Player Matchup

Set
Set
EchoStep
Set
Level 149
God Stats
5W - 0L
1,417 SR
Queue Stats
164W - 75L
1,952 Elo+
Party 3
Heimdallr
Heimdallr
Inuubi
Heimdallr
Level 129
God Stats
10W - 3L
1,886 SR
Queue Stats
299W - 195L
1,895 Elo+
Party 3
Ra
Ra
No o Uragiri
Ra
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
263W - 175L
1,730 Elo+
Party 3
Cerberus
Cerberus
RunningMyles22
Cerberus
Level 45
God Stats
7W - 1L
1,732 SR
Queue Stats
204W - 97L
1,952 Elo+
Party 3
Odin
Odin
Tokai Z
Odin
Level 146
God Stats
4W - 2L
1,812 SR
Queue Stats
256W - 130L
1,952 Elo+
Party 3
Team Averages
Level 115
1,669 SR
1,896 Elo+

VS

Team Averages
Level 52
1,595 SR
1,686 Elo+
Thanatos
Thanatos
AKD_Caio04
Thanatos
Level 38
God Stats
5W - 10L
1,637 SR
Queue Stats
44W - 66L
1,516 Elo+
Party 2
Persephone
Persephone
Aimveil13
Persephone
Level 88
God Stats
3W - 1L
1,608 SR
Queue Stats
20W - 6L
1,799 Elo+
Party 1
Chaac
Chaac
Dbagx420x69
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,740 Elo+
Party 1
Ares
Ares
Sr__Pretin
Ares
Level 24
God Stats
11W - 18L
1,389 SR
Queue Stats
61W - 103L
1,463 Elo+
Party 2
Chiron
Chiron
deabos545454
Chiron
Level 66
God Stats
0W - 1L
1,841 SR
Queue Stats
17W - 11L
1,914 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 16
11,919
1,084
17,845
15,379
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Inuubi
Heimdallr
18
6 / 1 / 16
11,707
1,064
21,007
10,783
5,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
8 / 2 / 9
11,099
1,009
11,673
10,652
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
17
2 / 2 / 19
10,404
946
9,060
18,981
23,752
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Tokai Z
Odin
18
3 / 0 / 21
11,187
1,017
10,765
10,354
12,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

235

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AKD_Caio04
Thanatos
16
2 / 9 / 3
10,008
910
7,430
14,649
9,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Aimveil13
Persephone
16
3 / 0 / 5
10,985
999
15,880
4,008
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 8 / 6
10,395
945
12,710
22,479
27,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 7 / 7
9,328
848
11,213
20,059
19,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
16
1 / 3 / 6
10,136
921
13,602
14,449
5,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
35
27
Kills
8
8
Deaths
27
81
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AKD_Caio04
Thanatos
2
9
3
0.39
L
Persephone
Aimveil13
Persephone
3
0
5
5.5
L
2
8
6
0.63
W
8
3
16
5.33
W
Heimdallr
Inuubi
Heimdallr
6
1
16
14
W
8
2
9
6.25
W
Cerberus
2
2
19
5.75
L
0
7
7
0.5
W
Odin
Tokai Z
Odin
3
0
21
13.5
L
Chiron
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,350
Damage
60,835
66,149
Taken
75,644
53,522
Mitigated
63,465
14,833
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AKD_Caio04
Thanatos
7,430
2,633
0
3,144
14,649
9,522
0
4,333
10,166
0
15,565
L
Persephone
Aimveil13
Persephone
15,880
684
0
496
4,008
1,493
0
932
2,945
40,801
0
L
12,710
2,136
0
3,734
22,479
27,372
0
6,081
16,073
0
31,223
W
17,845
9,544
0
3,409
15,379
7,331
0
6,507
8,747
0
43,363
W
Heimdallr
Inuubi
Heimdallr
21,007
10,428
0
1,467
10,783
5,398
0
4,421
6,262
0
45,723
W
11,673
1,314
3,907
2,391
10,652
4,796
0
4,013
6,564
28,710
0
W
Cerberus
9,060
714
0
3,174
18,981
23,752
0
8,949
9,832
19,832
0
L
11,213
404
0
0
20,059
19,489
0
5,455
14,529
17,672
0
W
Odin
Tokai Z
Odin
10,765
2,447
0
485
10,354
12,245
0
3,203
7,001
0
19,018
L
Chiron
13,602
5,487
1,711
3,119
14,449
5,589
0
3,932
10,442
0
42,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,316
Gold Earned
50,852
226
Minions Killed
199
10
Camps Cleared
4
1,045,058
Distance Traveled
1,048,574
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,008
910
23
2
1
195,024
0
L
Persephone
10,985
999
67
6
2
202,102
0
L
Chaac
10,395
945
34
3
0
259,935
0
W
Set
11,919
1,084
60
5
1
228,346
0
W
Heimdallr
11,707
1,064
64
6
5
193,712
0
W
Ra
11,099
1,009
52
5
0
207,381
0
W
Cerberus
10,404
946
33
3
1
215,317
1
L
Ares
9,328
848
11
1
0
181,702
0
W
Odin
11,187
1,017
17
2
3
200,302
0
L
Chiron
10,136
921
64
6
1
209,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role