Player Matchup

Arachne
Arachne
Andrea_Vamt
Arachne
Level 34
God Stats
33W - 26L
1,641 SR
Queue Stats
237W - 290L
1,472 Elo+
Party 3
Danzaburou
Danzaburou
ElReyGabo
Danzaburou
Level 26
God Stats
10W - 9L
1,725 SR
Queue Stats
161W - 203L
1,526 Elo+
Party 3
Izanami
Izanami
I-Ricardo
Izanami
Level 42
God Stats
13W - 17L
1,454 SR
Queue Stats
133W - 178L
1,313 Elo+
Party 3
Sobek
Sobek
Trueno_samuray
Sobek
Level 25
God Stats
46W - 73L
1,536 SR
Queue Stats
67W - 118L
1,387 Elo+
Party 3
Anubis
Anubis
Zero_Gaboking
Anubis
Level 27
God Stats
75W - 58L
1,594 SR
Queue Stats
315W - 396L
1,455 Elo+
Party 3
Team Averages
Level 31
1,590 SR
1,431 Elo+

VS

Team Averages
Level 13
1,395 SR
1,443 Elo+
Cu Chulainn
Cu Chulainn
PulseHisho
Cu Chulainn
Level 24
God Stats
18W - 17L
1,179 SR
Queue Stats
546W - 473L
1,359 Elo+
Party 1
Fenrir
Fenrir
VIP_Assault15
Fenrir
Level 24
God Stats
10W - 18L
1,300 SR
Queue Stats
196W - 201L
1,359 Elo+
Party 1
Hades
Hades
family90210
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
ghoshlogan811
Ares
Level 4
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
killa_199
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andrea_Vamt
Arachne
18
14 / 2 / 11
12,490
595
11,901
14,947
6,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ElReyGabo
Danzaburou
19
18 / 2 / 5
14,092
671
22,340
18,679
8,649
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
I-Ricardo
Izanami
18
19 / 3 / 11
12,602
600
25,403
14,743
6,848
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
11 / 4 / 22
12,267
584
13,622
24,261
28,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
12 / 6 / 13
12,348
588
18,992
16,443
8,642
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PulseHisho
Cu Chulainn
16
5 / 11 / 2
10,333
492
14,075
26,295
16,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 12 / 3
11,280
537
10,875
19,868
8,735
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 19 / 3
8,031
382
9,839
22,384
9,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 16 / 6
9,403
448
6,196
27,102
19,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
11
1 / 18 / 5
8,096
386
9,279
22,087
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
34
74
Kills
15
17
Deaths
76
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Andrea_Vamt
Arachne
14
2
11
9.75
W
Danzaburou
ElReyGabo
Danzaburou
18
2
5
10.25
W
Izanami
I-Ricardo
Izanami
19
3
11
8.17
L
Cu Chulainn
PulseHisho
Cu Chulainn
5
11
2
0.55
W
11
4
22
5.5
L
6
12
3
0.63
W
12
6
13
3.08
L
1
19
3
0.13
L
2
16
6
0.31
L
Ullr
1
18
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,258
Damage
50,264
89,073
Taken
117,736
59,312
Mitigated
60,221
39,778
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Andrea_Vamt
Arachne
11,901
8,969
405
8,930
14,947
6,412
928
1,851
13,026
0
68,975
W
Danzaburou
ElReyGabo
Danzaburou
22,340
11,930
348
8,089
18,679
8,649
5,325
3,611
14,618
0
83,263
W
Izanami
I-Ricardo
Izanami
25,403
20,894
267
4,628
14,743
6,848
4,861
2,930
11,248
0
85,562
L
Cu Chulainn
PulseHisho
Cu Chulainn
14,075
3,887
0
5,146
26,295
16,225
96
4,719
21,576
0
39,945
W
13,622
913
757
6,773
24,261
28,761
1,340
4,867
19,244
35,324
0
L
10,875
2,319
0
2,333
19,868
8,735
80
7,048
12,820
0
30,746
W
18,992
2,181
1,044
8,537
16,443
8,642
2,899
2,776
13,592
78,859
0
L
9,839
1,845
265
2,885
22,384
9,601
143
4,391
17,993
28,679
0
L
6,196
1,073
0
323
27,102
19,599
22
10,851
16,251
17,699
0
L
Ullr
9,279
7,110
0
2,012
22,087
6,061
0
5,605
16,482
0
27,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,799
Gold Earned
47,143
529
Minions Killed
181
0
Camps Cleared
0
1,843,450
Distance Traveled
1,547,267
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,490
595
98
5
0
446,031
0
W
Danzaburou
14,092
671
143
7
0
364,600
2
W
Izanami
12,602
600
134
6
0
312,660
2
L
Cu Chulainn
10,333
492
49
2
0
343,720
3
W
Sobek
12,267
584
41
2
0
383,834
0
L
Fenrir
11,280
537
36
2
0
356,808
0
W
Anubis
12,348
588
113
5
0
336,325
0
L
Hades
8,031
382
52
2
0
265,813
4
L
Ares
9,403
448
9
0
0
293,240
0
L
Ullr
8,096
386
35
2
0
287,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role