Player Matchup

Neith
Neith
Delta36Qc
Neith
Level 5
God Stats
9W - 3L
1,187 SR
Queue Stats
23W - 17L
1,085 Elo+
Party 1
Mercury
Mercury
NinjaGentleman
Mercury
Level 28
God Stats
12W - 19L
1,241 SR
Queue Stats
175W - 195L
1,349 Elo+
Solo
Bacchus
Bacchus
ODIN1966
Bacchus
Level 25
God Stats
239W - 229L
1,444 SR
Queue Stats
279W - 290L
1,326 Elo+
Solo
Aphrodite
Aphrodite
SnarkNSparkle
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,126 Elo+
Solo
Osiris
Osiris
haskaal
Osiris
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,042 Elo+
Party 1
Team Averages
Level 35
1,374 SR
1,186 Elo+

VS

Team Averages
Level 23
1,498 SR
1,432 Elo+
Yemoja
Yemoja
CW2355
Yemoja
Level 8
God Stats
9W - 9L
1,422 SR
Queue Stats
9W - 9L
1,391 Elo+
Party 2
Sun Wukong
Sun Wukong
Firerain357
Sun Wukong
Level 9
God Stats
6W - 6L
1,284 SR
Queue Stats
19W - 31L
1,423 Elo+
Solo
Zeus
Zeus
MentalMountain92
Zeus
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Neith
Neith
SophieTBH
Neith
Level 16
God Stats
42W - 48L
1,785 SR
Queue Stats
221W - 246L
1,454 Elo+
Party 2
Merlin
Merlin
Vicious_Mockery1
Merlin
Level 69
God Stats
11W - 5L
1,500 SR
Queue Stats
106W - 132L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Delta36Qc
Neith
20
2 / 3 / 12
16,217
901
18,021
22,940
9,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 0 / 0
10,950
608
0
0
0
Bacchus
ODIN1966
Bacchus
20
0 / 7 / 14
16,996
944
15,603
30,632
43,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
SnarkNSparkle
Aphrodite
20
1 / 6 / 6
15,056
836
11,187
32,827
26,386
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
haskaal
Osiris
20
21 / 9 / 3
20,617
1,145
51,417
53,541
29,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CW2355
Yemoja
20
2 / 2 / 18
17,830
991
15,110
20,583
26,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Firerain357
Sun Wukong
20
5 / 4 / 11
16,301
906
22,861
29,073
22,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 7 / 14
15,612
867
22,057
16,100
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
SophieTBH
Neith
20
4 / 6 / 13
15,563
865
19,741
20,324
8,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 5 / 10
18,148
1,008
51,737
15,512
6,035
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
91
24
Kills
25
25
Deaths
24
35
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Yemoja
CW2355
Yemoja
2
2
18
5.5
L
Neith
Delta36Qc
Neith
2
3
12
2.67
W
Sun Wukong
Firerain357
Sun Wukong
5
4
11
2.63
W
3
7
14
1.43
L
0
0
0
0
L
Bacchus
ODIN1966
Bacchus
0
7
14
1
L
Aphrodite
SnarkNSparkle
Aphrodite
1
6
6
0.67
W
Neith
SophieTBH
Neith
4
6
13
1.75
W
11
5
10
3.2
L
Osiris
haskaal
Osiris
21
9
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,228
Damage
131,506
139,940
Taken
101,592
108,207
Mitigated
69,157
39,113
Healing
19,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
CW2355
Yemoja
15,110
4,473
6,695
3,668
20,583
26,223
0
6,488
14,095
32,282
0
L
Neith
Delta36Qc
Neith
18,021
8,850
0
9,695
22,940
9,554
0
14,158
8,782
0
66,563
W
Sun Wukong
Firerain357
Sun Wukong
22,861
5,602
0
4,603
29,073
22,921
0
9,183
19,890
0
51,874
W
22,057
4,268
0
0
16,100
5,471
0
4,373
11,727
43,987
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
ODIN1966
Bacchus
15,603
1,022
0
1,513
30,632
43,096
0
17,837
12,795
42,276
0
L
Aphrodite
SnarkNSparkle
Aphrodite
11,187
2,673
5,857
11,683
32,827
26,386
0
23,683
9,144
41,769
0
W
Neith
SophieTBH
Neith
19,741
12,177
0
4,297
20,324
8,507
0
4,327
15,997
0
60,760
W
51,737
2,567
0
0
15,512
6,035
0
3,221
12,291
86,232
0
L
Osiris
haskaal
Osiris
51,417
28,786
378
9,987
53,541
29,171
0
33,226
20,315
850
79,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,836
Gold Earned
83,454
295
Minions Killed
340
3
Camps Cleared
10
1,264,914
Distance Traveled
1,473,260
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
17,830
991
19
1
1
308,018
0
L
Neith
16,217
901
99
6
2
308,073
0
W
Sun Wukong
16,301
906
88
5
1
319,228
0
W
Zeus
15,612
867
61
3
2
275,617
0
L
Mercury
10,950
608
0
0
0
0
0
L
Bacchus
16,996
944
60
3
0
357,330
0
L
Aphrodite
15,056
836
78
4
0
255,444
0
W
Neith
15,563
865
103
6
0
247,486
0
W
Merlin
18,148
1,008
69
4
6
322,911
0
L
Osiris
20,617
1,145
58
3
1
344,067
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role