Player Matchup

Izanami
Izanami
Gold II
Eien Kyodai
Izanami
Gold II
Level 67
God Stats
25W - 21L
1,580 SR
Queue Stats
65W - 68L
1,594 MMR
Solo
Hun Batz
Hun Batz
Gold IV
GM Prisma613
Hun Batz
Gold IV
Level 69
God Stats
0W - 3L
1,282 SR
Queue Stats
26W - 15L
1,672 MMR
Party 2
Sobek
Sobek
Gold II
I TurnOnTim I
Sobek
Gold II
Level 117
God Stats
5W - 3L
1,573 SR
Queue Stats
179W - 172L
1,529 MMR
Party 2
Ra
Ra
Gold II
Psycho-Rexy
Ra
Gold II
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 125L
1,580 MMR
Party 1
King Arthur
King Arthur
Gold I
Ranger_MJ99
King Arthur
Gold I
Level 134
God Stats
1W - 5L
1,532 SR
Queue Stats
199W - 185L
1,624 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,493 SR
1,600 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,689 SR
1,619 MMR
Aphrodite
Aphrodite
Gold I
Dolleshis
Aphrodite
Gold I
Level 141
God Stats
11W - 11L
1,693 SR
Queue Stats
72W - 80L
1,774 MMR
Party 4
Ares
Ares
Silver I
KH_Marluxia
Ares
Silver I
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 52L
1,625 MMR
Party 3
Pele
Pele
Gold III
ruina95
Pele
Gold III
Level 153
God Stats
3W - 2L
1,791 SR
Queue Stats
20W - 22L
1,540 MMR
Party 4
Chernobog
Chernobog
Gold V
xDireWolf95
Chernobog
Gold V
Level 160
God Stats
6W - 2L
1,963 SR
Queue Stats
31W - 20L
1,571 MMR
Party 3
Bellona
Bellona
Silver I
zJusTxCrePzeN
Bellona
Silver I
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 43L
1,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eien Kyodai
Izanami
20
4 / 6 / 4
13,433
463
18,683
22,488
8,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
GM Prisma613
Hun Batz
20
5 / 4 / 3
14,262
492
15,818
22,333
9,781
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 4 / 5
11,951
412
11,844
26,400
32,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 8 / 3
11,805
407
12,741
17,371
6,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Ranger_MJ99
King Arthur
19
2 / 7 / 4
13,419
463
18,796
36,911
31,617
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
SetCu ChulainnNemesisScyllaNu Wa

VS

Bans
ApolloCthulhuDanzaburouEsetSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dolleshis
Aphrodite
20
2 / 3 / 17
14,301
493
17,497
24,108
13,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 15
14,202
490
13,945
25,712
28,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
ruina95
Pele
20
9 / 4 / 8
15,589
538
23,281
23,445
9,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
xDireWolf95
Chernobog
20
10 / 2 / 11
16,158
557
21,958
17,535
9,584
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
20
3 / 5 / 8
14,165
488
21,681
26,220
23,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
88
15
Kills
29
29
Deaths
16
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dolleshis
Aphrodite
2
3
17
3.5
L
Izanami
Eien Kyodai
Izanami
4
6
4
1
L
Hun Batz
GM Prisma613
Hun Batz
5
4
3
1.63
L
3
4
5
1.38
W
5
2
15
6.25
L
1
8
3
0.31
L
King Arthur
Ranger_MJ99
King Arthur
2
7
4
0.57
W
Pele
ruina95
Pele
9
4
8
3.25
W
Chernobog
xDireWolf95
Chernobog
10
2
11
7.75
W
Bellona
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,882
Damage
98,362
125,503
Taken
117,020
88,956
Mitigated
85,380
32,572
Healing
54,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dolleshis
Aphrodite
17,497
2,406
13,624
17,719
24,108
13,506
1,924
7,407
16,201
94,310
0
L
Izanami
Eien Kyodai
Izanami
18,683
14,364
0
8,457
22,488
8,695
0
2,642
19,826
0
125,218
L
Hun Batz
GM Prisma613
Hun Batz
15,818
3,442
0
5,408
22,333
9,781
663
4,253
17,978
0
112,769
L
11,844
631
0
5,005
26,400
32,227
70
9,775
16,257
39,105
0
W
13,945
817
0
5,374
25,712
28,881
1,160
4,809
20,625
43,296
0
L
12,741
527
1,473
2,310
17,371
6,636
0
3,736
13,413
75,182
0
L
King Arthur
Ranger_MJ99
King Arthur
18,796
911
0
9,919
36,911
31,617
0
10,059
26,099
0
93,391
W
Pele
ruina95
Pele
23,281
5,787
0
4,382
23,445
9,835
2,981
5,189
18,127
0
130,060
W
Chernobog
xDireWolf95
Chernobog
21,958
15,220
0
7,886
17,535
9,584
6,123
2,489
14,958
0
108,535
W
Bellona
21,681
7,203
0
5,869
26,220
23,574
598
3,624
22,444
0
105,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,870
Gold Earned
74,415
691
Minions Killed
728
0
Camps Cleared
0
2,720,823
Distance Traveled
2,860,598
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,301
493
180
6
0
599,771
8
L
Izanami
13,433
463
163
6
0
476,117
2
L
Hun Batz
14,262
492
168
6
0
589,970
10
L
Sobek
11,951
412
55
2
0
593,630
10
W
Ares
14,202
490
48
2
0
569,978
10
L
Ra
11,805
407
145
5
0
538,657
8
L
King Arthur
13,419
463
160
6
0
522,449
3
W
Pele
15,589
538
149
5
0
616,767
3
W
Chernobog
16,158
557
163
6
0
543,577
7
W
Bellona
14,165
488
188
6
0
530,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role