Player Matchup

Izanami
Izanami
Ascend NE
Izanami
Level 69
God Stats
1W - 1L
1,711 SR
Queue Stats
16W - 20L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
CreateLegacy
Danzaburou
Level 118
God Stats
4W - 11L
1,372 SR
Queue Stats
13W - 22L
1,415 Elo+
Party 2
Vulcan
Vulcan
Hash710
Vulcan
Level 14
God Stats
6W - 12L
1,409 SR
Queue Stats
14W - 24L
1,382 Elo+
Party 2
Merlin
Merlin
WolfeyesxD
Merlin
Level 125
God Stats
19W - 11L
1,666 SR
Queue Stats
260W - 250L
1,528 Elo+
Solo
Cerberus
Cerberus
hulk plays xbox
Cerberus
Level 17
God Stats
6W - 7L
1,574 SR
Queue Stats
15W - 22L
1,446 Elo+
Party 2
Team Averages
Level 69
1,546 SR
1,442 Elo+

VS

Team Averages
Level 116
1,470 SR
1,398 Elo+
Kukulkan
Kukulkan
Farfegnugen
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Galangsky
Danzaburou
Level 76
God Stats
7W - 4L
1,689 SR
Queue Stats
215W - 202L
1,591 Elo+
Party 3
Mercury
Mercury
Kalzaleck
Mercury
Level 83
God Stats
13W - 7L
1,500 SR
Queue Stats
201W - 176L
1,416 Elo+
Party 3
Ao Kuang
Ao Kuang
LiggMaBallz
Ao Kuang
Level 107
God Stats
2W - 1L
1,186 SR
Queue Stats
5W - 9L
1,063 Elo+
Party 1
Ymir
Ymir
Lucrecean
Ymir
Level 160
God Stats
3W - 3L
1,472 SR
Queue Stats
136W - 118L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ascend NE
Izanami
20
2 / 8 / 14
13,527
966
18,165
19,078
8,335
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
CreateLegacy
Danzaburou
20
5 / 10 / 14
14,683
1,049
21,515
23,610
10,663
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Hash710
Vulcan
19
2 / 9 / 12
13,181
942
14,255
17,913
7,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
WolfeyesxD
Merlin
20
11 / 6 / 9
15,752
1,125
23,346
22,527
10,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
20
4 / 4 / 10
13,785
985
6,800
23,814
24,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Farfegnugen
Kukulkan
20
1 / 0 / 17
14,324
1,023
19,164
10,558
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Galangsky
Danzaburou
20
11 / 6 / 10
15,888
1,135
30,500
19,389
5,960
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Kalzaleck
Mercury
20
7 / 2 / 14
14,488
1,035
12,933
12,532
4,031
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
LiggMaBallz
Ao Kuang
20
17 / 12 / 10
16,651
1,189
29,633
28,373
9,876
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
20
1 / 4 / 14
12,948
925
7,438
18,240
21,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
102
24
Kills
37
37
Deaths
24
59
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ascend NE
Izanami
2
8
14
1.13
L
Danzaburou
CreateLegacy
Danzaburou
5
10
14
1.2
W
Kukulkan
Farfegnugen
Kukulkan
1
0
17
9.5
W
Danzaburou
Galangsky
Danzaburou
11
6
10
2.67
L
Vulcan
Hash710
Vulcan
2
9
12
0.89
W
Mercury
Kalzaleck
Mercury
7
2
14
7
W
Ao Kuang
LiggMaBallz
Ao Kuang
17
12
10
1.83
W
Ymir
1
4
14
2
L
Merlin
WolfeyesxD
Merlin
11
6
9
2.58
L
Cerberus
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,081
Damage
99,668
106,942
Taken
89,092
62,360
Mitigated
45,370
11,951
Healing
12,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ascend NE
Izanami
18,165
14,231
689
3,149
19,078
8,335
0
10,684
8,152
0
50,415
L
Danzaburou
CreateLegacy
Danzaburou
21,515
10,638
0
5,464
23,610
10,663
0
15,073
8,389
0
41,817
W
Kukulkan
Farfegnugen
Kukulkan
19,164
1,830
241
1,664
10,558
3,647
0
3,732
6,826
65,876
0
W
Danzaburou
Galangsky
Danzaburou
30,500
16,440
0
3,941
19,389
5,960
0
12,258
7,131
0
72,647
L
Vulcan
Hash710
Vulcan
14,255
3,209
0
152
17,913
7,911
0
11,349
6,342
27,574
0
W
Mercury
Kalzaleck
Mercury
12,933
6,368
0
1,599
12,532
4,031
0
5,915
6,617
0
31,225
W
Ao Kuang
LiggMaBallz
Ao Kuang
29,633
9,173
0
5,456
28,373
9,876
0
11,525
16,740
40,600
0
W
Ymir
7,438
712
0
0
18,240
21,856
0
10,971
7,269
13,971
0
L
Merlin
WolfeyesxD
Merlin
23,346
347
0
781
22,527
10,845
0
11,176
11,211
64,929
0
L
Cerberus
6,800
342
0
1,716
23,814
24,606
0
7,017
16,613
24,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,928
Gold Earned
74,299
271
Minions Killed
312
12
Camps Cleared
7
1,314,447
Distance Traveled
1,371,084
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,527
966
49
4
7
242,300
0
L
Danzaburou
14,683
1,049
38
3
3
267,587
0
W
Kukulkan
14,324
1,023
127
9
2
282,750
0
W
Danzaburou
15,888
1,135
104
7
1
262,711
3
L
Vulcan
13,181
942
33
2
1
269,604
0
W
Mercury
14,488
1,035
35
3
3
331,687
4
W
Ao Kuang
16,651
1,189
27
2
1
235,517
0
W
Ymir
12,948
925
19
1
0
258,419
0
L
Merlin
15,752
1,125
109
8
1
265,558
0
L
Cerberus
13,785
985
42
3
0
269,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role