Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Act WESS
Nox
Level 31
God Stats
8W - 9L
1,626 SR
Queue Stats
105W - 118L
1,394 Elo+
Party 1
Neith
Neith
Kile 8
Neith
Level 53
God Stats
1W - 1L
1,308 SR
Queue Stats
8W - 8L
1,546 Elo+
Party 4
Anubis
Anubis
Renatinhojb10
Anubis
Level 14
God Stats
3W - 8L
1,337 SR
Queue Stats
18W - 24L
1,503 Elo+
Party 1
Ymir
Ymir
midlanedps
Ymir
Level 28
God Stats
2W - 1L
1,477 SR
Queue Stats
6W - 5L
1,469 Elo+
Party 4
Team Averages
Level 45
1,450 SR
1,483 Elo+

VS

Team Averages
Level 47
1,549 SR
1,334 Elo+
Hercules
Hercules
ILOVEYOURMOMCAT
Hercules
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 128L
1,200 Elo+
Party 2
Xing Tian
Xing Tian
OwOsalmander
Xing Tian
Level 34
God Stats
1W - 1L
1,421 SR
Queue Stats
34W - 65L
1,228 Elo+
Party 2
Loki
Loki
PyraMagna013
Loki
Level 99
God Stats
17W - 20L
1,883 SR
Queue Stats
335W - 317L
1,545 Elo+
Party 3
Ra
Ra
TheyCallMeEddie
Ra
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Mulan
Mulan
YoruZen
Mulan
Level 52
God Stats
1W - 6L
1,440 SR
Queue Stats
92W - 158L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 0 / 4
5,994
599
4,083
5,301
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 0 / 2
5,877
588
1,408
1,714
481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kile 8
Neith
9
6 / 1 / 0
5,776
578
6,839
5,860
1,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
1 / 2 / 3
5,330
533
2,685
3,206
914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 1 / 3
4,562
456
2,289
4,394
1,647
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 2 / 1
5,111
511
1,528
4,314
1,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
OwOsalmander
Xing Tian
5
0 / 2 / 1
4,128
413
2,356
6,303
2,653
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 3 / 0
4,985
499
3,483
5,703
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
4,739
474
779
3,582
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
YoruZen
Mulan
7
1 / 5 / 1
4,431
443
3,453
6,935
3,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
15
Kills
3
4
Deaths
15
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
0
4
7
W
3
0
2
4
L
Hercules
0
2
1
0.25
W
Neith
Kile 8
Neith
6
1
0
6
L
Xing Tian
OwOsalmander
Xing Tian
0
2
1
0.25
L
2
3
0
0.67
W
1
2
3
1.25
L
0
3
0
0
L
Mulan
YoruZen
Mulan
1
5
1
0.3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,304
Damage
11,599
20,475
Taken
26,837
6,138
Mitigated
10,286
6,534
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,083
1,119
0
1,897
5,301
1,494
0
57
5,219
0
18,886
W
1,408
108
0
568
1,714
481
94
592
992
23,474
0
L
Hercules
1,528
0
0
718
4,314
1,880
535
1,590
2,724
0
16,243
W
Neith
Kile 8
Neith
6,839
3,084
270
2,816
5,860
1,602
769
937
4,823
0
25,601
L
Xing Tian
OwOsalmander
Xing Tian
2,356
170
0
336
6,303
2,653
0
1,232
5,071
7,475
0
L
3,483
1,069
0
1,653
5,703
1,504
0
1,271
4,432
0
23,918
W
2,685
294
0
296
3,206
914
0
0
3,206
17,841
0
L
779
57
33
441
3,582
1,114
58
1,290
2,292
17,146
0
L
Mulan
YoruZen
Mulan
3,453
221
0
282
6,935
3,135
0
999
5,936
0
13,921
W
2,289
247
369
318
4,394
1,647
378
1,419
2,829
13,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,539
Gold Earned
23,394
199
Minions Killed
136
0
Camps Cleared
0
940,903
Distance Traveled
866,326
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,994
599
39
4
0
225,488
0
W
Nox
5,877
588
49
5
0
185,126
0
L
Hercules
5,111
511
34
3
0
156,410
3
W
Neith
5,776
578
41
4
0
186,705
0
L
Xing Tian
4,128
413
5
1
0
171,891
1
L
Loki
4,985
499
45
5
0
197,451
3
W
Anubis
5,330
533
44
4
0
163,906
3
L
Ra
4,739
474
28
3
0
138,732
0
L
Mulan
4,431
443
24
2
0
201,842
0
W
Ymir
4,562
456
26
3
0
179,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role