Player Matchup

Ne Zha
Ne Zha
Gold I
KyrsYoshi
Ne Zha
Gold I
Level 124
God Stats
2W - 2L
1,311 SR
Queue Stats
84W - 76L
1,727 MMR
Party 3
Scylla
Scylla
Platinum V
Pajyx
Scylla
Platinum V
Level 158
God Stats
14W - 5L
1,736 SR
Queue Stats
26W - 24L
1,955 MMR
Party 2
Xbalanque
Xbalanque
Gold V
Roukeez
Xbalanque
Gold V
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 32L
1,608 MMR
Party 2
Cabrakan
Cabrakan
Platinum IV
XshwifftyX
Cabrakan
Platinum IV
Level 128
God Stats
12W - 6L
1,898 SR
Queue Stats
251W - 237L
1,819 MMR
Party 3
Khepri
Khepri
Platinum IV
tiltwall
Khepri
Platinum IV
Level 127
God Stats
92W - 101L
1,612 SR
Queue Stats
382W - 367L
1,773 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,611 SR
1,776 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,726 SR
1,777 MMR
Cupid
Cupid
Platinum II
Clamiie
Cupid
Platinum II
Level 129
God Stats
4W - 2L
1,594 SR
Queue Stats
406W - 410L
1,949 MMR
Party 1
Awilix
Awilix
Platinum III
Dojo_FlashMob
Awilix
Platinum III
Level 159
God Stats
12W - 15L
1,556 SR
Queue Stats
822W - 792L
1,777 MMR
Solo
Kukulkan
Kukulkan
Gold II
FFluency
Kukulkan
Gold II
Level 136
God Stats
6W - 6L
1,736 SR
Queue Stats
222W - 209L
1,778 MMR
Solo
King Arthur
King Arthur
Gold IV
FohZiie
King Arthur
Gold IV
Level 127
God Stats
8W - 5L
1,914 SR
Queue Stats
216W - 210L
1,607 MMR
Party 1
Terra
Terra
Platinum II
TheHolyDuck5827
Terra
Platinum II
Level 121
God Stats
4W - 2L
1,827 SR
Queue Stats
254W - 235L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KyrsYoshi
Ne Zha
20
8 / 7 / 13
14,589
540
17,953
23,228
20,928
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Pajyx
Scylla
20
10 / 4 / 7
14,959
554
25,212
14,928
6,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Roukeez
Xbalanque
20
6 / 3 / 6
15,384
570
19,354
21,451
12,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
XshwifftyX
Cabrakan
20
7 / 5 / 12
15,216
564
25,126
27,405
45,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Khepri
tiltwall
Khepri
18
0 / 5 / 18
12,343
457
6,998
24,703
29,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Nu WaSetCthulhuDanzaburouNemesis

VS

Bans
Erlang ShenApolloTsukuyomiGebFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Clamiie
Cupid
20
5 / 4 / 7
14,844
550
13,841
24,602
11,202
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 9 / 4
14,576
540
13,123
22,005
9,050
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
FFluency
Kukulkan
20
3 / 6 / 8
12,669
469
22,109
17,210
7,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FohZiie
King Arthur
20
6 / 6 / 7
14,818
549
18,654
28,574
26,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 6 / 12
11,215
415
6,981
28,893
25,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
62
31
Kills
24
24
Deaths
31
56
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cupid
Clamiie
Cupid
5
4
7
2.13
L
10
9
4
1.33
L
Kukulkan
FFluency
Kukulkan
3
6
8
1.17
L
King Arthur
FohZiie
King Arthur
6
6
7
1.58
W
Ne Zha
KyrsYoshi
Ne Zha
8
7
13
2.07
W
Scylla
Pajyx
Scylla
10
4
7
3.38
W
Xbalanque
Roukeez
Xbalanque
6
3
6
3
L
0
6
12
1
W
Cabrakan
XshwifftyX
Cabrakan
7
5
12
2.6
W
Khepri
tiltwall
Khepri
0
5
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,643
Damage
74,708
111,715
Taken
121,284
115,512
Mitigated
79,249
27,681
Healing
29,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Clamiie
Cupid
13,841
8,927
206
12,048
24,602
11,202
4,898
7,341
17,185
0
124,283
L
13,123
6,194
0
4,844
22,005
9,050
0
10,454
11,326
0
94,805
L
Kukulkan
FFluency
Kukulkan
22,109
818
0
421
17,210
7,531
0
9,028
7,893
107,231
0
L
King Arthur
FohZiie
King Arthur
18,654
2,704
0
3,510
28,574
26,365
168
15,706
12,702
515
84,480
W
Ne Zha
KyrsYoshi
Ne Zha
17,953
4,541
0
4,042
23,228
20,928
1,792
7,162
16,066
0
90,983
W
Scylla
Pajyx
Scylla
25,212
884
0
929
14,928
6,817
706
5,956
8,972
119,263
0
W
Xbalanque
Roukeez
Xbalanque
19,354
12,789
0
11,218
21,451
12,508
5,794
6,450
15,001
0
134,360
L
6,981
996
3,661
4,637
28,893
25,101
0
14,517
14,159
16,305
0
W
Cabrakan
XshwifftyX
Cabrakan
25,126
3,367
0
5,883
27,405
45,262
1,145
4,083
23,322
112,867
0
W
Khepri
tiltwall
Khepri
6,998
190
420
5,189
24,703
29,997
315
8,088
16,381
28,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,491
Gold Earned
68,122
703
Minions Killed
694
0
Camps Cleared
0
2,352,933
Distance Traveled
2,372,181
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,844
550
213
8
0
429,570
1
L
Awilix
14,576
540
134
5
0
492,122
7
L
Kukulkan
12,669
469
166
6
0
445,938
5
L
King Arthur
14,818
549
163
6
0
496,546
2
W
Ne Zha
14,589
540
117
4
0
526,161
2
W
Scylla
14,959
554
180
7
0
481,898
4
W
Xbalanque
15,384
570
177
7
0
441,564
7
L
Terra
11,215
415
18
1
0
508,005
13
W
Cabrakan
15,216
564
196
7
0
414,256
3
W
Khepri
12,343
457
33
1
0
489,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role