Player Matchup

Ymir
Ymir
Brelheen
Ymir
Level 33
God Stats
2W - 4L
1,522 SR
Queue Stats
74W - 131L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
GhostBanshee967
Tsukuyomi
Level 64
God Stats
31W - 20L
1,785 SR
Queue Stats
395W - 287L
1,745 Elo+
Party 1
Apollo
Apollo
PîTî
Apollo
Level 157
God Stats
23W - 9L
1,833 SR
Queue Stats
168W - 160L
1,715 Elo+
Party 1
Anubis
Anubis
SpotTerror23074
Anubis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,699 Elo+
Party 1
Zhong Kui
Zhong Kui
Veluvic
Zhong Kui
Level 147
God Stats
6W - 4L
1,500 SR
Queue Stats
516W - 441L
1,757 Elo+
Party 1
Team Averages
Level 83
1,628 SR
1,665 Elo+

VS

Team Averages
Level 69
1,523 SR
1,567 Elo+
Scylla
Scylla
DartZikki
Scylla
Level 46
God Stats
7W - 6L
1,398 SR
Queue Stats
125W - 86L
1,588 Elo+
Solo
Yemoja
Yemoja
GraphicNathan
Yemoja
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
KausticKatze
Ravana
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
349W - 298L
1,622 Elo+
Party 2
Cerberus
Cerberus
TheAcez
Cerberus
Level 118
God Stats
11W - 10L
1,638 SR
Queue Stats
274W - 256L
1,532 Elo+
Solo
Rama
Rama
Toooeeee
Rama
Level 27
God Stats
17W - 12L
1,578 SR
Queue Stats
745W - 696L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 12 / 5
7,784
389
4,396
18,538
8,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
GhostBanshee967
Tsukuyomi
17
2 / 6 / 5
10,311
516
3,434
15,992
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
PîTî
Apollo
18
10 / 4 / 8
12,220
611
24,645
21,807
7,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 3 / 4
10,309
515
13,570
9,205
3,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Veluvic
Zhong Kui
16
6 / 1 / 7
10,720
536
13,439
18,402
16,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DartZikki
Scylla
17
12 / 3 / 6
11,029
551
22,393
9,266
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 7 / 11
8,627
431
5,926
19,992
13,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
13
1 / 5 / 8
8,312
416
5,898
12,275
4,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
TheAcez
Cerberus
15
4 / 5 / 9
9,741
487
11,425
19,763
17,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rama
15
6 / 6 / 8
10,023
501
7,767
15,071
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
68
25
Kills
26
26
Deaths
26
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
12
5
0.29
L
Scylla
DartZikki
Scylla
12
3
6
5
W
Tsukuyomi
GhostBanshee967
Tsukuyomi
2
6
5
0.75
L
3
7
11
1.21
L
Ravana
1
5
8
1
W
Apollo
PîTî
Apollo
10
4
8
3.5
W
6
3
4
2.67
L
Cerberus
TheAcez
Cerberus
4
5
9
1.7
L
Rama
6
6
8
1.67
W
Zhong Kui
Veluvic
Zhong Kui
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,484
Damage
53,409
83,944
Taken
76,367
41,102
Mitigated
43,654
34,649
Healing
20,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,396
1,043
0
446
18,538
8,271
247
8,513
9,866
13,644
0
L
Scylla
DartZikki
Scylla
22,393
1,355
0
422
9,266
3,249
0
4,101
5,165
73,960
0
W
Tsukuyomi
GhostBanshee967
Tsukuyomi
3,434
453
0
6,237
15,992
5,144
0
7,473
8,345
0
71,465
L
5,926
1,835
863
3,402
19,992
13,007
0
8,024
11,968
18,938
0
L
Ravana
5,898
1,568
0
3,797
12,275
4,165
0
6,306
5,969
0
52,908
W
Apollo
PîTî
Apollo
24,645
17,090
0
12,183
21,807
7,743
833
9,644
12,087
0
93,257
W
13,570
0
0
4,356
9,205
3,515
395
5,718
3,205
67,058
0
L
Cerberus
TheAcez
Cerberus
11,425
759
0
6,724
19,763
17,762
0
10,031
9,732
48,246
0
L
Rama
7,767
7,127
0
5,181
15,071
5,471
0
2,943
12,128
0
59,514
W
Zhong Kui
Veluvic
Zhong Kui
13,439
3,081
0
11,427
18,402
16,429
621
7,447
10,697
65,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,344
Gold Earned
47,732
507
Minions Killed
463
0
Camps Cleared
0
1,776,512
Distance Traveled
1,872,229
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,784
389
20
1
0
325,367
0
L
Scylla
11,029
551
124
6
0
398,738
10
W
Tsukuyomi
10,311
516
136
7
0
358,676
5
L
Yemoja
8,627
431
21
1
0
329,806
2
L
Ravana
8,312
416
85
4
0
423,313
6
W
Apollo
12,220
611
125
6
0
398,582
3
W
Anubis
10,309
515
117
6
0
370,435
0
L
Cerberus
9,741
487
132
7
0
358,771
2
L
Rama
10,023
501
101
5
0
361,601
4
W
Zhong Kui
10,720
536
109
5
0
323,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role