Player Matchup

Danzaburou
Danzaburou
AM Mellytoni
Danzaburou
Level 36
God Stats
39W - 22L
1,650 SR
Queue Stats
72W - 78L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
EdgyEntropy
Cthulhu
Level 145
God Stats
5W - 2L
1,887 SR
Queue Stats
113W - 61L
1,661 Elo+
Party 3
Hel
Hel
RCG33
Hel
Level 28
God Stats
5W - 0L
1,995 SR
Queue Stats
82W - 31L
1,676 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
captaingoose701
Ah Muzen Cab
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 62L
1,505 Elo+
Party 2
King Arthur
King Arthur
tucupi
King Arthur
Level 147
God Stats
28W - 10L
1,720 SR
Queue Stats
121W - 64L
1,671 Elo+
Party 3
Team Averages
Level 88
1,750 SR
1,603 Elo+

VS

Team Averages
Level 80
1,693 SR
1,443 Elo+
Scylla
Scylla
BiasPolecat7631
Scylla
Level 118
God Stats
1W - 1L
1,893 SR
Queue Stats
12W - 14L
1,530 Elo+
Party 1
Guan Yu
Guan Yu
Hayden haha
Guan Yu
Level 109
God Stats
0W - 2L
1,862 SR
Queue Stats
12W - 14L
1,579 Elo+
Party 1
Neith
Neith
UrbaneFerret944
Neith
Level 18
God Stats
2W - 4L
1,692 SR
Queue Stats
13W - 16L
1,483 Elo+
Party 1
Thor
Thor
green crayon555
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,532 Elo+
Party 1
Persephone
Persephone
kit8bit
Persephone
Level 34
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 11L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AM Mellytoni
Danzaburou
20
4 / 2 / 5
14,691
588
7,169
20,957
9,208
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
EdgyEntropy
Cthulhu
20
7 / 5 / 11
14,203
568
20,659
26,787
24,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
RCG33
Hel
20
6 / 1 / 14
14,500
580
18,990
19,065
15,793
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
captaingoose701
Ah Muzen Cab
4
0 / 0 / 0
7,529
301
0
0
0
King Arthur
tucupi
King Arthur
20
16 / 1 / 6
16,928
677
34,647
34,729
44,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 2
10,913
437
15,285
20,699
8,627
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Hayden haha
Guan Yu
17
1 / 9 / 1
10,663
427
11,382
29,986
35,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
0 / 5 / 0
10,950
438
8,333
17,217
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 5 / 2
12,798
512
15,020
21,994
9,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
kit8bit
Persephone
15
2 / 6 / 0
10,104
404
6,191
12,085
5,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
33
Kills
9
9
Deaths
33
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AM Mellytoni
Danzaburou
4
2
5
3.25
L
1
8
2
0.25
W
Cthulhu
EdgyEntropy
Cthulhu
7
5
11
2.5
L
Guan Yu
Hayden haha
Guan Yu
1
9
1
0.17
W
Hel
RCG33
Hel
6
1
14
13
L
0
5
0
0
W
Ah Muzen Cab
captaingoose701
Ah Muzen Cab
0
0
0
0
L
5
5
2
1.2
L
Persephone
kit8bit
Persephone
2
6
0
0.33
W
King Arthur
tucupi
King Arthur
16
1
6
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,465
Damage
56,211
101,538
Taken
101,981
94,169
Mitigated
66,109
51,463
Healing
22,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AM Mellytoni
Danzaburou
7,169
3,600
0
10,685
20,957
9,208
5,169
1,194
19,713
0
132,805
L
15,285
1,022
0
4,005
20,699
8,627
60
12,342
7,724
79,126
0
W
Cthulhu
EdgyEntropy
Cthulhu
20,659
411
0
2,170
26,787
24,659
726
10,389
16,293
90,405
0
L
Guan Yu
Hayden haha
Guan Yu
11,382
769
814
5,388
29,986
35,260
0
3,967
25,487
0
59,466
W
Hel
RCG33
Hel
18,990
1,994
11,043
14,254
19,065
15,793
1,099
5,588
13,402
97,841
0
L
8,333
4,106
0
5,874
17,217
7,620
2,112
7,718
9,447
0
98,347
W
Ah Muzen Cab
captaingoose701
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
15,020
3,997
0
5,538
21,994
9,283
0
6,579
15,122
0
99,149
L
Persephone
kit8bit
Persephone
6,191
954
0
1,336
12,085
5,319
680
8,067
3,907
28,627
0
W
King Arthur
tucupi
King Arthur
34,647
4,345
0
13,311
34,729
44,509
1,228
5,120
28,947
0
130,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,851
Gold Earned
55,428
698
Minions Killed
630
0
Camps Cleared
0
1,944,833
Distance Traveled
2,105,491
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,691
588
184
7
0
465,364
0
L
Scylla
10,913
437
136
5
0
405,738
4
W
Cthulhu
14,203
568
152
6
0
464,964
2
L
Guan Yu
10,663
427
118
5
0
426,522
2
W
Hel
14,500
580
165
7
0
494,563
3
L
Neith
10,950
438
164
7
0
381,958
5
W
Ah Muzen Cab
7,529
301
0
0
0
0
0
L
Thor
12,798
512
157
6
0
474,479
0
L
Persephone
10,104
404
55
2
0
416,794
4
W
King Arthur
16,928
677
197
8
0
519,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role