Player Matchup

Bellona
Bellona
BrokenProduction
Bellona
Level 26
God Stats
4W - 5L
1,271 SR
Queue Stats
50W - 95L
1,289 Elo+
Party 1
Ymir
Ymir
IRON_BLADE134
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 90L
1,338 Elo+
Party 1
Merlin
Merlin
MMichalek331
Merlin
Level 7
God Stats
3W - 5L
1,406 SR
Queue Stats
5W - 8L
1,173 Elo+
Party 1
Khepri
Khepri
TillDeath1720
Khepri
Level 69
God Stats
2W - 2L
1,465 SR
Queue Stats
5W - 6L
1,334 Elo+
Party 1
Hachiman
Hachiman
tdog17917
Hachiman
Level 18
God Stats
1W - 0L
1,285 SR
Queue Stats
13W - 21L
1,286 Elo+
Party 1
Team Averages
Level 45
1,385 SR
1,284 Elo+

VS

Team Averages
Level 18
1,367 SR
1,341 Elo+
Jormungandr
Jormungandr
ArstroPreston
Jormungandr
Level 6
God Stats
0W - 2L
1,212 SR
Queue Stats
3W - 12L
1,320 Elo+
Party 2
Poseidon
Poseidon
Barretojuniorjb
Poseidon
Level 29
God Stats
9W - 12L
1,278 SR
Queue Stats
27W - 31L
1,412 Elo+
Solo
Nemesis
Nemesis
JibaJabb
Nemesis
Level 22
God Stats
0W - 2L
1,281 SR
Queue Stats
34W - 39L
1,347 Elo+
Solo
Neith
Neith
MaxJumper
Neith
Level 29
God Stats
19W - 20L
1,397 SR
Queue Stats
130W - 198L
1,310 Elo+
Solo
Olorun
Olorun
jackeryzlolol
Olorun
Level 5
God Stats
1W - 3L
1,667 SR
Queue Stats
2W - 12L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 4 / 1
8,092
622
5,233
7,387
3,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 4
7,546
580
4,828
6,257
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
13
4 / 4 / 7
7,674
590
5,712
5,926
1,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
7 / 1 / 0
7,418
571
4,442
6,116
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
tdog17917
Hachiman
11
2 / 2 / 9
7,014
540
2,321
5,080
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArstroPreston
Jormungandr
4
0 / 4 / 0
4,487
345
634
5,181
1,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
10
1 / 6 / 0
6,089
468
2,958
6,895
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
JibaJabb
Nemesis
10
6 / 2 / 0
6,553
504
3,205
7,404
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Neith
MaxJumper
Neith
9
1 / 7 / 3
5,820
448
3,314
8,617
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 6 / 0
4,170
321
1,067
5,526
1,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
24
Kills
8
11
Deaths
25
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArstroPreston
Jormungandr
0
4
0
0
L
Poseidon
1
6
0
0.17
W
8
4
1
2.13
W
3
0
4
5
L
Nemesis
JibaJabb
Nemesis
6
2
0
3
W
Merlin
4
4
7
1.88
L
Neith
MaxJumper
Neith
1
7
3
0.36
W
7
1
0
7
L
0
6
0
0
W
Hachiman
tdog17917
Hachiman
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,536
Damage
11,178
30,766
Taken
33,623
14,373
Mitigated
11,942
8,265
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArstroPreston
Jormungandr
634
402
0
120
5,181
1,868
0
2,813
2,368
8,871
0
L
Poseidon
2,958
438
0
792
6,895
1,797
0
264
6,631
35,184
0
W
5,233
1,496
171
916
7,387
3,785
1,687
1,827
5,560
0
22,316
W
4,828
1,852
0
3,262
6,257
2,897
424
0
6,257
42,093
0
L
Nemesis
JibaJabb
Nemesis
3,205
846
0
827
7,404
4,125
0
3,182
4,222
0
25,571
W
Merlin
5,712
669
0
413
5,926
1,835
1,796
147
5,779
35,941
0
L
Neith
MaxJumper
Neith
3,314
1,503
0
1,674
8,617
2,831
391
6,015
2,602
0
20,716
W
4,442
1,315
309
1,810
6,116
4,422
1,251
1,837
4,279
25,728
0
L
1,067
1,027
0
740
5,526
1,321
24
2,708
2,818
3,589
0
W
Hachiman
tdog17917
Hachiman
2,321
1,228
0
1,384
5,080
1,434
2,122
848
4,232
0
20,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,744
Gold Earned
27,119
257
Minions Killed
162
0
Camps Cleared
0
1,182,856
Distance Traveled
1,020,019
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,487
345
13
1
0
211,083
1
L
Poseidon
6,089
468
68
5
0
195,837
2
W
Bellona
8,092
622
41
3
0
252,071
0
W
Ymir
7,546
580
80
6
0
264,009
0
L
Nemesis
6,553
504
48
4
0
237,756
0
W
Merlin
7,674
590
63
5
0
216,951
1
L
Neith
5,820
448
28
2
0
162,621
0
W
Khepri
7,418
571
30
2
0
251,465
0
L
Olorun
4,170
321
5
0
0
212,722
0
W
Hachiman
7,014
540
43
3
0
198,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role