Player Matchup

Loki
Loki
CocMerchant
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,571 Elo+
Solo
Cthulhu
Cthulhu
DarthSimm
Cthulhu
Level 6
God Stats
7W - 9L
1,521 SR
Queue Stats
290W - 249L
1,766 Elo+
Party 2
Janus
Janus
GabiDabiDoo
Janus
Level 64
God Stats
5W - 16L
1,270 SR
Queue Stats
502W - 496L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
MerCyiii
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,596 Elo+
Solo
Nox
Nox
Talendra
Nox
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,566 Elo+
Solo
Team Averages
Level 30
1,458 SR
1,590 Elo+

VS

Team Averages
Level 21
1,661 SR
1,605 Elo+
Ares
Ares
Alekoix
Ares
Level 29
God Stats
24W - 25L
1,702 SR
Queue Stats
61W - 63L
1,652 Elo+
Party 1
Fenrir
Fenrir
Clark78
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,537 Elo+
Solo
Izanami
Izanami
RvAshes
Izanami
Level 25
God Stats
43W - 23L
1,684 SR
Queue Stats
135W - 121L
1,647 Elo+
Party 1
Kukulkan
Kukulkan
RvrASTRII
Kukulkan
Level 20
God Stats
14W - 7L
1,740 SR
Queue Stats
91W - 90L
1,642 Elo+
Party 1
Sun Wukong
Sun Wukong
chu671ito
Sun Wukong
Level 17
God Stats
11W - 5L
1,677 SR
Queue Stats
16W - 13L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,326
491
5,877
17,650
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
DarthSimm
Cthulhu
14
0 / 5 / 2
9,001
474
11,410
15,251
14,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 6 / 2
10,009
527
11,760
10,088
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
MerCyiii
Xbalanque
14
0 / 8 / 1
8,504
448
3,822
11,579
3,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 2
7,800
411
1,039
6,087
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Alekoix
Ares
14
2 / 2 / 11
9,650
508
2,407
13,443
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Clark78
Fenrir
16
2 / 1 / 5
9,834
518
6,819
13,553
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
RvAshes
Izanami
20
19 / 0 / 3
13,159
693
17,940
13,226
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
RvrASTRII
Kukulkan
16
2 / 2 / 8
10,039
528
9,419
9,570
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
chu671ito
Sun Wukong
15
3 / 2 / 5
9,411
495
6,508
13,393
7,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
28
28
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ares
Alekoix
Ares
2
2
11
3.75
W
Fenrir
Clark78
Fenrir
2
1
5
4.5
L
2
3
2
1
L
Cthulhu
DarthSimm
Cthulhu
0
5
2
0.2
L
4
6
2
0.83
L
Xbalanque
MerCyiii
Xbalanque
0
8
1
0.06
W
Izanami
RvAshes
Izanami
19
0
3
20.5
W
Kukulkan
RvrASTRII
Kukulkan
2
2
8
3
L
1
6
2
0.33
W
Sun Wukong
chu671ito
Sun Wukong
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,908
Damage
43,093
60,655
Taken
63,185
31,633
Mitigated
33,702
12,407
Healing
25,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Alekoix
Ares
2,407
96
0
2,651
13,443
11,911
774
3,667
9,632
19,294
0
W
Fenrir
Clark78
Fenrir
6,819
1,640
0
6,725
13,553
5,359
0
3,978
9,415
0
68,491
L
5,877
947
0
7,115
17,650
6,666
0
3,312
14,239
0
57,977
L
Cthulhu
DarthSimm
Cthulhu
11,410
1,664
74
3,727
15,251
14,539
240
3,576
11,531
54,569
0
L
11,760
859
0
581
10,088
3,544
440
1,360
8,624
54,687
0
L
Xbalanque
MerCyiii
Xbalanque
3,822
1,786
0
500
11,579
3,805
3,161
1,482
10,067
0
56,697
W
Izanami
RvAshes
Izanami
17,940
13,425
0
8,793
13,226
5,471
5,208
3,255
9,889
0
111,706
W
Kukulkan
RvrASTRII
Kukulkan
9,419
464
156
3,689
9,570
3,827
2,005
4,046
5,322
53,503
0
L
1,039
307
0
410
6,087
3,079
238
1,635
4,368
7,506
0
W
Sun Wukong
chu671ito
Sun Wukong
6,508
1,526
0
3,377
13,393
7,134
1,368
8,547
4,718
0
41,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,640
Gold Earned
52,093
473
Minions Killed
552
0
Camps Cleared
0
1,573,051
Distance Traveled
1,768,653
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,650
508
28
1
0
341,283
1
W
Fenrir
9,834
518
118
6
0
354,947
3
L
Loki
9,326
491
129
7
0
372,015
1
L
Cthulhu
9,001
474
100
5
0
288,647
4
L
Janus
10,009
527
116
6
0
329,960
4
L
Xbalanque
8,504
448
114
6
0
297,110
1
W
Izanami
13,159
693
201
11
0
356,717
3
W
Kukulkan
10,039
528
126
7
0
357,631
0
L
Nox
7,800
411
14
1
0
285,319
3
W
Sun Wukong
9,411
495
79
4
0
358,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role