Player Matchup

Erlang Shen
Erlang Shen
AsTheInkFades
Erlang Shen
Level 104
God Stats
2W - 2L
1,585 SR
Queue Stats
41W - 40L
1,500 Elo+
Party 1
Freya
Freya
CaptnTreeBeard
Freya
Level 140
God Stats
4W - 4L
1,502 SR
Queue Stats
67W - 69L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
Ivan slug
Ne Zha
Level 96
God Stats
1W - 4L
1,574 SR
Queue Stats
47W - 39L
1,562 Elo+
Solo
Heimdallr
Heimdallr
Purple 0range
Heimdallr
Level 122
God Stats
3W - 4L
1,533 SR
Queue Stats
103W - 101L
1,499 Elo+
Party 1
Mulan
Mulan
Zekerom03
Mulan
Level 54
God Stats
1W - 2L
1,486 SR
Queue Stats
118W - 107L
1,483 Elo+
Party 1
Team Averages
Level 103
1,536 SR
1,499 Elo+

VS

Team Averages
Level 79
1,465 SR
1,549 Elo+
Scylla
Scylla
B-ALEJANDRO-B
Scylla
Level 105
God Stats
53W - 54L
1,495 SR
Queue Stats
670W - 689L
1,505 Elo+
Solo
Danzaburou
Danzaburou
ChxfRxd
Danzaburou
Level 69
God Stats
2W - 3L
1,298 SR
Queue Stats
88W - 82L
1,609 Elo+
Solo
Achilles
Achilles
Nyah jchoren
Achilles
Level 80
God Stats
6W - 4L
1,532 SR
Queue Stats
387W - 377L
1,503 Elo+
Solo
Hun Batz
Hun Batz
XERTIFICIAL
Hun Batz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 160L
1,584 Elo+
Party 2
Athena
Athena
v6bagchaser
Athena
Level 77
God Stats
16W - 20L
1,500 SR
Queue Stats
546W - 510L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AsTheInkFades
Erlang Shen
13
2 / 1 / 0
7,691
513
5,694
11,119
5,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 3 / 1
8,987
599
9,646
12,172
4,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Ivan slug
Ne Zha
11
1 / 5 / 2
7,246
483
4,527
12,804
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Purple 0range
Heimdallr
11
0 / 5 / 3
6,643
443
5,154
10,224
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Zekerom03
Mulan
12
1 / 5 / 1
7,673
512
8,953
14,808
8,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,125
542
4,530
7,170
2,447
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ChxfRxd
Danzaburou
14
9 / 2 / 2
8,540
569
8,094
7,825
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Nyah jchoren
Achilles
15
5 / 2 / 2
8,823
588
11,388
12,633
11,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
XERTIFICIAL
Hun Batz
13
3 / 3 / 2
7,761
517
8,632
11,608
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
13
1 / 0 / 11
8,143
543
7,050
12,502
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
19
19
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AsTheInkFades
Erlang Shen
2
1
0
2
W
1
3
3
0.83
L
6
3
1
2.17
W
Danzaburou
ChxfRxd
Danzaburou
9
2
2
5
L
Ne Zha
Ivan slug
Ne Zha
1
5
2
0.4
W
Achilles
Nyah jchoren
Achilles
5
2
2
3
L
Heimdallr
Purple 0range
Heimdallr
0
5
3
0.3
W
Hun Batz
XERTIFICIAL
Hun Batz
3
3
2
1.33
L
Mulan
Zekerom03
Mulan
1
5
1
0.3
W
Athena
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,974
Damage
39,694
61,127
Taken
51,738
29,053
Mitigated
30,770
17,234
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AsTheInkFades
Erlang Shen
5,694
2,569
0
2,325
11,119
5,239
0
1,752
9,249
0
54,172
W
4,530
283
511
1,993
7,170
2,447
1,224
4,487
2,683
51,152
0
L
9,646
3,520
0
4,936
12,172
4,116
471
3,659
8,181
50,300
0
W
Danzaburou
ChxfRxd
Danzaburou
8,094
3,173
0
2,921
7,825
4,671
2,450
306
7,519
0
49,501
L
Ne Zha
Ivan slug
Ne Zha
4,527
1,481
0
2,086
12,804
7,870
428
2,663
10,141
0
28,580
W
Achilles
Nyah jchoren
Achilles
11,388
4,104
0
4,812
12,633
11,310
870
1,074
10,984
0
47,852
L
Heimdallr
Purple 0range
Heimdallr
5,154
2,849
0
1,605
10,224
3,669
311
1,431
8,793
0
36,507
W
Hun Batz
XERTIFICIAL
Hun Batz
8,632
1,968
0
2,524
11,608
3,874
0
3,395
8,213
0
40,263
L
Mulan
Zekerom03
Mulan
8,953
1,489
0
6,282
14,808
8,159
0
1,685
12,558
0
41,545
W
Athena
7,050
1,637
0
3,683
12,502
8,468
673
384
12,068
24,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,240
Gold Earned
41,392
386
Minions Killed
372
0
Camps Cleared
0
1,421,616
Distance Traveled
1,513,467
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,691
513
101
7
0
324,575
3
W
Scylla
8,125
542
91
6
0
291,448
4
L
Freya
8,987
599
104
7
0
284,549
5
W
Danzaburou
8,540
569
95
6
0
290,247
0
L
Ne Zha
7,246
483
45
3
0
299,394
6
W
Achilles
8,823
588
90
6
0
289,294
0
L
Heimdallr
6,643
443
51
3
0
238,453
2
W
Hun Batz
7,761
517
72
5
0
320,633
0
L
Mulan
7,673
512
85
6
0
274,645
4
W
Athena
8,143
543
24
2
0
321,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role