Player Matchup

Ganesha
Ganesha
Culinate
Ganesha
Level 15
God Stats
2W - 2L
1,692 SR
Queue Stats
30W - 30L
1,594 Elo+
Party 1
Loki
Loki
DONWRECKS
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,353 Elo+
Party 1
Jing Wei
Jing Wei
KickoSilver
Jing Wei
Level 22
God Stats
26W - 41L
1,538 SR
Queue Stats
89W - 110L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
SebaHDMS
Guan Yu
Level 7
God Stats
3W - 3L
1,342 SR
Queue Stats
25W - 40L
1,579 Elo+
Party 3
Janus
Janus
koyla23
Janus
Level 41
God Stats
4W - 2L
1,842 SR
Queue Stats
69W - 90L
1,582 Elo+
Party 3
Team Averages
Level 20
1,583 SR
1,501 Elo+

VS

Team Averages
Level 44
1,603 SR
1,391 Elo+
Fenrir
Fenrir
Exhaustedkhoury
Fenrir
Level 27
God Stats
4W - 1L
1,771 SR
Queue Stats
85W - 54L
1,500 Elo+
Solo
Anubis
Anubis
Fairandil
Anubis
Level 29
God Stats
4W - 2L
1,827 SR
Queue Stats
457W - 427L
1,430 Elo+
Solo
Sylvanus
Sylvanus
Fotima
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,236 Elo+
Party 2
Sun Wukong
Sun Wukong
MNZeppelin
Sun Wukong
Level 29
God Stats
3W - 5L
1,416 SR
Queue Stats
39W - 38L
1,554 Elo+
Solo
Izanami
Izanami
MagicsCreation
Izanami
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Culinate
Ganesha
11
0 / 4 / 11
8,214
456
8,165
16,171
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
12
5 / 4 / 2
8,638
480
6,223
9,437
2,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
KickoSilver
Jing Wei
10
4 / 6 / 5
7,190
399
7,299
12,668
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
SebaHDMS
Guan Yu
12
1 / 11 / 2
7,891
438
7,163
18,939
9,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
koyla23
Janus
13
2 / 14 / 3
8,583
477
10,903
15,000
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 5
10,463
581
10,154
16,273
8,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Fairandil
Anubis
17
16 / 2 / 9
11,425
635
17,649
13,121
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Fotima
Sylvanus
11
0 / 3 / 11
8,098
450
4,065
11,843
9,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
MNZeppelin
Sun Wukong
15
6 / 1 / 11
9,749
542
10,644
12,107
6,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 5 / 6
10,014
556
15,467
13,386
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
12
Kills
39
39
Deaths
14
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Culinate
Ganesha
0
4
11
1.38
L
Loki
5
4
2
1.5
W
9
3
5
3.83
W
Anubis
Fairandil
Anubis
16
2
9
10.25
W
Sylvanus
Fotima
Sylvanus
0
3
11
1.83
L
Jing Wei
KickoSilver
Jing Wei
4
6
5
1.08
W
Sun Wukong
MNZeppelin
Sun Wukong
6
1
11
11.5
W
8
5
6
2.2
L
Guan Yu
SebaHDMS
Guan Yu
1
11
2
0.18
L
Janus
koyla23
Janus
2
14
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,753
Damage
57,979
72,215
Taken
66,730
27,472
Mitigated
36,674
7,709
Healing
26,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Culinate
Ganesha
8,165
748
0
2,355
16,171
8,734
163
2,351
13,721
27,541
0
L
Loki
6,223
1,591
0
0
9,437
2,644
0
2,511
6,802
0
29,381
W
10,154
3,717
0
5,086
16,273
8,437
550
4,120
11,966
0
61,920
W
Anubis
Fairandil
Anubis
17,649
2,082
0
7,996
13,121
6,584
1,253
4,750
7,995
63,591
0
W
Sylvanus
Fotima
Sylvanus
4,065
1,623
2,069
2,825
11,843
9,267
33
4,937
6,800
10,665
0
L
Jing Wei
KickoSilver
Jing Wei
7,299
5,387
0
2,213
12,668
3,019
728
4,901
7,563
0
21,613
W
Sun Wukong
MNZeppelin
Sun Wukong
10,644
2,595
0
3,099
12,107
6,702
1,674
2,030
10,044
147
41,821
W
15,467
10,495
0
5,343
13,386
5,684
4,058
2,527
10,857
0
68,967
L
Guan Yu
SebaHDMS
Guan Yu
7,163
730
0
1,358
18,939
9,434
0
4,520
14,311
0
30,302
L
Janus
koyla23
Janus
10,903
1,440
414
1,369
15,000
3,641
289
6,659
7,957
45,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,516
Gold Earned
49,749
256
Minions Killed
400
0
Camps Cleared
0
1,437,875
Distance Traveled
1,500,790
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,214
456
11
1
0
295,797
2
L
Loki
8,638
480
58
3
0
263,809
1
W
Fenrir
10,463
581
86
5
0
332,229
4
W
Anubis
11,425
635
111
6
0
298,079
2
W
Sylvanus
8,098
450
16
1
0
265,024
2
L
Jing Wei
7,190
399
51
3
0
293,508
3
W
Sun Wukong
9,749
542
72
4
0
318,470
1
W
Izanami
10,014
556
115
6
0
286,988
6
L
Guan Yu
7,891
438
55
3
0
295,433
1
L
Janus
8,583
477
81
5
0
289,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role