Player Matchup

Sun Wukong
Sun Wukong
AbisaiRdguz
Sun Wukong
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,326 Elo+
Solo
Chernobog
Chernobog
Ashmannn
Chernobog
Level 17
God Stats
3W - 4L
1,426 SR
Queue Stats
8W - 9L
1,422 Elo+
Party 2
Merlin
Merlin
CraftyMindY
Merlin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,431 Elo+
Party 2
Team Averages
Level 76
1,475 SR
1,393 Elo+

VS

Team Averages
Level 58
1,640 SR
1,497 Elo+
Cernunnos
Cernunnos
MASTERZHONG
Cernunnos
Level 63
God Stats
1W - 2L
1,826 SR
Queue Stats
119W - 102L
1,556 Elo+
Solo
The Morrigan
The Morrigan
Maskedhaze
The Morrigan
Level 18
God Stats
2W - 5L
1,594 SR
Queue Stats
50W - 62L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
NTHIRSTQUENCHER
Cabrakan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AbisaiRdguz
Sun Wukong
15
4 / 2 / 7
11,143
743
9,066
12,902
10,362
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Ashmannn
Chernobog
13
3 / 3 / 8
10,119
675
9,048
9,649
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
14
4 / 3 / 6
10,350
690
13,496
8,140
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MASTERZHONG
Cernunnos
15
4 / 2 / 2
10,669
711
12,522
16,584
6,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Maskedhaze
The Morrigan
13
1 / 4 / 5
9,288
619
6,316
8,679
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
12
3 / 5 / 3
10,449
697
5,307
14,843
18,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
11
Kills
8
8
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AbisaiRdguz
Sun Wukong
4
2
7
3.75
W
Chernobog
Ashmannn
Chernobog
3
3
8
2.33
W
Merlin
4
3
6
2.33
L
Cernunnos
MASTERZHONG
Cernunnos
4
2
2
2.5
L
The Morrigan
Maskedhaze
The Morrigan
1
4
5
0.88
L
Cabrakan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,610
Damage
24,145
30,691
Taken
40,106
16,400
Mitigated
29,410
5,979
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AbisaiRdguz
Sun Wukong
9,066
1,649
0
2,172
12,902
10,362
1,427
4,541
8,361
0
48,765
W
Chernobog
Ashmannn
Chernobog
9,048
5,945
0
2,666
9,649
3,166
1,842
4,074
5,575
0
19,480
W
Merlin
13,496
1,091
0
1,141
8,140
2,872
55
3,067
5,073
47,735
0
L
Cernunnos
MASTERZHONG
Cernunnos
12,522
5,059
782
11,490
16,584
6,991
1,137
6,006
10,118
0
83,221
L
The Morrigan
Maskedhaze
The Morrigan
6,316
884
0
1,189
8,679
3,774
36
2,596
5,864
27,953
0
L
Cabrakan
5,307
331
0
780
14,843
18,645
237
3,945
10,516
19,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,612
Gold Earned
30,406
175
Minions Killed
198
0
Camps Cleared
0
808,200
Distance Traveled
766,617
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,143
743
74
5
0
299,601
6
W
Chernobog
10,119
675
27
2
0
251,894
2
W
Merlin
10,350
690
74
5
0
256,705
4
L
Cernunnos
10,669
711
127
8
0
241,813
1
L
The Morrigan
9,288
619
37
2
0
274,333
1
L
Cabrakan
10,449
697
34
2
0
250,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role