Player Matchup

Ymir
Ymir
JMZ345
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,449 Elo+
Party 2
Vamana
Vamana
Quesillon
Vamana
Level 88
God Stats
4W - 5L
1,719 SR
Queue Stats
365W - 349L
1,576 Elo+
Solo
Scylla
Scylla
RyIsTheGuy
Scylla
Level 81
God Stats
2W - 1L
1,747 SR
Queue Stats
107W - 96L
1,481 Elo+
Party 2
Hachiman
Hachiman
TeamMedrano
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 101L
1,572 Elo+
Party 2
Ne Zha
Ne Zha
spacemansam38
Ne Zha
Level 99
God Stats
2W - 5L
1,136 SR
Queue Stats
189W - 199L
1,467 Elo+
Party 2
Team Averages
Level 60
1,520 SR
1,509 Elo+

VS

Team Averages
Level 59
1,429 SR
1,449 Elo+
Cthulhu
Cthulhu
BishopTheRock
Cthulhu
Level 22
God Stats
33W - 9L
1,785 SR
Queue Stats
196W - 132L
1,500 Elo+
Party 1
Sol
Sol
LaxStride
Sol
Level 79
God Stats
7W - 1L
1,282 SR
Queue Stats
255W - 177L
1,444 Elo+
Party 1
Thor
Thor
Mourne69
Thor
Level 100
God Stats
12W - 4L
1,300 SR
Queue Stats
257W - 199L
1,516 Elo+
Party 1
Aphrodite
Aphrodite
MrAdhesive
Aphrodite
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,267 Elo+
Party 1
Chronos
Chronos
Scyll1234567
Chronos
Level 86
God Stats
14W - 9L
1,276 SR
Queue Stats
565W - 568L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
JMZ345
Ymir
8
1 / 4 / 3
5,513
459
1,590
9,037
3,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Quesillon
Vamana
12
2 / 2 / 0
6,984
582
5,098
8,541
5,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
RyIsTheGuy
Scylla
9
0 / 5 / 2
5,546
462
5,174
7,374
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
TeamMedrano
Hachiman
9
0 / 5 / 3
5,309
442
6,371
9,975
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 2 / 2
6,438
537
3,357
5,661
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 0 / 4
6,229
519
4,477
5,135
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
8 / 0 / 1
7,618
635
11,139
11,055
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
12
3 / 1 / 2
6,962
580
5,431
8,550
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
MrAdhesive
Aphrodite
10
1 / 2 / 6
5,988
499
2,807
4,773
2,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Scyll1234567
Chronos
12
6 / 3 / 1
7,260
605
4,728
7,686
2,574
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
18
18
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
4
2
L
Ymir
JMZ345
Ymir
1
4
3
0.63
W
8
0
1
8.5
W
Thor
3
1
2
4
W
Aphrodite
MrAdhesive
Aphrodite
1
2
6
2
L
Vamana
Quesillon
Vamana
2
2
0
1
L
Scylla
RyIsTheGuy
Scylla
0
5
2
0.2
W
Chronos
Scyll1234567
Chronos
6
3
1
2.17
L
Hachiman
TeamMedrano
Hachiman
0
5
3
0.3
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,590
Damage
28,582
40,588
Taken
37,199
17,548
Mitigated
15,342
11,166
Healing
19,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,477
874
0
2,190
5,135
4,117
396
0
5,135
25,680
0
L
Ymir
JMZ345
Ymir
1,590
695
0
1,238
9,037
3,887
125
6,781
2,256
10,548
0
W
11,139
4,842
189
7,435
11,055
3,100
2,877
1,271
9,784
47,727
0
W
Thor
5,431
830
0
3,733
8,550
2,682
34
442
8,108
0
33,014
W
Aphrodite
MrAdhesive
Aphrodite
2,807
1,074
2,130
2,275
4,773
2,869
564
1,574
3,199
17,636
0
L
Vamana
Quesillon
Vamana
5,098
1,576
0
3,712
8,541
5,410
0
4,030
4,011
0
37,279
L
Scylla
RyIsTheGuy
Scylla
5,174
389
0
1,998
7,374
2,235
0
4,126
3,248
22,210
0
W
Chronos
Scyll1234567
Chronos
4,728
1,190
0
1,278
7,686
2,574
259
3,477
4,209
33,501
0
L
Hachiman
TeamMedrano
Hachiman
6,371
3,627
0
3,399
9,975
2,689
0
6,360
3,615
0
28,841
L
3,357
502
0
819
5,661
3,327
0
1,354
4,307
0
34,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
34,057
264
Minions Killed
282
0
Camps Cleared
0
1,059,269
Distance Traveled
1,130,539
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,229
519
47
4
0
239,751
0
L
Ymir
5,513
459
14
1
0
201,147
2
W
Sol
7,618
635
72
6
0
227,796
0
W
Thor
6,962
580
65
5
0
243,315
3
W
Aphrodite
5,988
499
29
2
0
207,430
1
L
Vamana
6,984
582
88
7
0
238,160
2
L
Scylla
5,546
462
41
3
0
186,112
1
W
Chronos
7,260
605
69
6
0
212,247
1
L
Hachiman
5,309
442
44
4
0
199,854
0
L
Ne Zha
6,438
537
77
6
0
233,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role