Player Matchup

Scylla
Scylla
Cranksock
Scylla
Level 111
God Stats
7W - 6L
1,668 SR
Queue Stats
114W - 131L
1,410 Elo+
Party 1
Neith
Neith
Over30andDirty
Neith
Level 29
God Stats
21W - 40L
1,380 SR
Queue Stats
24W - 45L
1,371 Elo+
Party 1
Mercury
Mercury
PlatinumOdin3
Mercury
Level 104
God Stats
9W - 16L
1,519 SR
Queue Stats
108W - 118L
1,419 Elo+
Party 1
Aphrodite
Aphrodite
TacomaTuck
Aphrodite
Level 42
God Stats
72W - 66L
1,470 SR
Queue Stats
76W - 86L
1,336 Elo+
Solo
Achilles
Achilles
sgt ghost05
Achilles
Level 125
God Stats
1W - 6L
1,500 SR
Queue Stats
187W - 194L
1,411 Elo+
Party 1
Team Averages
Level 82
1,507 SR
1,389 Elo+

VS

Team Averages
Level 55
1,515 SR
1,409 Elo+
Vamana
Vamana
C-ESE-TE
Vamana
Level 88
God Stats
186W - 168L
1,625 SR
Queue Stats
187W - 177L
1,558 Elo+
Party 2
Zeus
Zeus
CleverColt2223
Zeus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,345 Elo+
Party 3
King Arthur
King Arthur
Infinitus616
King Arthur
Level 19
God Stats
82W - 99L
1,341 SR
Queue Stats
270W - 308L
1,334 Elo+
Party 2
Athena
Athena
blwmebeautiful
Athena
Level 17
God Stats
12W - 12L
1,660 SR
Queue Stats
25W - 26L
1,397 Elo+
Party 3
Sol
Sol
vGFreakshow
Sol
Level 64
God Stats
62W - 52L
1,449 SR
Queue Stats
394W - 423L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cranksock
Scylla
20
12 / 9 / 7
14,214
508
32,862
27,267
11,733
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 8 / 2
12,064
431
6,949
20,129
7,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
20
3 / 7 / 7
13,481
481
12,461
23,939
9,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
TacomaTuck
Aphrodite
18
4 / 6 / 8
12,663
452
9,713
26,626
19,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
sgt ghost05
Achilles
20
15 / 5 / 10
15,254
545
30,368
31,761
46,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
C-ESE-TE
Vamana
20
19 / 6 / 7
18,759
670
30,615
31,970
26,290
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 8 / 13
14,720
526
25,371
19,760
9,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Infinitus616
King Arthur
20
1 / 10 / 7
13,355
477
7,309
26,589
25,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 9 / 9
12,898
461
5,490
27,941
29,902
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 4 / 11
13,571
485
27,263
23,768
10,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
82
37
Kills
35
35
Deaths
37
34
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vamana
C-ESE-TE
Vamana
19
6
7
3.75
W
8
8
13
1.81
L
Scylla
Cranksock
Scylla
12
9
7
1.72
W
King Arthur
Infinitus616
King Arthur
1
10
7
0.45
L
3
8
2
0.5
L
Mercury
3
7
7
0.93
L
Aphrodite
TacomaTuck
Aphrodite
4
6
8
1.33
W
3
9
9
0.83
L
Achilles
sgt ghost05
Achilles
15
5
10
4
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,353
Damage
96,048
129,722
Taken
130,028
95,288
Mitigated
101,097
47,332
Healing
35,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
C-ESE-TE
Vamana
30,615
23,209
1,068
12,217
31,970
26,290
3,962
10,507
21,269
0
159,945
W
25,371
1,775
0
3,652
19,760
9,472
1,537
8,498
11,062
89,397
0
L
Scylla
Cranksock
Scylla
32,862
4,569
0
6,755
27,267
11,733
2,269
12,686
14,581
97,956
0
W
King Arthur
Infinitus616
King Arthur
7,309
1,319
0
3,420
26,589
25,316
906
4,954
21,220
0
89,325
L
6,949
3,332
1,173
2,952
20,129
7,768
959
10,111
10,018
0
67,295
L
Mercury
12,461
5,450
0
5,636
23,939
9,989
0
9,304
14,635
0
122,501
L
Aphrodite
TacomaTuck
Aphrodite
9,713
290
11,280
12,197
26,626
19,264
1,332
14,691
11,935
52,780
0
W
5,490
1,084
916
3,023
27,941
29,902
1,372
11,070
16,671
30,536
0
L
Achilles
sgt ghost05
Achilles
30,368
11,390
301
7,038
31,761
46,534
790
11,332
20,429
0
71,704
W
27,263
6,350
0
11,561
23,768
10,117
940
7,546
15,972
101,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,676
Gold Earned
73,303
564
Minions Killed
629
0
Camps Cleared
0
2,347,425
Distance Traveled
2,584,459
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
18,759
670
182
7
0
610,730
3
W
Zeus
14,720
526
123
4
0
449,914
1
L
Scylla
14,214
508
123
4
0
408,509
2
W
King Arthur
13,355
477
163
6
0
520,937
0
L
Neith
12,064
431
85
3
0
367,681
5
L
Mercury
13,481
481
173
6
0
598,634
15
L
Aphrodite
12,663
452
87
3
0
498,345
4
W
Athena
12,898
461
42
2
0
513,868
0
L
Achilles
15,254
545
96
3
0
474,256
0
W
Sol
13,571
485
119
4
0
489,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role