Player Matchup

Artio
Artio
B0SS S1A3R
Artio
Level 54
God Stats
0W - 1L
1,580 SR
Queue Stats
31W - 40L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Monsta J 910
Danzaburou
Level 119
God Stats
19W - 22L
1,422 SR
Queue Stats
429W - 456L
1,544 Elo+
Party 2
Nu Wa
Nu Wa
SameMaximus
Nu Wa
Level 147
God Stats
152W - 164L
1,538 SR
Queue Stats
799W - 856L
1,560 Elo+
Party 2
Odin
Odin
TMNTS7769
Odin
Level 151
God Stats
9W - 11L
1,789 SR
Queue Stats
749W - 819L
1,563 Elo+
Party 2
Zeus
Zeus
fercho999
Zeus
Level 122
God Stats
105W - 77L
1,559 SR
Queue Stats
361W - 397L
1,494 Elo+
Solo
Team Averages
Level 119
1,578 SR
1,532 Elo+

VS

Team Averages
Level 109
1,634 SR
1,641 Elo+
Aphrodite
Aphrodite
DATRUBLAQMAN213
Aphrodite
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,739 Elo+
Party 1
Chiron
Chiron
El-Drahcir
Chiron
Level 53
God Stats
51W - 46L
1,465 SR
Queue Stats
289W - 291L
1,492 Elo+
Solo
Cabrakan
Cabrakan
Icle Lupas
Cabrakan
Level 148
God Stats
11W - 6L
1,722 SR
Queue Stats
299W - 288L
1,660 Elo+
Party 1
King Arthur
King Arthur
KingPredator659
King Arthur
Level 112
God Stats
14W - 11L
1,752 SR
Queue Stats
114W - 97L
1,662 Elo+
Party 1
Ymir
Ymir
onlydarkvoid
Ymir
Level 145
God Stats
10W - 3L
1,734 SR
Queue Stats
375W - 363L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
1 / 3 / 2
9,924
992
5,585
16,605
16,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Monsta J 910
Danzaburou
14
0 / 5 / 2
8,644
864
7,769
10,531
3,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 1
9,033
903
8,641
5,744
1,902
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
1 / 2 / 2
8,694
869
5,004
12,058
12,487
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
15
1 / 4 / 3
9,241
924
19,441
6,835
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

207

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DATRUBLAQMAN213
Aphrodite
16
0 / 1 / 13
9,219
922
2,572
8,022
6,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
El-Drahcir
Chiron
15
2 / 0 / 8
9,517
952
7,236
4,280
1,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Icle Lupas
Cabrakan
16
9 / 1 / 7
10,867
1,087
18,618
13,824
8,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KingPredator659
King Arthur
16
4 / 2 / 6
9,641
964
8,969
13,794
12,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 0 / 13
10,882
1,088
9,884
12,252
12,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
4
Kills
18
18
Deaths
4
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artio
1
3
2
0.67
W
Aphrodite
DATRUBLAQMAN213
Aphrodite
0
1
13
6.5
W
Chiron
El-Drahcir
Chiron
2
0
8
6
W
Cabrakan
Icle Lupas
Cabrakan
9
1
7
12.5
W
King Arthur
KingPredator659
King Arthur
4
2
6
3.5
L
Danzaburou
Monsta J 910
Danzaburou
0
5
2
0.2
L
1
4
1
0.38
L
Odin
1
2
2
1
L
Zeus
1
4
3
0.63
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,440
Damage
47,279
51,773
Taken
52,172
36,506
Mitigated
42,292
5,069
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
5,585
287
882
2,974
16,605
16,237
0
8,862
7,378
23,887
0
W
Aphrodite
DATRUBLAQMAN213
Aphrodite
2,572
169
5,004
3,713
8,022
6,140
0
4,078
3,944
26,640
0
W
Chiron
El-Drahcir
Chiron
7,236
2,102
1,206
1,265
4,280
1,642
0
3,377
903
0
27,531
W
Cabrakan
Icle Lupas
Cabrakan
18,618
2,146
0
689
13,824
8,617
0
10,363
3,461
30,951
0
W
King Arthur
KingPredator659
King Arthur
8,969
834
0
488
13,794
12,973
0
9,138
4,656
0
28,860
L
Danzaburou
Monsta J 910
Danzaburou
7,769
2,339
0
750
10,531
3,736
0
5,890
4,433
0
25,764
L
8,641
1,448
381
0
5,744
1,902
0
3,177
2,280
21,444
0
L
Odin
5,004
609
0
0
12,058
12,487
0
7,822
3,901
0
14,353
L
Zeus
19,441
762
0
82
6,835
2,144
0
4,471
2,151
46,225
0
W
9,884
2,203
0
1,432
12,252
12,920
0
6,711
5,541
19,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,536
Gold Earned
50,126
197
Minions Killed
203
6
Camps Cleared
7
886,362
Distance Traveled
962,014
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,924
992
34
3
0
185,157
0
W
Aphrodite
9,219
922
71
7
1
206,077
1
W
Chiron
9,517
952
50
5
1
189,327
0
W
Cabrakan
10,867
1,087
28
3
3
191,289
0
W
King Arthur
9,641
964
37
4
0
190,397
1
L
Danzaburou
8,644
864
41
4
5
173,399
1
L
Nu Wa
9,033
903
29
3
1
175,708
1
L
Odin
8,694
869
30
3
0
192,434
1
L
Zeus
9,241
924
63
6
0
159,664
0
W
Ymir
10,882
1,088
17
2
2
184,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role