Player Matchup

Yemoja
Yemoja
BLaCKGaMMeR1
Yemoja
Level 8
God Stats
0W - 1L
1,079 SR
Queue Stats
368W - 375L
1,270 Elo+
Party 1
Discordia
Discordia
OriginalPharaoh
Discordia
Level 57
God Stats
0W - 1L
1,843 SR
Queue Stats
1W - 3L
1,329 Elo+
Party 3
Fenrir
Fenrir
VeryFluffyWolf
Fenrir
Level 7
God Stats
43W - 44L
1,114 SR
Queue Stats
155W - 155L
1,086 Elo+
Party 1
Awilix
Awilix
kvbemporium
Awilix
Level 11
God Stats
0W - 1L
1,708 SR
Queue Stats
33W - 47L
1,216 Elo+
Party 3
Danzaburou
Danzaburou
medrish24
Danzaburou
Level 16
God Stats
10W - 16L
1,120 SR
Queue Stats
105W - 115L
1,318 Elo+
Party 1
Team Averages
Level 20
1,373 SR
1,244 Elo+

VS

Team Averages
Level 22
1,574 SR
1,599 Elo+
Set
Set
HeadHoagie
Set
Level 6
God Stats
2W - 0L
1,754 SR
Queue Stats
9W - 3L
1,729 Elo+
Party 2
Bellona
Bellona
LasagnaLoverM8
Bellona
Level 6
God Stats
3W - 0L
1,841 SR
Queue Stats
7W - 0L
1,729 Elo+
Party 2
Kukulkan
Kukulkan
TerrorTwoTrees
Kukulkan
Level 25
God Stats
1W - 0L
1,680 SR
Queue Stats
9W - 3L
1,706 Elo+
Party 2
Apollo
Apollo
Vivapinata900
Apollo
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,526 Elo+
Party 2
Cerberus
Cerberus
moiffy
Cerberus
Level 15
God Stats
4W - 5L
1,097 SR
Queue Stats
108W - 97L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 4 / 1
6,264
418
2,875
7,910
4,898
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
OriginalPharaoh
Discordia
12
0 / 5 / 0
7,106
474
5,110
6,959
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,184
412
1,936
6,163
3,166
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Awilix
10
2 / 10 / 0
6,701
447
3,225
12,820
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
medrish24
Danzaburou
10
0 / 3 / 1
5,874
392
2,776
7,509
2,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,305
620
5,337
8,633
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 0 / 1
10,407
694
7,217
8,530
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
14
10 / 0 / 1
9,171
611
8,010
7,424
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 0 / 3
7,949
530
4,583
5,745
2,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
moiffy
Cerberus
11
2 / 1 / 4
7,007
467
3,376
9,657
4,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
24
24
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
1
0.13
W
4
1
2
5
W
7
0
1
7.5
L
Discordia
OriginalPharaoh
Discordia
0
5
0
0
W
Kukulkan
10
0
1
10.5
L
0
2
0
0
W
1
0
3
2.5
L
Awilix
2
10
0
0.2
L
Danzaburou
medrish24
Danzaburou
0
3
1
0.17
W
Cerberus
moiffy
Cerberus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,922
Damage
28,523
41,361
Taken
39,989
15,640
Mitigated
20,314
6,956
Healing
19,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,875
770
1,054
880
7,910
4,898
319
2,697
4,995
9,746
0
W
5,337
2,205
0
5,003
8,633
3,956
0
491
8,126
0
80,477
W
7,217
4,092
0
6,645
8,530
6,714
0
0
8,530
0
77,265
L
Discordia
OriginalPharaoh
Discordia
5,110
569
0
1,684
6,959
1,844
0
3,352
3,380
44,099
0
W
Kukulkan
8,010
1,620
0
1,250
7,424
2,387
442
2,991
4,051
45,264
0
L
1,936
623
0
790
6,163
3,166
0
0
6,163
0
21,708
W
4,583
2,550
0
3,945
5,745
2,708
848
2,200
3,513
0
41,420
L
Awilix
3,225
1,015
0
1,974
12,820
3,677
0
3,164
9,516
0
29,117
L
Danzaburou
medrish24
Danzaburou
2,776
556
0
574
7,509
2,055
737
1,748
5,521
0
34,798
W
Cerberus
moiffy
Cerberus
3,376
139
172
2,281
9,657
4,549
0
1,751
7,784
27,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
43,839
284
Minions Killed
556
0
Camps Cleared
0
1,248,020
Distance Traveled
1,486,257
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,264
418
14
1
0
206,433
2
W
Set
9,305
620
149
10
0
313,970
2
W
Bellona
10,407
694
179
12
0
344,308
1
L
Discordia
7,106
474
99
7
0
274,033
3
W
Kukulkan
9,171
611
88
6
0
279,409
2
L
Fenrir
6,184
412
47
3
0
277,929
0
W
Apollo
7,949
530
85
6
0
233,169
1
L
Awilix
6,701
447
58
4
0
263,811
0
L
Danzaburou
5,874
392
66
4
0
225,814
1
W
Cerberus
7,007
467
55
4
0
315,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role