Player Matchup

Mercury
Mercury
BlackBauer__
Mercury
Level 26
God Stats
75W - 49L
1,562 SR
Queue Stats
140W - 153L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
Ihawk47
Cthulhu
Level 10
God Stats
2W - 1L
1,633 SR
Queue Stats
2W - 5L
1,057 Elo+
Solo
Chiron
Chiron
Lemonhead46
Chiron
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 249L
1,382 Elo+
Solo
Ares
Ares
SuhDude05
Ares
Level 26
God Stats
8W - 11L
1,321 SR
Queue Stats
174W - 206L
1,378 Elo+
Party 2
Ymir
Ymir
Tr3pleCrown
Ymir
Level 15
God Stats
5W - 1L
1,518 SR
Queue Stats
19W - 32L
1,268 Elo+
Solo
Team Averages
Level 21
1,507 SR
1,295 Elo+

VS

Team Averages
Level 15
1,395 SR
1,252 Elo+
Ganesha
Ganesha
Alvis47
Ganesha
Level 19
God Stats
11W - 20L
1,496 SR
Queue Stats
83W - 125L
1,267 Elo+
Party 1
Thanatos
Thanatos
Emmanuel_morado7
Thanatos
Level 16
God Stats
0W - 1L
1,393 SR
Queue Stats
7W - 10L
1,283 Elo+
Solo
Medusa
Medusa
Louulouue
Medusa
Level 13
God Stats
55W - 90L
1,437 SR
Queue Stats
68W - 109L
1,165 Elo+
Party 1
Cerberus
Cerberus
Mr-Chnitzel007
Cerberus
Level 17
God Stats
25W - 27L
1,476 SR
Queue Stats
142W - 191L
1,314 Elo+
Party 1
Athena
Athena
XJul8io
Athena
Level 11
God Stats
0W - 4L
1,173 SR
Queue Stats
27W - 51L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlackBauer__
Mercury
10
2 / 2 / 0
5,723
572
1,786
6,040
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Ihawk47
Cthulhu
7
1 / 1 / 0
4,640
464
2,870
6,974
4,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
10
4 / 2 / 0
6,211
621
4,679
4,993
1,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
9
2 / 0 / 1
5,494
549
2,074
4,200
2,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

7
0 / 0 / 2
4,647
465
1,790
5,320
2,807
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alvis47
Ganesha
7
0 / 0 / 3
4,843
484
2,236
4,140
1,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 1
4,332
433
2,361
4,433
1,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
Louulouue
Medusa
7
2 / 2 / 1
4,766
477
3,596
4,977
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
6
0 / 2 / 0
4,333
433
1,641
3,970
1,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
XJul8io
Athena
9
2 / 2 / 0
5,553
555
2,866
6,731
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
9
Kills
4
5
Deaths
9
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alvis47
Ganesha
0
0
3
1.5
W
Mercury
BlackBauer__
Mercury
2
2
0
1
L
0
3
1
0.17
W
Cthulhu
Ihawk47
Cthulhu
1
1
0
1
W
Chiron
4
2
0
2
L
Medusa
Louulouue
Medusa
2
2
1
1.25
L
Cerberus
0
2
0
0
W
Ares
2
0
1
2.5
W
0
0
2
1
L
Athena
XJul8io
Athena
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,199
Damage
12,700
27,527
Taken
24,251
13,159
Mitigated
9,856
7,100
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alvis47
Ganesha
2,236
34
0
651
4,140
1,702
0
2,177
1,838
10,823
0
W
Mercury
BlackBauer__
Mercury
1,786
839
0
2,914
6,040
1,848
25
210
5,830
0
24,692
L
2,361
879
0
1,803
4,433
1,105
216
15
4,418
0
10,432
W
Cthulhu
Ihawk47
Cthulhu
2,870
275
0
2,248
6,974
4,131
96
1,641
5,333
17,906
0
W
Chiron
4,679
3,350
64
1,355
4,993
1,421
746
1,697
3,296
0
24,908
L
Medusa
Louulouue
Medusa
3,596
1,584
0
1,319
4,977
1,318
54
1,763
3,114
0
14,573
L
Cerberus
1,641
84
0
504
3,970
1,727
0
1,726
2,244
11,685
0
W
Ares
2,074
318
87
432
4,200
2,952
0
1,742
2,458
15,230
0
W
1,790
460
0
0
5,320
2,807
0
1,453
3,867
10,297
0
L
Athena
XJul8io
Athena
2,866
1,194
0
156
6,731
4,004
241
778
5,903
18,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
23,827
175
Minions Killed
129
0
Camps Cleared
0
930,794
Distance Traveled
959,869
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,843
484
2
0
0
211,100
0
W
Mercury
5,723
572
61
6
0
200,150
2
L
Thanatos
4,332
433
20
2
0
195,706
4
W
Cthulhu
4,640
464
24
2
0
214,704
0
W
Chiron
6,211
621
47
5
0
142,675
0
L
Medusa
4,766
477
32
3
0
197,332
0
L
Cerberus
4,333
433
43
4
0
136,318
0
W
Ares
5,494
549
22
2
0
185,295
3
W
Ymir
4,647
465
21
2
0
187,970
0
L
Athena
5,553
555
32
3
0
219,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role