Player Matchup

Ah Muzen Cab
Ah Muzen Cab
StenStensson
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,524 Elo+
Party 1
Janus
Janus
SuperSizeLolo
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,549 Elo+
Solo
Xing Tian
Xing Tian
bonefr33
Xing Tian
Level 13
God Stats
8W - 8L
1,475 SR
Queue Stats
13W - 17L
1,414 Elo+
Party 1
Team Averages
Level 36
1,492 SR
1,496 Elo+

VS

Team Averages
Level 40
1,612 SR
1,370 Elo+
Fenrir
Fenrir
AdvoDmon
Fenrir
Level 58
God Stats
38W - 20L
1,711 SR
Queue Stats
138W - 124L
1,624 Elo+
Solo
Kuzenbo
Kuzenbo
korsarzyQ_95
Kuzenbo
Level 18
God Stats
2W - 0L
1,497 SR
Queue Stats
3W - 4L
1,243 Elo+
Party 2
Merlin
Merlin
mleko323
Merlin
Level 45
God Stats
1W - 0L
1,628 SR
Queue Stats
3W - 2L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
StenStensson
Ah Muzen Cab
8
0 / 5 / 1
6,582
598
2,470
7,531
1,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 4 / 0
7,261
660
4,684
5,092
1,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
bonefr33
Xing Tian
9
0 / 4 / 1
6,711
610
3,655
9,502
5,330
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdvoDmon
Fenrir
12
10 / 1 / 3
9,104
828
8,282
10,170
6,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
korsarzyQ_95
Kuzenbo
11
1 / 0 / 10
8,435
767
2,870
7,094
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
mleko323
Merlin
12
2 / 0 / 7
7,808
710
7,525
2,999
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AdvoDmon
Fenrir
10
1
3
11.5
L
Ah Muzen Cab
StenStensson
Ah Muzen Cab
0
5
1
0.1
L
1
4
0
0.25
L
Xing Tian
bonefr33
Xing Tian
0
4
1
0.13
W
Kuzenbo
korsarzyQ_95
Kuzenbo
1
0
10
6
W
Merlin
mleko323
Merlin
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,809
Damage
18,677
22,125
Taken
20,263
8,438
Mitigated
13,690
2,244
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AdvoDmon
Fenrir
8,282
2,079
0
1,632
10,170
6,941
296
2,638
7,532
0
25,305
L
Ah Muzen Cab
StenStensson
Ah Muzen Cab
2,470
1,090
0
1,051
7,531
1,913
0
3,370
3,951
0
13,871
L
4,684
549
0
0
5,092
1,195
0
1,269
3,629
27,582
0
L
Xing Tian
bonefr33
Xing Tian
3,655
281
217
976
9,502
5,330
0
4,909
4,123
14,915
0
W
Kuzenbo
korsarzyQ_95
Kuzenbo
2,870
1,274
0
1,037
7,094
5,627
389
4,123
2,971
12,088
0
W
Merlin
mleko323
Merlin
7,525
373
0
1,074
2,999
1,122
481
1,712
1,287
38,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,554
Gold Earned
25,347
112
Minions Killed
137
0
Camps Cleared
0
530,805
Distance Traveled
643,931
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,104
828
37
3
0
238,948
2
L
Ah Muzen Cab
6,582
598
31
3
0
175,385
4
L
Janus
7,261
660
44
4
0
162,573
0
L
Xing Tian
6,711
610
37
3
0
192,847
0
W
Kuzenbo
8,435
767
17
2
0
224,000
0
W
Merlin
7,808
710
83
8
0
180,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role