Player Matchup

Sun Wukong
Sun Wukong
SentinelSWE
Sun Wukong
Level 148
God Stats
1W - 1L
1,470 SR
Queue Stats
45W - 32L
1,715 Elo+
Party 1
Sylvanus
Sylvanus
lazerdeath
Sylvanus
Level 53
God Stats
3W - 1L
1,212 SR
Queue Stats
66W - 51L
1,714 Elo+
Party 1
Apollo
Apollo
rreulza
Apollo
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
294W - 250L
1,747 Elo+
Party 1
Team Averages
Level 109
1,394 SR
1,726 Elo+

VS

Team Averages
Level 67
1,411 SR
1,462 Elo+
Ra
Ra
CrazyPony
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Skadi
Skadi
Gaming0verDose
Skadi
Level 28
God Stats
1W - 5L
1,232 SR
Queue Stats
26W - 23L
1,386 Elo+
Solo
Osiris
Osiris
jackspedicy3
Osiris
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SentinelSWE
Sun Wukong
14
5 / 1 / 9
10,770
673
14,101
15,788
12,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
lazerdeath
Sylvanus
14
3 / 3 / 12
10,672
667
7,373
11,142
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
rreulza
Apollo
15
8 / 2 / 7
11,320
708
16,017
18,683
7,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 2
10,346
647
11,167
15,183
5,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 5 / 5
9,187
574
12,480
12,650
3,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
13
3 / 3 / 1
9,857
616
12,152
16,355
14,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
6
6
Deaths
16
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
0
5
5
0.5
W
Sun Wukong
SentinelSWE
Sun Wukong
5
1
9
9.5
L
Osiris
3
3
1
1.17
W
Sylvanus
lazerdeath
Sylvanus
3
3
12
3
W
Apollo
rreulza
Apollo
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,491
Damage
35,799
45,613
Taken
44,188
26,022
Mitigated
24,122
17,274
Healing
9,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,167
1,405
1,192
2,555
15,183
5,219
0
1,932
13,251
48,592
0
L
12,480
4,877
458
1,650
12,650
3,918
0
1,764
10,886
0
37,836
W
Sun Wukong
SentinelSWE
Sun Wukong
14,101
2,623
0
1,308
15,788
12,333
110
3,203
12,335
0
40,579
L
Osiris
12,152
2,189
0
3,787
16,355
14,985
52
3,531
12,824
0
32,510
W
Sylvanus
lazerdeath
Sylvanus
7,373
1,850
3,719
3,462
11,142
6,347
1,182
4,388
6,622
24,881
2,195
W
Apollo
rreulza
Apollo
16,017
10,171
0
8,785
18,683
7,342
1,745
3,630
14,603
0
60,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,762
Gold Earned
29,390
167
Minions Killed
150
0
Camps Cleared
0
821,029
Distance Traveled
798,770
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,346
647
68
4
0
253,216
5
L
Skadi
9,187
574
48
3
0
269,074
3
W
Sun Wukong
10,770
673
48
3
0
307,518
5
L
Osiris
9,857
616
34
2
0
276,480
1
W
Sylvanus
10,672
667
43
3
0
244,684
1
W
Apollo
11,320
708
76
5
0
268,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role