Player Matchup

Danzaburou
Danzaburou
Blacked_ObV
Danzaburou
Level 41
God Stats
3W - 1L
1,695 SR
Queue Stats
3W - 2L
1,772 Elo+
Party 1
Chaac
Chaac
HotDog_ObV
Chaac
Level 13
God Stats
13W - 9L
1,683 SR
Queue Stats
28W - 33L
1,408 Elo+
Party 1
Scylla
Scylla
J_Burnnn
Scylla
Level 22
God Stats
7W - 9L
1,602 SR
Queue Stats
7W - 9L
1,577 Elo+
Party 1
Ganesha
Ganesha
Logic_ObV
Ganesha
Level 29
God Stats
2W - 1L
1,450 SR
Queue Stats
4W - 5L
1,440 Elo+
Party 1
Zeus
Zeus
deathrowzsp
Zeus
Level 19
God Stats
12W - 4L
1,671 SR
Queue Stats
20W - 18L
1,388 Elo+
Party 1
Team Averages
Level 25
1,620 SR
1,517 Elo+

VS

Team Averages
Level 29
1,513 SR
1,463 Elo+
Chang'e
Chang'e
BilinearWolf694
Chang'e
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Brief_hyper
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo
Artemis
Artemis
Pro FlameMaster
Artemis
Level 15
God Stats
1W - 2L
1,719 SR
Queue Stats
9W - 20L
1,510 Elo+
Solo
Yemoja
Yemoja
mrOct0ber
Yemoja
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,291 Elo+
Party 2
Thor
Thor
multisasuken
Thor
Level 13
God Stats
10W - 15L
1,347 SR
Queue Stats
10W - 15L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blacked_ObV
Danzaburou
20
21 / 2 / 21
14,830
1,348
35,643
22,569
10,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
17
0 / 8 / 23
10,136
921
15,274
16,124
7,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
J_Burnnn
Scylla
19
16 / 2 / 15
13,385
1,217
24,191
12,840
4,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
Logic_ObV
Ganesha
20
0 / 2 / 39
12,513
1,138
10,445
17,781
23,499
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 3 / 20
12,100
1,100
18,429
11,398
5,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

194

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 9 / 3
13,964
1,269
31,787
25,363
8,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Brief_hyper
Guan Yu
16
0 / 15 / 10
9,832
894
5,922
25,173
21,694
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
1 / 9 / 8
10,031
912
11,770
17,255
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
mrOct0ber
Yemoja
18
2 / 3 / 13
11,811
1,074
16,556
23,543
14,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 11 / 9
9,968
906
8,135
20,984
7,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
60
47
Kills
17
17
Deaths
47
118
Assists
43
Player
Kills
Deaths
Assists
KDA
L
13
9
3
1.61
W
Danzaburou
Blacked_ObV
Danzaburou
21
2
21
15.75
L
Guan Yu
Brief_hyper
Guan Yu
0
15
10
0.33
W
Chaac
0
8
23
1.44
W
Scylla
J_Burnnn
Scylla
16
2
15
11.75
W
Ganesha
Logic_ObV
Ganesha
0
2
39
9.75
L
1
9
8
0.56
W
10
3
20
6.67
L
Yemoja
mrOct0ber
Yemoja
2
3
13
2.83
L
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,982
Damage
74,170
80,712
Taken
112,318
51,913
Mitigated
58,715
27,337
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,787
1,505
4,025
6,031
25,363
8,387
0
14,160
11,203
49,830
0
W
Danzaburou
Blacked_ObV
Danzaburou
35,643
21,686
0
11,359
22,569
10,808
0
15,133
7,436
0
53,827
L
Guan Yu
Brief_hyper
Guan Yu
5,922
1,151
1,188
1,415
25,173
21,694
0
11,674
13,499
0
13,239
W
Chaac
15,274
3,505
534
3,145
16,124
7,761
0
8,554
7,570
0
27,681
W
Scylla
J_Burnnn
Scylla
24,191
1,265
1,056
6,157
12,840
4,758
0
6,641
6,199
47,727
0
W
Ganesha
Logic_ObV
Ganesha
10,445
1,915
1,426
2,289
17,781
23,499
0
10,291
7,490
21,141
0
L
11,770
5,816
0
1,897
17,255
6,204
0
6,319
10,936
0
23,053
W
18,429
3,816
252
1,119
11,398
5,087
0
7,724
3,674
33,472
0
L
Yemoja
mrOct0ber
Yemoja
16,556
3,525
1,703
713
23,543
14,444
0
12,599
10,944
40,964
0
L
8,135
2,186
0
290
20,984
7,986
0
8,313
12,671
0
29,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,964
Gold Earned
55,606
186
Minions Killed
178
8
Camps Cleared
3
832,042
Distance Traveled
946,344
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,964
1,269
55
5
0
223,276
0
W
Danzaburou
14,830
1,348
55
5
2
164,339
0
L
Guan Yu
9,832
894
5
0
0
192,695
0
W
Chaac
10,136
921
25
2
0
153,304
2
W
Scylla
13,385
1,217
61
6
3
174,310
2
W
Ganesha
12,513
1,138
2
0
0
182,998
0
L
Artemis
10,031
912
18
2
1
172,370
0
W
Zeus
12,100
1,100
43
4
3
157,091
0
L
Yemoja
11,811
1,074
49
4
2
184,256
0
L
Thor
9,968
906
51
5
0
173,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role