Player Matchup

Chiron
Chiron
Kenster833
Chiron
Level 143
God Stats
1W - 5L
1,715 SR
Queue Stats
277W - 284L
1,703 Elo+
Party 2
Danzaburou
Danzaburou
LemmKova
Danzaburou
Level 160
God Stats
7W - 13L
1,299 SR
Queue Stats
1,409W - 1,457L
1,554 Elo+
Party 3
Ymir
Ymir
Menray
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,586 Elo+
Solo
Chang'e
Chang'e
O3ll_death
Chang'e
Level 133
God Stats
4W - 6L
1,273 SR
Queue Stats
370W - 382L
1,620 Elo+
Party 2
Chaac
Chaac
UmmiNoMajo
Chaac
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 59L
1,609 Elo+
Party 3
Team Averages
Level 140
1,457 SR
1,614 Elo+

VS

Team Averages
Level 109
1,536 SR
1,644 Elo+
Ao Kuang
Ao Kuang
Goodnessake
Ao Kuang
Level 98
God Stats
3W - 5L
1,500 SR
Queue Stats
474W - 498L
1,523 Elo+
Solo
Hel
Hel
HikariiAoii
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
KawaTheFirst
Nox
Level 128
God Stats
2W - 2L
1,678 SR
Queue Stats
84W - 65L
1,671 Elo+
Party 1
Osiris
Osiris
Yadielalpha
Osiris
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,762 Elo+
Party 1
Zhong Kui
Zhong Kui
passphrase237
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kenster833
Chiron
20
9 / 4 / 10
13,258
663
35,986
17,481
7,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LemmKova
Danzaburou
20
4 / 7 / 15
14,141
707
21,566
18,669
7,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Menray
Ymir
18
2 / 7 / 14
12,291
615
13,627
24,395
30,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
O3ll_death
Chang'e
20
7 / 4 / 14
13,801
690
24,847
20,657
10,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
4 / 6 / 15
12,950
648
22,218
31,133
50,447
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Goodnessake
Ao Kuang
20
6 / 10 / 17
14,099
705
25,105
28,664
14,099
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
5 / 4 / 16
13,690
685
12,123
23,930
17,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 1 / 17
15,439
772
21,448
19,427
11,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
4 / 7 / 12
12,900
645
12,095
34,228
52,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
passphrase237
Zhong Kui
20
5 / 4 / 12
12,900
645
19,678
31,973
41,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
102
26
Kills
28
28
Deaths
26
68
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Goodnessake
Ao Kuang
6
10
17
1.45
W
5
4
16
3.25
W
8
1
17
16.5
L
Chiron
Kenster833
Chiron
9
4
10
3.5
L
Danzaburou
LemmKova
Danzaburou
4
7
15
1.64
L
Ymir
Menray
Ymir
2
7
14
1.29
L
Chang'e
O3ll_death
Chang'e
7
4
14
3.5
L
Chaac
4
6
15
1.92
W
Osiris
4
7
12
1.43
W
Zhong Kui
passphrase237
Zhong Kui
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,244
Damage
90,449
112,335
Taken
138,222
106,659
Mitigated
137,695
42,077
Healing
70,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Goodnessake
Ao Kuang
25,105
8,202
3,245
5,875
28,664
14,099
519
8,747
19,434
36,494
0
W
12,123
928
30,572
13,225
23,930
17,936
766
6,287
17,395
37,980
0
W
21,448
2,311
3,836
1,972
19,427
11,986
3,048
4,366
14,724
58,645
0
L
Chiron
Kenster833
Chiron
35,986
9,437
5,031
3,574
17,481
7,566
994
13,600
3,881
0
55,470
L
Danzaburou
LemmKova
Danzaburou
21,566
6,995
1,430
2,076
18,669
7,835
4,942
14,283
4,386
0
54,323
L
Ymir
Menray
Ymir
13,627
2,181
727
1,494
24,395
30,685
121
17,176
7,219
23,674
0
L
Chang'e
O3ll_death
Chang'e
24,847
1,575
8,444
6,234
20,657
10,126
942
16,395
4,262
43,093
0
L
Chaac
22,218
2,045
3,304
9,763
31,133
50,447
543
16,900
14,233
0
38,711
W
Osiris
12,095
2,210
3,864
2,696
34,228
52,036
69
9,647
23,806
0
36,429
W
Zhong Kui
passphrase237
Zhong Kui
19,678
1,467
1,539
3,501
31,973
41,638
1,482
7,887
23,264
33,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,441
Gold Earned
69,028
204
Minions Killed
227
0
Camps Cleared
0
1,652,292
Distance Traveled
1,672,381
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,099
705
18
1
0
275,618
0
W
Hel
13,690
685
45
2
0
382,393
1
W
Nox
15,439
772
77
4
0
370,849
0
L
Chiron
13,258
663
48
2
0
362,354
5
L
Danzaburou
14,141
707
71
4
0
345,555
2
L
Ymir
12,291
615
12
1
0
215,813
0
L
Chang'e
13,801
690
47
2
0
371,741
1
L
Chaac
12,950
648
26
1
0
356,829
0
W
Osiris
12,900
645
36
2
0
348,680
1
W
Zhong Kui
12,900
645
51
3
0
294,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role