Player Matchup

Izanami
Izanami
KANG K00PA
Izanami
Level 65
God Stats
4W - 1L
1,357 SR
Queue Stats
90W - 87L
1,299 Elo+
Party 1
Achilles
Achilles
UNKN0WND34TH900
Achilles
Level 83
God Stats
2W - 5L
1,451 SR
Queue Stats
135W - 118L
1,591 Elo+
Party 1
Ymir
Ymir
pizzamann22
Ymir
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
683W - 746L
1,461 Elo+
Party 1
Team Averages
Level 89
1,436 SR
1,450 Elo+

VS

Team Averages
Level 70
1,553 SR
1,508 Elo+
Arachne
Arachne
AlluringPower
Arachne
Level 64
God Stats
5W - 6L
1,287 SR
Queue Stats
30W - 24L
1,508 Elo+
Party 2
Sun Wukong
Sun Wukong
Ghidovah
Sun Wukong
Level 67
God Stats
1W - 1L
1,364 SR
Queue Stats
22W - 19L
1,508 Elo+
Party 2
Anubis
Anubis
suntouchedinfl
Anubis
Level 78
God Stats
5W - 3L
2,007 SR
Queue Stats
27W - 23L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KANG K00PA
Izanami
20
6 / 4 / 4
16,592
638
25,204
22,469
7,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
18
2 / 10 / 8
15,055
579
21,465
29,101
36,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
3 / 11 / 6
15,051
579
13,375
31,667
16,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
16 / 3 / 4
19,099
735
25,562
34,613
15,766
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Ghidovah
Sun Wukong
19
3 / 2 / 18
15,669
603
16,913
21,130
19,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
6 / 6 / 17
16,939
652
28,501
24,081
12,577
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
11
Kills
25
25
Deaths
11
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Arachne
16
3
4
6
W
Sun Wukong
Ghidovah
Sun Wukong
3
2
18
6
L
Izanami
KANG K00PA
Izanami
6
4
4
2
L
Achilles
2
10
8
0.6
L
3
11
6
0.55
W
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,044
Damage
70,976
83,237
Taken
79,824
60,471
Mitigated
47,584
13,809
Healing
37,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
25,562
20,230
1,911
17,194
34,613
15,766
2,228
5,744
27,972
0
82,489
W
Sun Wukong
Ghidovah
Sun Wukong
16,913
4,522
592
3,022
21,130
19,241
1,234
3,266
17,414
0
66,648
L
Izanami
KANG K00PA
Izanami
25,204
15,083
0
5,847
22,469
7,220
1,414
9,081
13,388
0
120,850
L
Achilles
21,465
5,486
0
4,427
29,101
36,369
415
8,179
20,922
0
60,811
L
13,375
1,094
0
3,535
31,667
16,882
888
11,657
20,010
65,712
0
W
28,501
1,095
1,218
13,109
24,081
12,577
92
4,121
19,435
82,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,698
Gold Earned
51,707
316
Minions Killed
218
0
Camps Cleared
0
1,181,132
Distance Traveled
1,275,068
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,099
735
67
3
0
477,781
1
W
Sun Wukong
15,669
603
78
3
0
423,654
1
L
Izanami
16,592
638
149
6
0
458,869
4
L
Achilles
15,055
579
72
3
0
395,949
2
L
Ymir
15,051
579
95
4
0
326,314
0
W
Anubis
16,939
652
73
3
0
373,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role