Player Matchup

Ah Puch
Ah Puch
DavisitoAle23
Ah Puch
Level 46
God Stats
1W - 2L
1,485 SR
Queue Stats
6W - 11L
1,290 Elo+
Party 1
Bakasura
Bakasura
Indio32_PR
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 1
Chaac
Chaac
MrQuebecGold866
Chaac
Level 26
God Stats
7W - 4L
1,688 SR
Queue Stats
7W - 8L
1,361 Elo+
Solo
Bacchus
Bacchus
Opti-_-Biliju
Bacchus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 48L
1,300 Elo+
Party 1
Scylla
Scylla
optify_31-
Scylla
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
17W - 24L
1,303 Elo+
Party 1
Team Averages
Level 22
1,535 SR
1,334 Elo+

VS

Team Averages
Level 11
1,417 SR
1,459 Elo+
Cu Chulainn
Cu Chulainn
Gh0sT-_-Drag0N
Cu Chulainn
Level 29
God Stats
2W - 1L
1,312 SR
Queue Stats
150W - 172L
1,411 Elo+
Solo
Nu Wa
Nu Wa
SayoriBun
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,385 Elo+
Solo
Apollo
Apollo
Vikings15
Apollo
Level 6
God Stats
1W - 1L
1,272 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Medusa
Medusa
drewski2894
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,500 Elo+
Solo
Nemesis
Nemesis
og_yanc2
Nemesis
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
1
0 / 0 / 0
4,152
189
0
850
164
Bakasura
Indio32_PR
Bakasura
13
2 / 14 / 1
8,974
408
2,442
23,191
7,471
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 9 / 0
9,317
424
14,332
21,382
13,333
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Bacchus
14
1 / 8 / 2
8,760
398
8,979
18,951
7,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
optify_31-
Scylla
16
2 / 7 / 0
9,142
416
4,464
11,512
3,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gh0sT-_-Drag0N
Cu Chulainn
19
6 / 1 / 1
12,769
580
7,238
16,975
18,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
SayoriBun
Nu Wa
15
0 / 2 / 13
10,848
493
10,013
8,898
3,450
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Vikings15
Apollo
18
8 / 2 / 5
12,315
560
11,544
15,583
6,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
15
10 / 4 / 5
11,390
518
13,176
13,109
5,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
og_yanc2
Nemesis
20
14 / 0 / 2
13,835
629
11,728
8,372
9,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
8
Kills
38
38
Deaths
9
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
0
0
0
W
Cu Chulainn
Gh0sT-_-Drag0N
Cu Chulainn
6
1
1
6.5
L
Bakasura
Indio32_PR
Bakasura
2
14
1
0.18
L
3
9
0
0.33
L
Bacchus
1
8
2
0.25
W
Nu Wa
SayoriBun
Nu Wa
0
2
13
3.25
W
Apollo
Vikings15
Apollo
8
2
5
5.25
W
Medusa
10
4
5
3.13
W
Nemesis
og_yanc2
Nemesis
14
0
2
15
L
Scylla
optify_31-
Scylla
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,217
Damage
53,699
75,886
Taken
62,937
31,806
Mitigated
42,402
19,383
Healing
18,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
0
0
0
0
850
164
0
850
0
0
0
W
Cu Chulainn
Gh0sT-_-Drag0N
Cu Chulainn
7,238
2,383
0
5,245
16,975
18,532
2,599
1,169
15,806
12,959
68,766
L
Bakasura
Indio32_PR
Bakasura
2,442
1,963
0
5,372
23,191
7,471
671
3,091
20,100
0
31,472
L
14,332
4,061
0
6,383
21,382
13,333
216
1,968
19,026
0
61,642
L
Bacchus
8,979
501
0
5,032
18,951
7,494
182
4,178
14,702
40,402
0
W
Nu Wa
SayoriBun
Nu Wa
10,013
2,650
0
1,202
8,898
3,450
3,867
3,826
5,072
48,595
0
W
Apollo
Vikings15
Apollo
11,544
9,753
0
5,002
15,583
6,131
4,134
4,842
10,560
0
58,737
W
Medusa
13,176
8,455
0
5,657
13,109
5,140
1,546
2,539
10,520
0
37,435
W
Nemesis
og_yanc2
Nemesis
11,728
7,335
64
1,394
8,372
9,149
0
1,067
7,283
0
113,410
L
Scylla
optify_31-
Scylla
4,464
1,253
0
2,596
11,512
3,344
764
1,163
10,349
37,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,345
Gold Earned
61,157
283
Minions Killed
503
0
Camps Cleared
0
1,394,295
Distance Traveled
1,812,991
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,152
189
0
0
0
0
0
W
Cu Chulainn
12,769
580
117
5
0
362,457
0
L
Bakasura
8,974
408
66
3
0
298,694
3
L
Chaac
9,317
424
75
3
0
385,510
5
L
Bacchus
8,760
398
68
3
0
381,170
0
W
Nu Wa
10,848
493
80
4
0
314,298
0
W
Apollo
12,315
560
98
4
0
409,001
0
W
Medusa
11,390
518
53
2
0
309,195
0
W
Nemesis
13,835
629
155
7
0
418,040
0
L
Scylla
9,142
416
74
3
0
328,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role