
53,122
518
Minions Killed
475
0
Camps Cleared
0
2,182,433
Distance Traveled
1,985,766
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,034
567
134
6
0
433,639
0
L
Anhur
11,343
493
107
5
0
388,970
3
L
Medusa
11,372
494
107
5
0
405,580
2
L
Thoth
8,777
382
82
4
0
333,346
2
L
Ymir
9,709
422
45
2
0
383,740
0
W
Cthulhu
11,007
479
50
2
0
461,625
0
L
Mercury
11,921
518
134
6
0
474,130
7
W
Loki
12,685
552
109
5
0
469,689
0
W
Aphrodite
11,958
520
130
6
0
407,282
0
W
Artemis
10,958
476
95
4
0
410,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role