Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
B7axtonian
Yemoja
Level 59
God Stats
1W - 1L
1,503 SR
Queue Stats
3W - 2L
1,572 Elo+
Party 3
Chang'e
Chang'e
PlaguedDeity6
Chang'e
Level 85
God Stats
17W - 18L
1,608 SR
Queue Stats
58W - 65L
1,372 Elo+
Solo
Pele
Pele
Sassenack16
Pele
Level 105
God Stats
9W - 10L
1,488 SR
Queue Stats
605W - 660L
1,364 Elo+
Solo
Aphrodite
Aphrodite
tfrealy
Aphrodite
Level 48
God Stats
2W - 3L
1,561 SR
Queue Stats
2W - 3L
1,509 Elo+
Party 3
Team Averages
Level 73
1,532 SR
1,463 Elo+

VS

Team Averages
Level 54
1,422 SR
1,364 Elo+
Anubis
Anubis
Hannahx_xBaker
Anubis
Level 61
God Stats
11W - 12L
1,372 SR
Queue Stats
363W - 345L
1,364 Elo+
Party 2
Arachne
Arachne
Medgame rX
Arachne
Level 77
God Stats
3W - 3L
1,343 SR
Queue Stats
56W - 90L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
Qtipsy_Targaryen
Sun Wukong
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 16L
1,251 Elo+
Solo
Nox
Nox
VovaValkyrie
Nox
Level 38
God Stats
12W - 11L
1,393 SR
Queue Stats
201W - 194L
1,403 Elo+
Party 2
Neith
Neith
uLu1zz
Neith
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
40W - 68L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 3 / 3
7,008
467
4,128
10,184
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
B7axtonian
Yemoja
9
1 / 7 / 0
6,252
417
2,435
11,952
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
12
3 / 4 / 3
7,609
507
8,774
12,312
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 1
7,935
529
6,785
10,759
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
tfrealy
Aphrodite
9
0 / 3 / 2
6,035
402
3,133
7,602
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 3
9,264
618
14,634
7,700
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Medgame rX
Arachne
12
2 / 3 / 3
7,646
510
5,583
8,477
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Qtipsy_Targaryen
Sun Wukong
11
1 / 4 / 0
7,292
486
3,832
7,333
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
5 / 1 / 4
8,642
576
9,471
7,028
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
uLu1zz
Neith
12
3 / 3 / 4
7,469
498
5,138
8,598
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
11
Kills
19
19
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
3
3
0.83
L
Yemoja
B7axtonian
Yemoja
1
7
0
0.14
W
8
0
3
9.5
W
Arachne
Medgame rX
Arachne
2
3
3
1.17
L
Chang'e
3
4
3
1.13
W
Sun Wukong
Qtipsy_Targaryen
Sun Wukong
1
4
0
0.25
L
6
2
1
3.25
W
5
1
4
7
L
Aphrodite
tfrealy
Aphrodite
0
3
2
0.33
W
Neith
uLu1zz
Neith
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,255
Damage
38,658
52,809
Taken
39,136
18,452
Mitigated
19,786
15,879
Healing
14,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,128
1,787
0
2,514
10,184
3,168
136
3,924
6,260
0
30,814
L
Yemoja
B7axtonian
Yemoja
2,435
440
221
515
11,952
4,623
0
8,501
3,451
13,963
0
W
14,634
830
0
6,167
7,700
3,703
488
2,632
5,068
63,207
0
W
Arachne
Medgame rX
Arachne
5,583
3,611
0
1,625
8,477
4,844
0
1,886
6,591
0
41,251
L
Chang'e
8,774
31
687
4,857
12,312
3,544
342
5,472
6,615
39,525
0
W
Sun Wukong
Qtipsy_Targaryen
Sun Wukong
3,832
979
0
1,571
7,333
5,127
1,089
3,744
3,589
0
23,930
L
6,785
2,003
0
3,555
10,759
2,959
144
3,919
6,790
0
36,156
W
9,471
1,189
555
2,118
7,028
3,064
1,546
3,543
3,485
34,010
0
L
Aphrodite
tfrealy
Aphrodite
3,133
974
1,279
2,251
7,602
4,158
0
2,289
5,313
21,789
0
W
Neith
uLu1zz
Neith
5,138
1,491
0
2,908
8,598
3,048
856
2,537
6,061
0
32,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,839
Gold Earned
40,313
286
Minions Killed
323
0
Camps Cleared
0
1,350,309
Distance Traveled
1,336,451
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,008
467
63
4
0
262,077
3
L
Yemoja
6,252
417
22
1
0
263,442
0
W
Anubis
9,264
618
107
7
0
262,050
0
W
Arachne
7,646
510
71
5
0
306,118
0
L
Chang'e
7,609
507
87
6
0
279,885
0
W
Sun Wukong
7,292
486
42
3
0
226,024
2
L
Pele
7,935
529
78
5
0
331,009
1
W
Nox
8,642
576
51
3
0
280,926
2
L
Aphrodite
6,035
402
36
2
0
213,896
1
W
Neith
7,469
498
52
3
0
261,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role