Player Matchup

Sun Wukong
Sun Wukong
LordEdelic
Sun Wukong
Level 14
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
RQ Ethann
Discordia
Level 89
God Stats
0W - 1L
1,951 SR
Queue Stats
46W - 37L
1,655 Elo+
Party 2
Fenrir
Fenrir
WoLFx_Br4nDoN
Fenrir
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Team Averages
Level 36
1,568 SR
1,552 Elo+

VS

Team Averages
Level 108
1,359 SR
1,385 Elo+
Thoth
Thoth
CairosCoyote
Thoth
Level 116
God Stats
4W - 10L
1,265 SR
Queue Stats
68W - 85L
1,326 Elo+
Party 1
Ne Zha
Ne Zha
MagicDuckling28
Ne Zha
Level 102
God Stats
8W - 5L
1,332 SR
Queue Stats
112W - 91L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
MysticDragon AF
Sun Wukong
Level 106
God Stats
15W - 14L
1,480 SR
Queue Stats
273W - 218L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LordEdelic
Sun Wukong
17
4 / 9 / 8
13,679
651
14,394
19,364
25,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
RQ Ethann
Discordia
19
12 / 9 / 3
14,989
714
18,954
16,895
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 8 / 10
11,563
551
4,435
13,729
7,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 7
13,075
623
8,602
11,243
3,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
9 / 3 / 9
15,481
737
14,957
13,850
5,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
MysticDragon AF
Sun Wukong
19
15 / 6 / 6
16,869
803
13,310
26,823
26,935
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
16
Kills
26
26
Deaths
16
21
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
7
7
0.79
L
Sun Wukong
LordEdelic
Sun Wukong
4
9
8
0.89
W
9
3
9
4.5
W
Sun Wukong
MysticDragon AF
Sun Wukong
15
6
6
3
L
Discordia
RQ Ethann
Discordia
12
9
3
1.5
L
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,783
Damage
36,869
49,988
Taken
51,916
39,166
Mitigated
36,429
5,839
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,602
0
0
0
11,243
3,693
738
5,895
4,984
49,330
0
L
Sun Wukong
LordEdelic
Sun Wukong
14,394
4,527
0
1,107
19,364
25,049
0
3,367
15,689
0
51,660
W
14,957
7,991
0
5,737
13,850
5,801
1,017
3,144
10,342
0
95,089
W
Sun Wukong
MysticDragon AF
Sun Wukong
13,310
3,289
815
6,115
26,823
26,935
214
9,015
16,861
1,093
47,843
L
Discordia
RQ Ethann
Discordia
18,954
1,297
654
2,253
16,895
6,300
345
3,233
13,423
83,876
0
L
4,435
1,719
0
1,825
13,729
7,817
212
1,796
11,697
315
9,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,231
Gold Earned
45,425
157
Minions Killed
231
0
Camps Cleared
0
891,229
Distance Traveled
1,087,611
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,075
623
85
4
0
341,731
0
L
Sun Wukong
13,679
651
57
3
0
350,981
2
W
Ne Zha
15,481
737
97
5
0
366,588
0
W
Sun Wukong
16,869
803
49
2
0
379,292
1
L
Discordia
14,989
714
97
5
0
320,488
0
L
Fenrir
11,563
551
3
0
0
219,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role