Player Matchup

Jing Wei
Jing Wei
Gold III
DannleI
Jing Wei
Gold III
Level 75
God Stats
2W - 5L
1,500 SR
Queue Stats
590W - 567L
1,513 MMR
Solo
Hun Batz
Hun Batz
Bronze III
GonzaloGS11
Hun Batz
Bronze III
Level 108
God Stats
3W - 5L
1,626 SR
Queue Stats
23W - 44L
1,513 MMR
Solo
Merlin
Merlin
Silver I
Ruest2
Merlin
Silver I
Level 94
God Stats
13W - 12L
1,879 SR
Queue Stats
90W - 88L
1,627 MMR
Party 2
Ymir
Ymir
Gold V
SelectThrone
Ymir
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
ThunderTheir
Sun Wukong
Silver II
Level 129
God Stats
42W - 34L
1,708 SR
Queue Stats
213W - 200L
1,399 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,642 SR
1,510 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,766 SR
1,511 MMR
Nemesis
Nemesis
Gold IV
ElcuLorroto
Nemesis
Gold IV
Level 74
God Stats
6W - 2L
1,650 SR
Queue Stats
31W - 24L
1,468 MMR
Party 1
Achilles
Achilles
Silver II
Hovercroc
Achilles
Silver II
Level 123
God Stats
1W - 1L
1,916 SR
Queue Stats
5W - 6L
1,516 MMR
Party 3
Xbalanque
Xbalanque
Silver II
Torchman13
Xbalanque
Silver II
Level 112
God Stats
2W - 0L
1,957 SR
Queue Stats
5W - 6L
1,516 MMR
Party 3
Nu Wa
Nu Wa
Gold V
chupalapues
Nu Wa
Gold V
Level 43
God Stats
2W - 1L
1,748 SR
Queue Stats
16W - 15L
1,553 MMR
Party 1
Athena
Athena
Bronze III
edgar920111
Athena
Bronze III
Level 155
God Stats
7W - 3L
1,559 SR
Queue Stats
84W - 70L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DannleI
Jing Wei
19
2 / 0 / 1
11,713
532
10,539
15,945
5,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
GonzaloGS11
Hun Batz
16
1 / 5 / 2
9,590
436
3,680
17,091
7,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Ruest2
Merlin
17
0 / 1 / 1
9,927
451
8,445
9,035
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 2
9,342
425
6,041
13,109
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
ThunderTheir
Sun Wukong
19
1 / 2 / 0
11,388
518
9,096
20,666
11,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
CupidSetCu ChulainnDanzaburouPoseidon

VS

Bans
TsukuyomiCerberusOsirisFenrirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElcuLorroto
Nemesis
20
5 / 0 / 4
12,122
551
20,266
13,977
7,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Hovercroc
Achilles
16
2 / 0 / 4
9,252
421
4,716
12,170
15,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Torchman13
Xbalanque
18
0 / 3 / 1
11,528
524
8,075
11,750
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 0 / 3
11,880
540
11,806
7,348
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
18
1 / 1 / 2
11,252
511
8,031
13,269
14,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
9
9
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DannleI
Jing Wei
2
0
1
2.5
W
Nemesis
ElcuLorroto
Nemesis
5
0
4
7
L
Hun Batz
GonzaloGS11
Hun Batz
1
5
2
0.4
W
Achilles
Hovercroc
Achilles
2
0
4
4
L
Merlin
Ruest2
Merlin
0
1
1
0.5
L
0
1
2
1
L
Sun Wukong
ThunderTheir
Sun Wukong
1
2
0
0.5
W
Xbalanque
Torchman13
Xbalanque
0
3
1
0.17
W
1
0
3
2.5
W
Athena
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,801
Damage
52,894
75,846
Taken
58,514
39,414
Mitigated
44,010
24,424
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DannleI
Jing Wei
10,539
7,867
0
7,045
15,945
5,861
946
1,895
13,806
0
97,925
W
Nemesis
ElcuLorroto
Nemesis
20,266
11,056
0
1,779
13,977
7,296
0
3,292
10,461
0
116,452
L
Hun Batz
GonzaloGS11
Hun Batz
3,680
814
0
4,760
17,091
7,071
0
2,623
14,258
0
72,285
W
Achilles
Hovercroc
Achilles
4,716
863
534
2,170
12,170
15,082
128
3,047
8,885
0
17,328
L
Merlin
Ruest2
Merlin
8,445
211
0
2,538
9,035
3,759
0
3,224
5,510
77,609
0
L
6,041
1,041
0
1,764
13,109
11,645
0
3,040
9,813
34,054
0
L
Sun Wukong
ThunderTheir
Sun Wukong
9,096
1,802
0
8,317
20,666
11,078
240
7,800
12,622
0
90,535
W
Xbalanque
Torchman13
Xbalanque
8,075
4,993
0
2,477
11,750
4,311
3,428
969
10,781
0
96,154
W
11,806
789
0
1,253
7,348
3,123
892
4,575
2,587
102,234
0
W
Athena
8,031
2,223
84
1,234
13,269
14,198
690
1,875
11,314
70,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,960
Gold Earned
56,034
717
Minions Killed
713
0
Camps Cleared
0
2,178,025
Distance Traveled
2,283,472
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,713
532
180
8
0
438,564
2
W
Nemesis
12,122
551
169
8
0
528,326
8
L
Hun Batz
9,590
436
124
6
0
454,667
7
W
Achilles
9,252
421
25
1
0
469,932
7
L
Merlin
9,927
451
175
8
0
424,246
8
L
Ymir
9,342
425
51
2
0
433,682
4
L
Sun Wukong
11,388
518
187
9
0
426,866
10
W
Xbalanque
11,528
524
168
8
0
379,467
2
W
Nu Wa
11,880
540
211
10
0
418,077
5
W
Athena
11,252
511
140
6
0
487,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role