Player Matchup

Chaac
Chaac
DinkYdAo46
Chaac
Level 28
God Stats
8W - 2L
1,766 SR
Queue Stats
31W - 21L
1,615 Elo+
Solo
Hachiman
Hachiman
LeonKennedy4K
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 27L
1,699 Elo+
Party 1
Ganesha
Ganesha
MrKruger4K
Ganesha
Level 22
God Stats
1W - 1L
1,337 SR
Queue Stats
40W - 33L
1,642 Elo+
Party 1
Persephone
Persephone
Trodmurcury8
Persephone
Level 85
God Stats
13W - 7L
1,500 SR
Queue Stats
771W - 617L
1,672 Elo+
Party 1
Nemesis
Nemesis
kitsune-bm
Nemesis
Level 29
God Stats
36W - 24L
1,665 SR
Queue Stats
233W - 190L
1,684 Elo+
Solo
Team Averages
Level 36
1,554 SR
1,662 Elo+

VS

Team Averages
Level 22
1,621 SR
1,631 Elo+
Loki
Loki
EspagnolEnCarton
Loki
Level 25
God Stats
18W - 17L
1,630 SR
Queue Stats
66W - 50L
1,610 Elo+
Party 2
Ravana
Ravana
I Eat Pousay
Ravana
Level 26
God Stats
39W - 38L
1,734 SR
Queue Stats
140W - 152L
1,703 Elo+
Solo
The Morrigan
The Morrigan
INaked-Snake
The Morrigan
Level 14
God Stats
3W - 3L
1,652 SR
Queue Stats
24W - 18L
1,644 Elo+
Party 2
Hades
Hades
Spydogy92
Hades
Level 24
God Stats
0W - 2L
1,277 SR
Queue Stats
25W - 17L
1,660 Elo+
Party 2
Izanami
Izanami
the-speedy-ytb
Izanami
Level 21
God Stats
73W - 57L
1,814 SR
Queue Stats
179W - 184L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
1 / 1 / 1
11,988
480
12,442
30,738
37,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
LeonKennedy4K
Hachiman
20
10 / 1 / 5
15,601
624
21,483
13,745
5,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
MrKruger4K
Ganesha
16
0 / 0 / 7
10,900
436
2,999
11,342
9,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Trodmurcury8
Persephone
20
6 / 5 / 8
13,916
557
15,767
11,400
4,258
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
kitsune-bm
Nemesis
20
9 / 2 / 7
14,878
595
17,953
20,855
9,562
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 2
13,715
549
13,165
22,413
8,832
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ravana
20
1 / 1 / 0
12,530
501
22,840
16,965
19,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
INaked-Snake
The Morrigan
17
0 / 10 / 3
10,750
430
6,776
16,008
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Spydogy92
Hades
18
2 / 5 / 2
10,705
428
9,944
16,543
13,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 8 / 0
10,622
425
5,930
22,217
7,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
26
Kills
9
9
Deaths
28
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
1
1
1.5
L
6
4
2
1.75
L
Ravana
1
1
0
1
L
The Morrigan
INaked-Snake
The Morrigan
0
10
3
0.15
W
Hachiman
LeonKennedy4K
Hachiman
10
1
5
12.5
W
Ganesha
MrKruger4K
Ganesha
0
0
7
3.5
L
Hades
Spydogy92
Hades
2
5
2
0.6
W
Persephone
Trodmurcury8
Persephone
6
5
8
2
W
Nemesis
kitsune-bm
Nemesis
9
2
7
6.25
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,644
Damage
58,655
88,080
Taken
94,146
66,262
Mitigated
54,851
34,354
Healing
22,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,442
3,010
0
21,982
30,738
37,714
130
0
29,620
506
73,197
L
13,165
4,088
0
4,415
22,413
8,832
0
4,809
17,302
0
110,262
L
Ravana
22,840
9,267
0
5,480
16,965
19,877
766
1,617
14,407
0
101,654
L
The Morrigan
INaked-Snake
The Morrigan
6,776
1,866
0
1,324
16,008
5,306
0
5,796
9,903
63,395
3,105
W
Hachiman
LeonKennedy4K
Hachiman
21,483
11,842
0
7,501
13,745
5,446
1,020
2,128
11,395
0
140,987
W
Ganesha
MrKruger4K
Ganesha
2,999
122
0
1,796
11,342
9,282
365
4,010
6,744
40,869
0
L
Hades
Spydogy92
Hades
9,944
1,524
286
4,819
16,543
13,026
100
3,741
12,599
61,634
0
W
Persephone
Trodmurcury8
Persephone
15,767
1,027
0
1,491
11,400
4,258
393
4,160
6,875
97,031
0
W
Nemesis
kitsune-bm
Nemesis
17,953
9,050
0
1,584
20,855
9,562
973
4,153
16,386
0
153,734
L
5,930
4,617
0
6,323
22,217
7,810
220
2,481
19,667
0
82,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,283
Gold Earned
58,322
805
Minions Killed
699
0
Camps Cleared
0
2,476,838
Distance Traveled
2,351,902
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,988
480
142
6
0
426,611
2
L
Loki
13,715
549
150
6
0
578,467
1
L
Ravana
12,530
501
153
6
0
488,385
2
L
The Morrigan
10,750
430
129
5
0
415,610
4
W
Hachiman
15,601
624
246
10
0
494,094
6
W
Ganesha
10,900
436
25
1
0
524,055
4
L
Hades
10,705
428
121
5
0
452,385
3
W
Persephone
13,916
557
188
8
0
481,462
6
W
Nemesis
14,878
595
204
8
0
550,616
2
L
Izanami
10,622
425
146
6
0
417,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role