Player Matchup

Nemesis
Nemesis
GeneralFloops
Nemesis
Level 24
God Stats
19W - 10L
1,559 SR
Queue Stats
88W - 60L
1,623 Elo+
Solo
Ymir
Ymir
Lithnane
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 47L
1,545 Elo+
Party 1
Hera
Hera
MintyBoyThunder
Hera
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,702 Elo+
Solo
Loki
Loki
QuirkyRelic6657
Loki
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 9L
1,783 Elo+
Party 1
Danzaburou
Danzaburou
bwernek
Danzaburou
Level 28
God Stats
18W - 26L
1,603 SR
Queue Stats
19W - 30L
1,624 Elo+
Solo
Team Averages
Level 25
1,532 SR
1,656 Elo+

VS

Team Averages
Level 14
1,429 SR
1,580 Elo+
Cernunnos
Cernunnos
FUSUWEAR
Cernunnos
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 22L
1,594 Elo+
Solo
Hercules
Hercules
ViciousNova
Hercules
Level 18
God Stats
15W - 20L
1,583 SR
Queue Stats
44W - 50L
1,579 Elo+
Solo
Zhong Kui
Zhong Kui
mxzl_y
Zhong Kui
Level 10
God Stats
3W - 2L
1,272 SR
Queue Stats
174W - 189L
1,676 Elo+
Solo
Apollo
Apollo
vegettogonza
Apollo
Level 21
God Stats
11W - 10L
1,290 SR
Queue Stats
60W - 78L
1,488 Elo+
Solo
Ares
Ares
xXHypoSpinoXx
Ares
Level 5
God Stats
3W - 11L
1,500 SR
Queue Stats
11W - 27L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
5 / 0 / 2
8,982
642
5,551
4,401
3,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
12
3 / 1 / 3
7,742
553
6,656
10,577
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 2 / 4
7,909
565
4,806
6,418
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
8 / 1 / 4
8,678
620
9,586
8,475
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Danzaburou
bwernek
Danzaburou
11
1 / 1 / 4
6,969
498
3,868
6,951
1,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FUSUWEAR
Cernunnos
12
2 / 2 / 0
6,806
486
10,299
11,215
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
ViciousNova
Hercules
11
0 / 3 / 0
6,321
452
606
7,256
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
mxzl_y
Zhong Kui
8
2 / 6 / 1
5,807
415
6,628
10,013
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
11
0 / 4 / 0
6,266
448
1,659
10,087
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,119
366
2,339
11,582
7,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
4
5
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
FUSUWEAR
Cernunnos
2
2
0
1
W
Nemesis
5
0
2
6
W
Ymir
3
1
3
4.5
W
2
2
4
2
W
8
1
4
10
L
Hercules
ViciousNova
Hercules
0
3
0
0
W
Danzaburou
bwernek
Danzaburou
1
1
4
3
L
Zhong Kui
mxzl_y
Zhong Kui
2
6
1
0.42
L
Apollo
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,467
Damage
21,531
36,822
Taken
50,153
16,815
Mitigated
24,785
8,583
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
FUSUWEAR
Cernunnos
10,299
4,602
441
5,914
11,215
4,236
448
3,243
7,972
0
46,907
W
Nemesis
5,551
3,155
0
1,788
4,401
3,485
2,183
0
4,291
0
49,118
W
Ymir
6,656
1,149
0
684
10,577
6,718
408
2,051
8,498
36,688
0
W
4,806
2,055
0
844
6,418
1,989
2,037
3,302
2,808
42,748
0
W
9,586
3,768
0
3,106
8,475
2,669
254
1,738
6,554
0
39,613
L
Hercules
ViciousNova
Hercules
606
80
0
1,834
7,256
4,840
0
0
7,256
0
30,482
W
Danzaburou
bwernek
Danzaburou
3,868
1,404
0
2,161
6,951
1,954
1,025
1,273
5,594
9
22,276
L
Zhong Kui
mxzl_y
Zhong Kui
6,628
297
0
3,147
10,013
4,693
75
3,096
6,917
26,244
0
L
Apollo
1,659
982
0
2,473
10,087
3,385
294
297
9,790
0
41,525
L
2,339
133
330
892
11,582
7,631
29
4,835
6,747
15,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,280
Gold Earned
30,319
323
Minions Killed
327
0
Camps Cleared
0
1,358,549
Distance Traveled
1,148,748
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,806
486
82
6
0
209,836
3
W
Nemesis
8,982
642
94
7
0
276,684
0
W
Ymir
7,742
553
52
4
0
264,963
1
W
Hera
7,909
565
70
5
0
262,890
2
W
Loki
8,678
620
67
5
0
295,606
0
L
Hercules
6,321
452
85
6
0
255,773
5
W
Danzaburou
6,969
498
40
3
0
258,406
1
L
Zhong Kui
5,807
415
46
3
0
186,963
4
L
Apollo
6,266
448
90
6
0
265,336
0
L
Ares
5,119
366
24
2
0
230,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role