Player Matchup

Cu Chulainn
Cu Chulainn
AdrianMLG
Cu Chulainn
Level 63
God Stats
9W - 7L
1,764 SR
Queue Stats
82W - 96L
1,427 Elo+
Party 1
Yemoja
Yemoja
AnimationFox
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 50L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
AtlMaverick
Danzaburou
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 107L
1,581 Elo+
Party 2
Ne Zha
Ne Zha
IEatCheeksBTW
Ne Zha
Level 49
God Stats
8W - 11L
1,628 SR
Queue Stats
157W - 189L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
Naacho_RF
Baron Samedi
Level 17
God Stats
5W - 7L
1,425 SR
Queue Stats
21W - 23L
1,447 Elo+
Party 1
Team Averages
Level 37
1,563 SR
1,484 Elo+

VS

Team Averages
Level 82
1,482 SR
1,496 Elo+
Hera
Hera
Aydyan
Hera
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
248W - 226L
1,461 Elo+
Party 4
Fenrir
Fenrir
DiorNasty
Fenrir
Level 29
God Stats
22W - 16L
1,663 SR
Queue Stats
27W - 26L
1,550 Elo+
Party 3
Hachiman
Hachiman
PYRO272TROLL
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 93L
1,497 Elo+
Party 4
Cabrakan
Cabrakan
TangledAnt50083
Cabrakan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
WorthyGhost296
King Arthur
Level 104
God Stats
2W - 4L
1,247 SR
Queue Stats
24W - 39L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdrianMLG
Cu Chulainn
10
1 / 6 / 0
6,157
474
2,740
8,566
4,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
8
0 / 4 / 2
5,493
423
3,201
10,272
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
AtlMaverick
Danzaburou
12
1 / 1 / 1
6,659
512
5,244
7,252
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 0
5,861
451
1,649
11,649
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
Naacho_RF
Baron Samedi
10
1 / 6 / 0
5,724
440
3,230
8,150
3,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aydyan
Hera
13
6 / 0 / 6
8,154
627
9,198
4,595
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
DiorNasty
Fenrir
12
3 / 0 / 6
7,433
572
3,961
8,509
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
PYRO272TROLL
Hachiman
13
2 / 1 / 1
7,482
576
3,683
5,868
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
11
5 / 3 / 7
6,861
528
9,027
9,343
6,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
WorthyGhost296
King Arthur
13
5 / 1 / 2
8,329
641
5,564
5,804
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
21
22
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AdrianMLG
Cu Chulainn
1
6
0
0.17
L
Yemoja
0
4
2
0.25
L
Danzaburou
AtlMaverick
Danzaburou
1
1
1
1.5
W
Hera
Aydyan
Hera
6
0
6
9
W
Fenrir
DiorNasty
Fenrir
3
0
6
6
L
1
5
0
0.2
L
Baron Samedi
Naacho_RF
Baron Samedi
1
6
0
0.17
W
Hachiman
PYRO272TROLL
Hachiman
2
1
1
2.5
W
Cabrakan
5
3
7
2.83
W
King Arthur
WorthyGhost296
King Arthur
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,064
Damage
31,433
45,889
Taken
34,119
18,458
Mitigated
17,031
13,471
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AdrianMLG
Cu Chulainn
2,740
497
0
1,158
8,566
4,664
0
1,094
7,097
0
23,687
L
Yemoja
3,201
906
626
3,035
10,272
5,089
0
5,644
4,628
17,666
0
L
Danzaburou
AtlMaverick
Danzaburou
5,244
3,073
0
3,269
7,252
2,048
0
2,713
4,539
0
38,738
W
Hera
Aydyan
Hera
9,198
2,288
0
1,356
4,595
1,507
1,182
1,653
2,647
54,111
0
W
Fenrir
DiorNasty
Fenrir
3,961
377
0
5,488
8,509
3,160
0
736
7,668
0
39,584
L
1,649
606
0
3,658
11,649
3,650
0
3,475
8,124
0
26,934
L
Baron Samedi
Naacho_RF
Baron Samedi
3,230
48
387
1,338
8,150
3,007
0
5,299
2,826
27,149
0
W
Hachiman
PYRO272TROLL
Hachiman
3,683
1,462
0
536
5,868
2,824
1,204
875
4,966
0
51,023
W
Cabrakan
9,027
1,639
377
2,902
9,343
6,009
0
2,379
6,843
21,284
0
W
King Arthur
WorthyGhost296
King Arthur
5,564
625
0
2,272
5,804
3,531
46
314
5,270
0
44,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,894
Gold Earned
38,259
258
Minions Killed
367
0
Camps Cleared
0
1,271,052
Distance Traveled
1,278,345
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,157
474
56
4
0
271,583
1
L
Yemoja
5,493
423
23
2
0
245,321
1
L
Danzaburou
6,659
512
79
6
0
246,593
2
W
Hera
8,154
627
86
7
0
260,958
7
W
Fenrir
7,433
572
76
6
0
283,126
0
L
Ne Zha
5,861
451
53
4
0
272,299
0
L
Baron Samedi
5,724
440
47
4
0
235,256
0
W
Hachiman
7,482
576
91
7
0
221,104
6
W
Cabrakan
6,861
528
28
2
0
246,476
2
W
King Arthur
8,329
641
86
7
0
266,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role