Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Act WESS
Bellona
Level 30
God Stats
14W - 21L
1,497 SR
Queue Stats
105W - 118L
1,402 Elo+
Party 3
Anubis
Anubis
Renatinhojb10
Anubis
Level 14
God Stats
3W - 8L
1,419 SR
Queue Stats
18W - 24L
1,529 Elo+
Party 3
Artemis
Artemis
angiefireflies
Artemis
Level 28
God Stats
73W - 52L
1,595 SR
Queue Stats
396W - 475L
1,408 Elo+
Party 4
Freya
Freya
chuyneko
Freya
Level 106
God Stats
2W - 5L
1,345 SR
Queue Stats
493W - 513L
1,501 Elo+
Party 4
Team Averages
Level 56
1,471 SR
1,468 Elo+

VS

Team Averages
Level 57
1,472 SR
1,535 Elo+
Kukulkan
Kukulkan
GodAhri
Kukulkan
Level 67
God Stats
1W - 1L
1,258 SR
Queue Stats
113W - 108L
1,574 Elo+
Party 2
King Arthur
King Arthur
SGT-J_DANGLE1
King Arthur
Level 66
God Stats
11W - 6L
1,709 SR
Queue Stats
110W - 114L
1,559 Elo+
Party 2
Sol
Sol
SethBlazed01
Sol
Level 29
God Stats
30W - 23L
1,579 SR
Queue Stats
130W - 124L
1,593 Elo+
Party 2
Sylvanus
Sylvanus
iD S U W X
Sylvanus
Level 45
God Stats
1W - 1L
1,312 SR
Queue Stats
29W - 40L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
preachersuki
Ne Zha
Level 80
God Stats
3W - 4L
1,503 SR
Queue Stats
31W - 23L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 2 / 1
6,933
533
6,036
8,014
4,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Act WESS
Bellona
11
0 / 2 / 0
5,860
451
1,048
6,271
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 5 / 0
6,194
476
2,085
5,813
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 3 / 3
6,015
463
4,078
6,368
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
chuyneko
Freya
10
0 / 3 / 1
5,993
461
1,325
11,486
4,618
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GodAhri
Kukulkan
14
4 / 0 / 2
8,399
646
2,858
2,590
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SGT-J_DANGLE1
King Arthur
14
3 / 1 / 1
8,018
617
5,633
7,325
4,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
5 / 2 / 2
7,032
541
6,311
8,892
2,275
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
iD S U W X
Sylvanus
11
1 / 3 / 6
6,694
515
4,608
7,548
4,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
11
2 / 1 / 3
6,928
533
2,094
5,535
1,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
15
15
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
2
1
2.25
L
Bellona
Act WESS
Bellona
0
2
0
0
W
Kukulkan
GodAhri
Kukulkan
4
0
2
5
L
1
5
0
0.2
W
King Arthur
SGT-J_DANGLE1
King Arthur
3
1
1
3.5
W
5
2
2
3
L
1
3
3
0.83
L
Freya
chuyneko
Freya
0
3
1
0.17
W
Sylvanus
iD S U W X
Sylvanus
1
3
6
1.33
W
Ne Zha
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,572
Damage
21,504
37,952
Taken
31,890
18,933
Mitigated
13,824
10,393
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,036
831
0
938
8,014
4,682
0
4,600
3,414
21,492
0
L
Bellona
Act WESS
Bellona
1,048
582
0
578
6,271
4,931
0
0
6,271
0
26,799
W
Kukulkan
GodAhri
Kukulkan
2,858
148
0
0
2,590
1,012
765
313
2,277
46,987
0
L
2,085
258
0
737
5,813
2,000
0
1,381
4,268
29,292
0
W
King Arthur
SGT-J_DANGLE1
King Arthur
5,633
979
0
1,819
7,325
4,228
381
904
6,421
0
49,489
W
6,311
2,306
0
3,336
8,892
2,275
61
3,440
5,452
29,294
0
L
4,078
1,175
0
1,999
6,368
2,702
0
4,204
2,164
0
24,148
L
Freya
chuyneko
Freya
1,325
588
0
6,141
11,486
4,618
0
3,171
8,289
36,295
0
W
Sylvanus
iD S U W X
Sylvanus
4,608
1,665
959
2,671
7,548
4,859
129
3,584
3,964
23,505
5,087
W
Ne Zha
2,094
1,007
0
1,751
5,535
1,450
1,107
1,205
4,330
0
35,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
37,071
283
Minions Killed
383
0
Camps Cleared
0
1,268,299
Distance Traveled
1,265,789
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,933
533
29
2
0
294,288
0
L
Bellona
5,860
451
73
6
0
279,843
0
W
Kukulkan
8,399
646
119
9
0
268,737
3
L
Anubis
6,194
476
69
5
0
239,094
1
W
King Arthur
8,018
617
89
7
0
272,544
3
W
Sol
7,032
541
50
4
0
229,334
6
L
Artemis
6,015
463
45
3
0
235,449
7
L
Freya
5,993
461
67
5
0
219,625
0
W
Sylvanus
6,694
515
53
4
0
233,344
5
W
Ne Zha
6,928
533
72
6
0
261,830
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role