Player Matchup

Amaterasu
Amaterasu
Dvilmar
Amaterasu
Level 96
God Stats
6W - 6L
1,425 SR
Queue Stats
226W - 274L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
Lamar3600
Danzaburou
Level 143
God Stats
2W - 2L
1,692 SR
Queue Stats
494W - 471L
1,479 Elo+
Solo
Mercury
Mercury
Rayprig
Mercury
Level 100
God Stats
16W - 22L
1,557 SR
Queue Stats
247W - 299L
1,401 Elo+
Party 2
Poseidon
Poseidon
chegoianovisk
Poseidon
Level 59
God Stats
11W - 15L
1,428 SR
Queue Stats
329W - 346L
1,439 Elo+
Solo
Cthulhu
Cthulhu
timbaiano1604
Cthulhu
Level 60
God Stats
2W - 0L
1,467 SR
Queue Stats
50W - 64L
1,418 Elo+
Party 2
Team Averages
Level 92
1,514 SR
1,427 Elo+

VS

Team Averages
Level 113
1,564 SR
1,498 Elo+
Discordia
Discordia
Droucks
Discordia
Level 109
God Stats
4W - 7L
1,342 SR
Queue Stats
7W - 12L
1,475 Elo+
Party 1
Sobek
Sobek
Nattrap
Sobek
Level 135
God Stats
3W - 4L
1,848 SR
Queue Stats
35W - 27L
1,495 Elo+
Party 1
Bellona
Bellona
PutridPile77
Bellona
Level 96
God Stats
5W - 6L
1,629 SR
Queue Stats
106W - 95L
1,522 Elo+
Solo
Danzaburou
Danzaburou
marcce
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
slifKing
Arachne
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 34L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dvilmar
Amaterasu
15
0 / 1 / 0
8,405
560
6,573
12,701
7,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Lamar3600
Danzaburou
13
4 / 4 / 4
7,943
530
8,091
11,444
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Rayprig
Mercury
14
3 / 0 / 3
8,237
549
3,697
9,374
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
chegoianovisk
Poseidon
16
5 / 0 / 4
9,470
631
6,810
4,396
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
11
1 / 1 / 6
7,435
496
4,409
8,086
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Droucks
Discordia
11
1 / 1 / 0
6,804
454
2,213
3,591
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Nattrap
Sobek
11
1 / 4 / 3
6,888
459
4,066
13,192
9,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
PutridPile77
Bellona
14
1 / 1 / 0
7,928
529
9,230
12,443
8,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
marcce
Danzaburou
12
2 / 6 / 1
7,272
485
7,598
11,028
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
slifKing
Arachne
12
1 / 1 / 0
7,002
467
1,334
11,210
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
13
Kills
6
6
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Droucks
Discordia
1
1
0
1
W
Amaterasu
Dvilmar
Amaterasu
0
1
0
0
W
Danzaburou
Lamar3600
Danzaburou
4
4
4
1.5
L
Sobek
Nattrap
Sobek
1
4
3
0.63
L
Bellona
PutridPile77
Bellona
1
1
0
1
W
Mercury
Rayprig
Mercury
3
0
3
4.5
W
Poseidon
chegoianovisk
Poseidon
5
0
4
7
L
Danzaburou
marcce
Danzaburou
2
6
1
0.42
L
Arachne
slifKing
Arachne
1
1
0
1
W
Cthulhu
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,580
Damage
24,441
46,001
Taken
51,464
20,446
Mitigated
26,518
17,340
Healing
19,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Droucks
Discordia
2,213
0
0
750
3,591
1,035
519
920
2,671
35,798
0
W
Amaterasu
Dvilmar
Amaterasu
6,573
3,282
0
7,970
12,701
7,919
908
0
12,701
0
51,803
W
Danzaburou
Lamar3600
Danzaburou
8,091
3,973
0
4,423
11,444
3,812
0
2,313
9,131
0
48,354
L
Sobek
Nattrap
Sobek
4,066
308
0
3,806
13,192
9,342
16
4,403
8,789
20,078
0
L
Bellona
PutridPile77
Bellona
9,230
5,779
0
6,636
12,443
8,475
923
1,484
10,959
0
50,993
W
Mercury
Rayprig
Mercury
3,697
1,683
0
1,746
9,374
2,933
0
362
9,012
0
57,506
W
Poseidon
chegoianovisk
Poseidon
6,810
1,058
0
1,421
4,396
1,552
124
1,944
2,452
69,467
0
L
Danzaburou
marcce
Danzaburou
7,598
3,207
0
2,523
11,028
3,869
0
3,590
7,438
0
46,941
L
Arachne
slifKing
Arachne
1,334
1,030
0
5,848
11,210
3,797
0
1,168
10,042
0
39,275
W
Cthulhu
4,409
284
280
1,500
8,086
4,230
0
1,660
6,426
20,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,490
Gold Earned
35,894
472
Minions Killed
370
0
Camps Cleared
0
1,471,032
Distance Traveled
1,377,991
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,804
454
83
6
0
227,399
6
W
Amaterasu
8,405
560
128
9
0
280,066
0
W
Danzaburou
7,943
530
83
6
0
248,788
4
L
Sobek
6,888
459
28
2
0
312,217
6
L
Bellona
7,928
529
96
6
0
289,329
1
W
Mercury
8,237
549
84
6
0
349,019
6
W
Poseidon
9,470
631
137
9
0
303,633
5
L
Danzaburou
7,272
485
69
5
0
239,929
4
L
Arachne
7,002
467
94
6
0
309,117
0
W
Cthulhu
7,435
496
40
3
0
289,526
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role