Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Finn1423
Bastet
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
472W - 507L
1,453 Elo+
Party 1
Scylla
Scylla
IkarosAtomlc
Scylla
Level 83
God Stats
16W - 8L
1,792 SR
Queue Stats
289W - 310L
1,487 Elo+
Party 1
Merlin
Merlin
samir_yaujar
Merlin
Level 101
God Stats
4W - 4L
1,086 SR
Queue Stats
355W - 397L
1,458 Elo+
Party 1
Izanami
Izanami
xr20
Izanami
Level 103
God Stats
21W - 10L
1,790 SR
Queue Stats
265W - 249L
1,523 Elo+
Solo
Team Averages
Level 97
1,534 SR
1,484 Elo+

VS

Team Averages
Level 112
1,510 SR
1,487 Elo+
Heimdallr
Heimdallr
Adam Got Work
Heimdallr
Level 126
God Stats
2W - 4L
1,475 SR
Queue Stats
60W - 46L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Corncoleo
Cthulhu
Level 124
God Stats
4W - 2L
1,545 SR
Queue Stats
505W - 460L
1,557 Elo+
Party 2
Bellona
Bellona
Fergoale9
Bellona
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 110L
1,437 Elo+
Solo
Ah Puch
Ah Puch
Rocketeer99
Ah Puch
Level 107
God Stats
8W - 5L
1,681 SR
Queue Stats
829W - 781L
1,457 Elo+
Party 2
Susano
Susano
Zolthenorr
Susano
Level 103
God Stats
22W - 24L
1,347 SR
Queue Stats
164W - 142L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 3 / 6
6,907
493
4,878
10,414
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Finn1423
Bastet
14
3 / 2 / 0
8,073
577
6,228
9,195
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
1 / 2 / 2
7,145
510
3,517
7,745
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
14
1 / 2 / 2
8,237
588
5,574
9,869
4,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
xr20
Izanami
14
7 / 1 / 1
9,101
650
12,115
11,346
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adam Got Work
Heimdallr
7
0 / 2 / 0
5,328
381
4,291
4,837
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Cthulhu
Corncoleo
Cthulhu
11
2 / 4 / 3
7,166
512
8,998
13,619
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Fergoale9
Bellona
13
2 / 2 / 1
7,886
563
7,669
10,591
10,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Rocketeer99
Ah Puch
11
1 / 2 / 2
6,861
490
7,827
7,155
2,883
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Zolthenorr
Susano
12
5 / 3 / 2
7,522
537
4,800
10,018
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
13
Kills
10
10
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
3
6
1.33
L
Heimdallr
Adam Got Work
Heimdallr
0
2
0
0
L
Cthulhu
Corncoleo
Cthulhu
2
4
3
0.88
L
Bellona
Fergoale9
Bellona
2
2
1
1.25
W
Bastet
Finn1423
Bastet
3
2
0
1.5
W
Scylla
1
2
2
1
L
Ah Puch
Rocketeer99
Ah Puch
1
2
2
1
L
Susano
Zolthenorr
Susano
5
3
2
2
W
Merlin
1
2
2
1
W
Izanami
xr20
Izanami
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,312
Damage
33,585
48,569
Taken
46,220
20,497
Mitigated
23,659
14,051
Healing
12,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,878
744
0
2,894
10,414
6,606
0
5,697
4,717
12,361
0
L
Heimdallr
Adam Got Work
Heimdallr
4,291
2,029
0
2,473
4,837
1,211
0
714
4,119
0
20,084
L
Cthulhu
Corncoleo
Cthulhu
8,998
409
0
811
13,619
6,344
0
2,821
10,648
27,270
0
L
Bellona
Fergoale9
Bellona
7,669
2,723
0
3,245
10,591
10,061
0
4,660
5,931
0
48,617
W
Bastet
Finn1423
Bastet
6,228
2,618
0
500
9,195
3,112
0
1,387
7,708
0
52,097
W
Scylla
3,517
224
0
670
7,745
2,486
56
5,035
2,710
39,015
0
L
Ah Puch
Rocketeer99
Ah Puch
7,827
299
0
2,263
7,155
2,883
452
3,280
3,787
39,415
0
L
Susano
Zolthenorr
Susano
4,800
882
564
2,671
10,018
3,160
0
2,226
7,766
0
35,896
W
Merlin
5,574
784
0
4,760
9,869
4,486
441
0
9,519
49,638
0
W
Izanami
xr20
Izanami
12,115
9,317
243
4,984
11,346
3,807
736
4,706
6,640
0
65,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,463
Gold Earned
34,763
453
Minions Killed
320
0
Camps Cleared
0
1,321,364
Distance Traveled
1,233,792
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,907
493
15
1
0
291,694
2
L
Heimdallr
5,328
381
34
2
0
118,173
0
L
Cthulhu
7,166
512
41
3
0
288,312
1
L
Bellona
7,886
563
96
7
0
263,304
1
W
Bastet
8,073
577
108
8
0
333,244
4
W
Scylla
7,145
510
104
7
0
263,043
1
L
Ah Puch
6,861
490
81
6
0
252,722
4
L
Susano
7,522
537
68
5
0
311,281
1
W
Merlin
8,237
588
107
8
0
210,091
3
W
Izanami
9,101
650
119
9
0
223,292
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role