Player Matchup

Yemoja
Yemoja
NOBLE 228
Yemoja
Level 48
God Stats
25W - 30L
1,580 SR
Queue Stats
363W - 411L
1,383 Elo+
Party 1
He Bo
He Bo
Ruralrook 1
He Bo
Level 64
God Stats
10W - 17L
1,434 SR
Queue Stats
694W - 657L
1,412 Elo+
Party 2
Artemis
Artemis
Tundra521
Artemis
Level 30
God Stats
18W - 23L
1,602 SR
Queue Stats
40W - 55L
1,461 Elo+
Party 1
Neith
Neith
alexzzz951
Neith
Level 47
God Stats
13W - 11L
1,498 SR
Queue Stats
625W - 653L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
oG Papi Pine
Sun Wukong
Level 85
God Stats
17W - 18L
1,545 SR
Queue Stats
872W - 846L
1,408 Elo+
Party 2
Team Averages
Level 55
1,532 SR
1,415 Elo+

VS

Team Averages
Level 51
1,460 SR
1,324 Elo+
Pele
Pele
DelphoxMulder
Pele
Level 67
God Stats
6W - 2L
1,698 SR
Queue Stats
19W - 21L
1,349 Elo+
Party 3
Aphrodite
Aphrodite
PrinceofCosmos
Aphrodite
Level 18
God Stats
4W - 8L
1,361 SR
Queue Stats
7W - 11L
1,347 Elo+
Party 3
Hera
Hera
Puçk
Hera
Level 35
God Stats
13W - 15L
1,344 SR
Queue Stats
21W - 26L
1,297 Elo+
Party 3
Scylla
Scylla
lupine-routine4
Scylla
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
152W - 215L
1,263 Elo+
Solo
Medusa
Medusa
xEbonystar
Medusa
Level 88
God Stats
7W - 8L
1,395 SR
Queue Stats
15W - 14L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NOBLE 228
Yemoja
18
3 / 0 / 13
11,852
456
7,261
13,812
6,006
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
20 / 0 / 6
16,310
627
33,564
22,546
9,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Tundra521
Artemis
18
2 / 8 / 8
12,813
493
10,252
19,123
10,744
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
20
8 / 2 / 8
14,014
539
12,131
17,825
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
oG Papi Pine
Sun Wukong
20
6 / 0 / 3
16,111
620
3,924
13,268
10,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 0
12,451
479
17,510
23,537
10,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
PrinceofCosmos
Aphrodite
13
0 / 9 / 0
7,873
303
1,270
13,710
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
Puçk
Hera
16
1 / 11 / 5
10,719
412
14,047
14,890
6,142
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 6 / 3
10,801
415
4,550
13,035
4,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
xEbonystar
Medusa
15
1 / 9 / 1
9,317
358
11,488
19,539
6,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
39
Kills
10
10
Deaths
39
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
8
4
0
2
W
Yemoja
NOBLE 228
Yemoja
3
0
13
9.5
L
Aphrodite
PrinceofCosmos
Aphrodite
0
9
0
0
L
Hera
Puçk
Hera
1
11
5
0.32
W
20
0
6
23
W
Artemis
Tundra521
Artemis
2
8
8
0.75
W
Neith
8
2
8
6
L
0
6
3
0.25
W
Sun Wukong
oG Papi Pine
Sun Wukong
6
0
3
7.5
L
Medusa
xEbonystar
Medusa
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,132
Damage
48,865
86,574
Taken
84,711
44,082
Mitigated
33,791
47,385
Healing
21,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,510
2,803
0
5,210
23,537
10,687
0
8,982
14,555
0
101,706
W
Yemoja
NOBLE 228
Yemoja
7,261
1,462
7,191
7,199
13,812
6,006
1,302
2,544
11,268
37,832
0
L
Aphrodite
PrinceofCosmos
Aphrodite
1,270
70
4,647
3,959
13,710
6,054
0
8,196
5,514
14,204
0
L
Hera
Puçk
Hera
14,047
2,798
813
1,493
14,890
6,142
0
9,551
5,339
68,066
0
W
33,564
2,307
820
13,767
22,546
9,354
1,754
8,034
14,512
167,128
0
W
Artemis
Tundra521
Artemis
10,252
5,995
0
6,016
19,123
10,744
1,749
6,208
12,915
0
76,838
W
Neith
12,131
5,580
621
10,037
17,825
7,840
4,017
1,154
16,671
0
113,282
L
4,550
190
0
1,974
13,035
4,474
0
5,508
7,527
58,923
0
W
Sun Wukong
oG Papi Pine
Sun Wukong
3,924
1,108
0
1,734
13,268
10,138
1,841
1,927
11,341
0
115,691
L
Medusa
xEbonystar
Medusa
11,488
4,373
0
3,199
19,539
6,434
6
8,588
10,951
0
59,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,100
Gold Earned
51,161
811
Minions Killed
516
0
Camps Cleared
0
2,201,904
Distance Traveled
2,168,453
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,451
479
153
6
0
584,906
2
W
Yemoja
11,852
456
58
2
0
430,281
3
L
Aphrodite
7,873
303
28
1
0
439,276
0
L
Hera
10,719
412
133
5
0
358,492
0
W
He Bo
16,310
627
206
8
0
482,696
5
W
Artemis
12,813
493
122
5
0
377,535
4
W
Neith
14,014
539
169
7
0
428,605
4
L
Scylla
10,801
415
119
5
0
341,632
3
W
Sun Wukong
16,111
620
256
10
0
482,787
2
L
Medusa
9,317
358
83
3
0
444,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role