Player Matchup

Kukulkan
Kukulkan
MorningWoodElves
Kukulkan
Level 91
God Stats
1W - 2L
1,332 SR
Queue Stats
6W - 10L
1,212 Elo+
Party 2
Bellona
Bellona
Yin o Jin
Bellona
Level 120
God Stats
6W - 6L
1,553 SR
Queue Stats
18W - 16L
1,645 Elo+
Party 2
Fenrir
Fenrir
akatsuki-warhero
Fenrir
Level 145
God Stats
4W - 2L
1,707 SR
Queue Stats
31W - 32L
1,590 Elo+
Party 2
Team Averages
Level 119
1,531 SR
1,482 Elo+

VS

Team Averages
Level 121
1,372 SR
1,634 Elo+
Janus
Janus
MaritsyaN
Janus
Level 143
God Stats
3W - 5L
1,322 SR
Queue Stats
134W - 112L
1,745 Elo+
Party 1
Awilix
Awilix
Sanguine-Path
Awilix
Level 100
God Stats
0W - 1L
1,294 SR
Queue Stats
28W - 40L
1,500 Elo+
Solo
Ares
Ares
ViniusMJ
Ares
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
8,299
754
6,906
5,077
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Yin o Jin
Bellona
12
7 / 1 / 7
9,085
826
10,073
10,130
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 2 / 6
7,936
721
5,953
10,603
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MaritsyaN
Janus
10
0 / 3 / 2
7,161
651
6,146
5,653
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 6 / 1
7,487
681
6,125
11,230
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
10
1 / 5 / 1
7,805
710
4,338
11,032
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
3
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
MaritsyaN
Janus
0
3
2
0.33
W
4
1
5
6.5
L
2
6
1
0.42
L
Ares
1
5
1
0.3
W
Bellona
Yin o Jin
Bellona
7
1
7
10.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,932
Damage
16,609
25,810
Taken
27,915
11,872
Mitigated
14,106
8,038
Healing
3,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
MaritsyaN
Janus
6,146
97
0
1,030
5,653
1,692
0
1,362
4,291
33,975
0
W
6,906
1,301
417
1,009
5,077
1,677
333
3,362
1,547
35,955
0
L
6,125
2,185
0
1,662
11,230
3,979
0
2,379
8,851
0
24,160
L
Ares
4,338
182
0
674
11,032
8,435
0
3,213
7,819
12,042
0
W
Bellona
Yin o Jin
Bellona
10,073
4,511
0
3,693
10,130
5,561
16
3,342
6,618
0
25,287
W
5,953
1,775
0
2,919
10,603
4,634
269
3,342
7,059
0
27,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
22,453
132
Minions Killed
118
0
Camps Cleared
0
617,417
Distance Traveled
583,969
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,161
651
63
6
0
185,159
3
W
Kukulkan
8,299
754
63
6
0
174,400
1
L
Awilix
7,487
681
36
3
0
198,375
2
L
Ares
7,805
710
19
2
0
200,435
1
W
Bellona
9,085
826
29
3
0
227,476
3
W
Fenrir
7,936
721
40
4
0
215,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role