Player Matchup

Zeus
Zeus
BarkingCat
Zeus
Level 29
God Stats
16W - 23L
1,290 SR
Queue Stats
133W - 128L
1,548 Elo+
Party 3
Ares
Ares
IceBr
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,563 Elo+
Solo
Thor
Thor
RachelPendrágon
Thor
Level 25
God Stats
10W - 11L
1,509 SR
Queue Stats
75W - 87L
1,554 Elo+
Party 1
Tyr
Tyr
TontoTheTsar
Tyr
Level 29
God Stats
36W - 37L
1,524 SR
Queue Stats
279W - 281L
1,531 Elo+
Party 3
Poseidon
Poseidon
ulteapoCtm
Poseidon
Level 8
God Stats
8W - 2L
1,652 SR
Queue Stats
31W - 24L
1,554 Elo+
Party 1
Team Averages
Level 24
1,495 SR
1,550 Elo+

VS

Team Averages
Level 18
1,521 SR
1,561 Elo+
Sol
Sol
CarpeDiemGRC
Sol
Level 28
God Stats
0W - 1L
1,691 SR
Queue Stats
55W - 61L
1,536 Elo+
Solo
Nemesis
Nemesis
CherryCaro
Nemesis
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
200W - 233L
1,624 Elo+
Party 2
Artemis
Artemis
MagicalDaisy
Artemis
Level 29
God Stats
7W - 11L
1,432 SR
Queue Stats
58W - 63L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
WarmJalapeno
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 75L
1,498 Elo+
Solo
Scylla
Scylla
xXLePenguinXx
Scylla
Level 15
God Stats
6W - 7L
1,480 SR
Queue Stats
318W - 322L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 18
11,404
1,037
15,766
13,229
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
IceBr
Ares
18
7 / 3 / 16
11,897
1,082
14,333
14,941
16,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
7 / 3 / 7
11,133
1,012
12,118
10,856
7,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 2 / 21
11,262
1,024
8,843
13,952
11,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poseidon
ulteapoCtm
Poseidon
19
7 / 1 / 16
12,467
1,133
18,809
10,369
4,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

196

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
10,863
988
10,592
14,593
5,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
CherryCaro
Nemesis
17
1 / 11 / 7
10,541
958
4,601
17,554
7,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
MagicalDaisy
Artemis
18
6 / 2 / 5
12,552
1,141
19,484
12,227
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
WarmJalapeno
Kuzenbo
17
2 / 0 / 4
10,425
948
11,538
17,868
23,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 8 / 6
10,507
955
12,211
13,062
5,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
28
Kills
13
13
Deaths
28
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
4
18
3.25
L
3
7
5
0.79
L
Nemesis
CherryCaro
Nemesis
1
11
7
0.41
W
Ares
IceBr
Ares
7
3
16
5
L
Artemis
MagicalDaisy
Artemis
6
2
5
4.25
W
7
3
7
3.5
W
3
2
21
6.75
L
Kuzenbo
WarmJalapeno
Kuzenbo
2
0
4
4
W
Poseidon
ulteapoCtm
Poseidon
7
1
16
15
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,869
Damage
58,426
63,347
Taken
75,304
44,816
Mitigated
47,838
8,393
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,766
1,880
0
1,500
13,229
5,249
0
7,365
5,578
46,081
0
L
10,592
2,415
0
2,326
14,593
5,942
0
8,952
5,641
36,236
0
L
Nemesis
CherryCaro
Nemesis
4,601
1,633
0
312
17,554
7,366
0
12,297
5,257
0
21,686
W
Ares
IceBr
Ares
14,333
260
0
0
14,941
16,033
0
7,365
7,213
20,061
0
L
Artemis
MagicalDaisy
Artemis
19,484
11,046
0
3,142
12,227
5,636
0
5,560
6,667
0
42,219
W
12,118
2,557
0
0
10,856
7,950
0
3,173
7,350
0
21,919
W
8,843
1,029
0
3,826
13,952
11,438
0
8,917
4,711
0
18,575
L
Kuzenbo
WarmJalapeno
Kuzenbo
11,538
3,867
0
399
17,868
23,166
0
11,406
6,462
18,735
0
W
Poseidon
ulteapoCtm
Poseidon
18,809
1,901
1,266
1,801
10,369
4,146
0
6,266
3,878
56,392
0
L
12,211
3,229
0
0
13,062
5,728
0
10,693
2,369
32,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,163
Gold Earned
54,888
215
Minions Killed
215
4
Camps Cleared
4
1,066,531
Distance Traveled
1,067,334
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,404
1,037
76
7
1
188,678
0
L
Sol
10,863
988
62
6
0
186,189
0
L
Nemesis
10,541
958
46
4
0
212,382
0
W
Ares
11,897
1,082
11
1
1
208,779
2
L
Artemis
12,552
1,141
42
4
2
207,782
0
W
Thor
11,133
1,012
8
1
1
187,155
0
W
Tyr
11,262
1,024
19
2
1
256,960
0
L
Kuzenbo
10,425
948
7
1
0
254,855
0
W
Poseidon
12,467
1,133
101
9
0
224,959
0
L
Scylla
10,507
955
58
5
2
206,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role