Player Matchup

Nemesis
Nemesis
CORE11285
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,338 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SpamMoosubi
Cu Chulainn
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
215W - 198L
1,611 Elo+
Party 2
Artemis
Artemis
darknight21749
Artemis
Level 47
God Stats
10W - 6L
1,500 SR
Queue Stats
152W - 143L
1,429 Elo+
Party 3
Aphrodite
Aphrodite
nbfit
Aphrodite
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
96W - 90L
1,615 Elo+
Party 2
Agni
Agni
vSlac_
Agni
Level 98
God Stats
20W - 18L
1,530 SR
Queue Stats
705W - 642L
1,626 Elo+
Party 3
Team Averages
Level 61
1,506 SR
1,524 Elo+

VS

Team Averages
Level 60
1,496 SR
1,413 Elo+
Da Ji
Da Ji
SkittlesBXG
Da Ji
Level 38
God Stats
11W - 11L
1,640 SR
Queue Stats
82W - 97L
1,158 Elo+
Solo
Bakasura
Bakasura
Slash-RedRose
Bakasura
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 83L
1,466 Elo+
Party 1
Olorun
Olorun
XxDEVineDEVilXx
Olorun
Level 27
God Stats
5W - 6L
1,736 SR
Queue Stats
26W - 34L
1,618 Elo+
Party 1
King Arthur
King Arthur
dizbell
King Arthur
Level 67
God Stats
0W - 1L
1,344 SR
Queue Stats
41W - 47L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
shadowwarrior954
Heimdallr
Level 65
God Stats
4W - 2L
1,260 SR
Queue Stats
55W - 64L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CORE11285
Nemesis
17
10 / 2 / 4
10,337
608
8,197
7,843
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
SpamMoosubi
Cu Chulainn
15
4 / 2 / 6
9,567
563
14,008
10,311
10,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 1 / 3
8,955
527
3,224
5,875
1,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
nbfit
Aphrodite
14
1 / 3 / 6
8,121
478
8,292
11,303
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
vSlac_
Agni
17
8 / 1 / 7
10,346
609
15,602
10,473
4,729
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,598
447
7,612
15,676
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Slash-RedRose
Bakasura
14
2 / 2 / 1
8,239
485
3,805
11,748
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 5 / 0
7,519
442
5,650
12,851
6,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
dizbell
King Arthur
13
1 / 5 / 1
7,974
469
7,272
19,433
10,833
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
11
2 / 5 / 1
7,205
424
4,141
11,257
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
24
Kills
9
9
Deaths
24
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CORE11285
Nemesis
10
2
4
6
L
1
7
4
0.43
L
Bakasura
Slash-RedRose
Bakasura
2
2
1
1.25
W
Cu Chulainn
SpamMoosubi
Cu Chulainn
4
2
6
3.5
L
3
5
0
0.6
W
1
1
3
2.5
L
King Arthur
dizbell
King Arthur
1
5
1
0.3
W
Aphrodite
nbfit
Aphrodite
1
3
6
1.33
L
Heimdallr
2
5
1
0.5
W
Agni
vSlac_
Agni
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,323
Damage
28,480
45,805
Taken
70,965
23,782
Mitigated
32,133
18,504
Healing
18,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CORE11285
Nemesis
8,197
4,393
0
735
7,843
2,858
1,036
702
7,080
0
60,759
L
7,612
1,832
0
3,572
15,676
5,876
0
4,769
10,907
0
47,957
L
Bakasura
Slash-RedRose
Bakasura
3,805
2,598
0
3,833
11,748
5,338
0
4,104
7,644
0
41,282
W
Cu Chulainn
SpamMoosubi
Cu Chulainn
14,008
4,025
0
2,516
10,311
10,185
478
237
10,074
113
62,320
L
5,650
3,379
134
3,255
12,851
6,253
0
8,278
4,573
37,440
1,997
W
3,224
1,170
0
250
5,875
1,926
600
0
5,875
0
43,197
L
King Arthur
dizbell
King Arthur
7,272
409
462
4,482
19,433
10,833
0
3,377
16,056
0
45,613
W
Aphrodite
nbfit
Aphrodite
8,292
413
2,129
6,958
11,303
4,084
480
1,422
9,590
57,044
0
L
Heimdallr
4,141
1,630
0
2,275
11,257
3,833
533
3,479
7,778
0
35,044
W
Agni
vSlac_
Agni
15,602
927
0
5,916
10,473
4,729
546
2,892
7,176
70,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
38,535
501
Minions Killed
395
0
Camps Cleared
0
1,676,739
Distance Traveled
1,552,272
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,337
608
104
6
0
392,528
1
L
Da Ji
7,598
447
80
5
0
315,758
0
L
Bakasura
8,239
485
94
6
0
350,847
0
W
Cu Chulainn
9,567
563
104
6
0
326,000
2
L
Olorun
7,519
442
82
5
0
303,151
0
W
Artemis
8,955
527
95
6
0
311,925
2
L
King Arthur
7,974
469
90
5
0
295,929
0
W
Aphrodite
8,121
478
87
5
0
318,799
3
L
Heimdallr
7,205
424
49
3
0
286,587
2
W
Agni
10,346
609
111
7
0
327,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role