Player Matchup

Achilles
Achilles
ItsTheJoker13
Achilles
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 31L
1,576 Elo+
Party 2
Cabrakan
Cabrakan
JimDaFreak
Cabrakan
Level 24
God Stats
14W - 4L
1,994 SR
Queue Stats
49W - 21L
1,714 Elo+
Solo
Zeus
Zeus
OneToRule
Zeus
Level 28
God Stats
4W - 2L
1,791 SR
Queue Stats
41W - 46L
1,655 Elo+
Party 2
Team Averages
Level 24
1,762 SR
1,648 Elo+

VS

Team Averages
Level 59
1,356 SR
1,428 Elo+
Cthulhu
Cthulhu
Flyncracker98
Cthulhu
Level 26
God Stats
2W - 3L
1,382 SR
Queue Stats
106W - 126L
1,395 Elo+
Party 1
Fenrir
Fenrir
Joselitop4226
Fenrir
Level 24
God Stats
15W - 18L
1,444 SR
Queue Stats
62W - 68L
1,512 Elo+
Solo
Nu Wa
Nu Wa
ODillTheNoeticO
Nu Wa
Level 128
God Stats
13W - 5L
1,243 SR
Queue Stats
696W - 790L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsTheJoker13
Achilles
15
5 / 7 / 9
11,917
701
12,763
14,507
6,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
JimDaFreak
Cabrakan
15
3 / 1 / 14
11,834
696
10,696
27,055
27,484
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
18
11 / 1 / 8
13,570
798
17,421
10,692
5,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
3 / 6 / 5
10,433
614
9,865
16,559
12,270
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 7 / 4
11,040
649
11,761
21,004
14,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
2 / 6 / 5
10,517
619
14,685
11,261
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
8
9
Deaths
19
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
6
5
0.92
W
Achilles
ItsTheJoker13
Achilles
5
7
9
1.36
W
Cabrakan
JimDaFreak
Cabrakan
3
1
14
10
L
3
7
4
0.71
L
2
6
5
0.75
W
Zeus
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,880
Damage
36,311
52,254
Taken
48,824
39,578
Mitigated
30,797
20,168
Healing
3,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
9,865
363
658
1,310
16,559
12,270
0
10,205
6,354
21,631
0
W
Achilles
ItsTheJoker13
Achilles
12,763
4,719
0
3,070
14,507
6,807
2,147
4,931
9,336
0
57,423
W
Cabrakan
JimDaFreak
Cabrakan
10,696
1,875
0
12,356
27,055
27,484
607
13,813
12,528
30,967
0
L
11,761
2,019
0
1,117
21,004
14,253
0
9,633
11,371
0
50,837
L
14,685
3,149
0
821
11,261
4,274
72
8,369
2,892
50,339
0
W
Zeus
17,421
1,042
0
4,742
10,692
5,287
1,158
4,960
5,357
95,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,321
Gold Earned
31,990
245
Minions Killed
166
0
Camps Cleared
0
945,835
Distance Traveled
832,875
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,433
614
23
1
0
269,065
1
W
Achilles
11,917
701
71
4
0
313,857
2
W
Cabrakan
11,834
696
33
2
0
310,449
6
L
Fenrir
11,040
649
65
4
0
324,635
1
L
Nu Wa
10,517
619
78
5
0
239,175
1
W
Zeus
13,570
798
141
8
0
321,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role