Player Matchup

Scylla
Scylla
NJ2992
Scylla
Level 19
God Stats
1W - 1L
1,325 SR
Queue Stats
15W - 14L
1,469 Elo+
Party 1
Neith
Neith
R3 Skeng
Neith
Level 6
God Stats
13W - 13L
1,713 SR
Queue Stats
13W - 15L
1,760 Elo+
Party 1
Ymir
Ymir
TJsav x
Ymir
Level 14
God Stats
6W - 4L
1,690 SR
Queue Stats
9W - 5L
1,335 Elo+
Party 1
Thanatos
Thanatos
Vortex Revealed
Thanatos
Level 29
God Stats
22W - 11L
1,527 SR
Queue Stats
255W - 208L
1,658 Elo+
Party 1
Bellona
Bellona
jmanbasstric
Bellona
Level 60
God Stats
16W - 14L
1,455 SR
Queue Stats
447W - 421L
1,466 Elo+
Party 1
Team Averages
Level 26
1,542 SR
1,538 Elo+

VS

Team Averages
Level 27
1,608 SR
1,504 Elo+
Nemesis
Nemesis
MAAQUI
Nemesis
Level 28
God Stats
7W - 13L
1,419 SR
Queue Stats
61W - 52L
1,486 Elo+
Solo
Cupid
Cupid
TSB KLAY
Cupid
Level 22
God Stats
1W - 2L
1,489 SR
Queue Stats
93W - 93L
1,387 Elo+
Solo
Merlin
Merlin
Xiao_K98
Merlin
Level 29
God Stats
10W - 4L
1,782 SR
Queue Stats
21W - 21L
1,534 Elo+
Party 2
Ymir
Ymir
claymore_03
Ymir
Level 29
God Stats
1W - 3L
1,852 SR
Queue Stats
176W - 173L
1,552 Elo+
Solo
Scylla
Scylla
jeancarlo15gg
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NJ2992
Scylla
16
8 / 2 / 10
11,298
595
11,301
10,236
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
R3 Skeng
Neith
14
2 / 3 / 5
8,549
450
6,428
7,522
2,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
TJsav x
Ymir
14
1 / 4 / 12
9,534
502
9,738
15,275
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
19
25 / 0 / 2
12,798
674
20,977
15,439
9,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
jmanbasstric
Bellona
17
1 / 1 / 3
10,829
570
6,237
13,038
12,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MAAQUI
Nemesis
15
3 / 8 / 1
9,076
478
7,085
18,112
5,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
TSB KLAY
Cupid
13
4 / 8 / 2
8,148
429
9,445
16,797
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Xiao_K98
Merlin
14
0 / 4 / 2
7,951
418
8,550
7,446
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 8 / 3
7,597
400
6,432
18,581
7,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 10 / 1
7,893
415
3,790
12,594
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
37
Kills
10
10
Deaths
38
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
MAAQUI
Nemesis
3
8
1
0.44
W
Scylla
NJ2992
Scylla
8
2
10
6.5
W
Neith
R3 Skeng
Neith
2
3
5
1.5
W
Ymir
TJsav x
Ymir
1
4
12
1.75
L
Cupid
TSB KLAY
Cupid
4
8
2
0.63
W
Thanatos
25
0
2
26
L
Merlin
Xiao_K98
Merlin
0
4
2
0.25
L
2
8
3
0.44
L
1
10
1
0.15
W
Bellona
jmanbasstric
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,681
Damage
35,302
61,510
Taken
73,530
41,320
Mitigated
23,585
24,327
Healing
16,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
MAAQUI
Nemesis
7,085
3,382
0
4,898
18,112
5,833
0
5,513
12,389
0
55,089
W
Scylla
NJ2992
Scylla
11,301
635
0
4,437
10,236
3,477
4,444
3,018
7,064
50,903
0
W
Neith
R3 Skeng
Neith
6,428
3,322
0
309
7,522
2,926
2,663
1,770
5,750
0
35,447
W
Ymir
TJsav x
Ymir
9,738
1,680
0
1,028
15,275
12,556
607
5,410
9,775
29,628
0
L
Cupid
TSB KLAY
Cupid
9,445
5,876
65
4,379
16,797
3,931
577
3,819
12,952
0
43,237
W
Thanatos
20,977
7,466
0
16,857
15,439
9,669
1,358
2,395
12,956
0
93,732
L
Merlin
Xiao_K98
Merlin
8,550
938
0
604
7,446
2,920
0
2,207
5,213
43,925
0
L
6,432
1,518
413
3,938
18,581
7,947
476
4,642
13,877
23,004
0
L
3,790
549
219
1,780
12,594
2,954
0
4,282
8,060
30,151
0
W
Bellona
jmanbasstric
Bellona
6,237
836
0
1,696
13,038
12,692
2,298
5,624
6,809
0
59,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,008
Gold Earned
40,665
447
Minions Killed
350
0
Camps Cleared
0
1,700,445
Distance Traveled
1,482,553
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,076
478
110
6
0
350,303
0
W
Scylla
11,298
595
91
5
0
335,017
0
W
Neith
8,549
450
60
3
0
305,441
0
W
Ymir
9,534
502
41
2
0
332,712
3
L
Cupid
8,148
429
72
4
0
264,070
3
W
Thanatos
12,798
674
112
6
0
396,610
2
L
Merlin
7,951
418
79
4
0
306,345
4
L
Ymir
7,597
400
30
2
0
283,549
0
L
Scylla
7,893
415
59
3
0
278,286
0
W
Bellona
10,829
570
143
8
0
330,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role