Player Matchup

Anhur
Anhur
Cannius66
Anhur
Level 26
God Stats
14W - 18L
1,563 SR
Queue Stats
190W - 206L
1,458 Elo+
Party 1
Cerberus
Cerberus
GaLAxXyY-_23
Cerberus
Level 23
God Stats
11W - 7L
1,819 SR
Queue Stats
65W - 77L
1,395 Elo+
Party 1
Scylla
Scylla
ItsSimpzz
Scylla
Level 27
God Stats
37W - 34L
1,405 SR
Queue Stats
265W - 266L
1,454 Elo+
Party 1
Tyr
Tyr
Oh_ZoRi
Tyr
Level 121
God Stats
9W - 9L
1,416 SR
Queue Stats
241W - 244L
1,482 Elo+
Party 1
Bakasura
Bakasura
xqEazy__
Bakasura
Level 16
God Stats
1W - 3L
1,681 SR
Queue Stats
256W - 266L
1,499 Elo+
Party 1
Team Averages
Level 43
1,577 SR
1,458 Elo+

VS

Team Averages
Level 18
1,560 SR
1,536 Elo+
Guan Yu
Guan Yu
Hazey AF
Guan Yu
Level 28
God Stats
4W - 1L
1,715 SR
Queue Stats
6W - 4L
1,698 Elo+
Solo
Cernunnos
Cernunnos
JRS0317
Cernunnos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,550 Elo+
Solo
Arachne
Arachne
Slayer 7775608
Arachne
Level 8
God Stats
17W - 14L
1,503 SR
Queue Stats
89W - 90L
1,501 Elo+
Party 2
Apollo
Apollo
YellowSnowman12
Apollo
Level 11
God Stats
26W - 18L
1,579 SR
Queue Stats
159W - 140L
1,454 Elo+
Solo
Artio
Artio
young thuggers
Artio
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 55L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cannius66
Anhur
9
1 / 4 / 1
5,840
449
4,321
7,849
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
GaLAxXyY-_23
Cerberus
10
0 / 6 / 0
5,964
459
1,700
8,636
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
ItsSimpzz
Scylla
12
4 / 4 / 1
7,370
567
5,592
6,164
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tyr
11
2 / 4 / 3
6,584
506
7,846
13,757
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
xqEazy__
Bakasura
10
1 / 4 / 1
6,048
465
2,713
9,006
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hazey AF
Guan Yu
14
6 / 0 / 3
8,205
631
7,430
8,361
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
JRS0317
Cernunnos
11
3 / 3 / 2
6,786
522
8,503
10,330
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
9 / 1 / 1
8,190
630
8,648
8,462
5,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 1 / 3
6,812
524
5,060
6,908
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 5
6,470
498
2,751
7,142
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
8
Kills
21
22
Deaths
8
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cannius66
Anhur
1
4
1
0.38
L
Cerberus
GaLAxXyY-_23
Cerberus
0
6
0
0
W
Guan Yu
Hazey AF
Guan Yu
6
0
3
7.5
L
Scylla
ItsSimpzz
Scylla
4
4
1
1.13
W
Cernunnos
JRS0317
Cernunnos
3
3
2
1.33
L
Tyr
2
4
3
0.88
W
9
1
1
9.5
W
3
1
3
4.5
L
Bakasura
xqEazy__
Bakasura
1
4
1
0.38
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,172
Damage
32,392
45,412
Taken
41,203
18,042
Mitigated
21,656
10,227
Healing
16,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cannius66
Anhur
4,321
1,957
0
2,481
7,849
2,060
0
1,116
6,733
0
22,961
L
Cerberus
GaLAxXyY-_23
Cerberus
1,700
194
0
1,342
8,636
3,987
822
0
8,461
21,385
0
W
Guan Yu
Hazey AF
Guan Yu
7,430
1,006
206
4,130
8,361
7,247
0
1,482
6,605
0
49,305
L
Scylla
ItsSimpzz
Scylla
5,592
238
0
1,074
6,164
1,416
287
0
6,114
30,068
0
W
Cernunnos
JRS0317
Cernunnos
8,503
3,764
0
5,380
10,330
3,708
2,171
2,000
8,084
0
36,702
L
Tyr
7,846
1,302
0
4,491
13,757
7,626
0
1,635
12,072
0
23,841
W
8,648
4,705
0
3,141
8,462
5,073
627
2,597
5,707
0
44,688
W
5,060
3,643
0
1,988
6,908
1,641
871
548
6,323
0
23,781
L
Bakasura
xqEazy__
Bakasura
2,713
2,424
0
839
9,006
2,953
509
0
8,956
0
24,146
W
2,751
793
224
1,513
7,142
3,987
0
0
7,142
10,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,806
Gold Earned
36,463
256
Minions Killed
310
0
Camps Cleared
0
1,147,519
Distance Traveled
1,271,748
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,840
449
47
4
0
179,677
0
L
Cerberus
5,964
459
62
5
0
210,791
0
W
Guan Yu
8,205
631
93
7
0
272,236
2
L
Scylla
7,370
567
58
4
0
234,889
4
W
Cernunnos
6,786
522
60
5
0
213,990
1
L
Tyr
6,584
506
30
2
0
271,742
3
W
Arachne
8,190
630
79
6
0
270,954
1
W
Apollo
6,812
524
64
5
0
252,514
4
L
Bakasura
6,048
465
59
5
0
250,420
1
W
Artio
6,470
498
14
1
0
262,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role