Player Matchup

Cu Chulainn
Cu Chulainn
CacnYvens
Cu Chulainn
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 144L
1,932 Elo+
Party 2
Danzaburou
Danzaburou
PGTM
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 83L
1,670 Elo+
Party 2
Discordia
Discordia
Suavekaty56
Discordia
Level 26
God Stats
4W - 2L
1,869 SR
Queue Stats
8W - 14L
1,353 Elo+
Solo
Team Averages
Level 98
1,623 SR
1,651 Elo+

VS

Team Averages
Level 47
1,414 SR
1,470 Elo+
Osiris
Osiris
DeleiQueSepa
Osiris
Level 9
God Stats
0W - 1L
1,295 SR
Queue Stats
3W - 3L
1,521 Elo+
Party 1
Cernunnos
Cernunnos
Hantavirose
Cernunnos
Level 116
God Stats
4W - 4L
1,285 SR
Queue Stats
16W - 19L
1,519 Elo+
Solo
Scylla
Scylla
bongada
Scylla
Level 15
God Stats
0W - 1L
1,663 SR
Queue Stats
6W - 11L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CacnYvens
Cu Chulainn
15
11 / 4 / 5
11,900
850
14,006
14,114
9,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
PGTM
Danzaburou
14
5 / 5 / 8
10,484
749
8,095
10,752
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
Suavekaty56
Discordia
13
3 / 3 / 7
9,787
699
8,796
7,108
2,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
2 / 8 / 10
9,229
659
10,048
14,722
11,653
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Hantavirose
Cernunnos
13
8 / 4 / 1
10,597
757
11,207
11,600
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
bongada
Scylla
12
2 / 7 / 7
9,056
647
4,510
10,256
3,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
19
Kills
12
12
Deaths
19
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CacnYvens
Cu Chulainn
11
4
5
3.38
L
Osiris
2
8
10
0.88
L
Cernunnos
Hantavirose
Cernunnos
8
4
1
2.13
W
Danzaburou
PGTM
Danzaburou
5
5
8
1.8
W
Discordia
Suavekaty56
Discordia
3
3
7
2.17
L
Scylla
bongada
Scylla
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
25,765
31,974
Taken
36,578
15,514
Mitigated
19,436
8,387
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CacnYvens
Cu Chulainn
14,006
3,978
0
2,925
14,114
9,166
444
1,838
12,276
0
41,183
L
Osiris
10,048
3,554
0
440
14,722
11,653
429
3,010
11,712
0
22,908
L
Cernunnos
Hantavirose
Cernunnos
11,207
6,036
0
3,316
11,600
4,465
1,007
2,819
8,781
0
47,675
W
Danzaburou
PGTM
Danzaburou
8,095
3,465
0
3,020
10,752
4,026
1,577
1,576
9,176
0
47,031
W
Discordia
Suavekaty56
Discordia
8,796
367
417
2,025
7,108
2,322
472
1,148
5,960
26,746
0
L
Scylla
bongada
Scylla
4,510
731
0
703
10,256
3,318
0
2,987
7,269
26,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
28,882
165
Minions Killed
144
0
Camps Cleared
0
739,317
Distance Traveled
651,419
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,900
850
64
5
0
261,220
4
L
Osiris
9,229
659
29
2
0
241,094
0
L
Cernunnos
10,597
757
77
6
0
190,810
1
W
Danzaburou
10,484
749
64
5
0
239,564
1
W
Discordia
9,787
699
37
3
0
238,533
0
L
Scylla
9,056
647
38
3
0
219,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role