Player Matchup

Raijin
Raijin
HomicideHothead
Raijin
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
328W - 287L
1,660 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HomicideTribing
Tsukuyomi
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
221W - 195L
1,816 Elo+
Party 2
Loki
Loki
OhFudge123
Loki
Level 25
God Stats
4W - 3L
1,268 SR
Queue Stats
34W - 18L
1,579 Elo+
Solo
Xbalanque
Xbalanque
RJay_416
Xbalanque
Level 28
God Stats
3W - 5L
1,585 SR
Queue Stats
233W - 237L
1,600 Elo+
Solo
Sobek
Sobek
Venca1140
Sobek
Level 20
God Stats
12W - 7L
1,604 SR
Queue Stats
55W - 57L
1,561 Elo+
Solo
Team Averages
Level 33
1,491 SR
1,643 Elo+

VS

Team Averages
Level 18
1,560 SR
1,571 Elo+
Ymir
Ymir
D0ctor_D0o1s17
Ymir
Level 15
God Stats
14W - 8L
1,601 SR
Queue Stats
32W - 30L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
ItsToonz
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Shots_248
Anhur
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
280W - 254L
1,666 Elo+
Solo
Da Ji
Da Ji
Tmode420
Da Ji
Level 38
God Stats
7W - 6L
1,701 SR
Queue Stats
296W - 291L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
mxzl_y
Zhong Kui
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
174W - 189L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
4,936
705
3,468
3,272
857
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
HomicideTribing
Tsukuyomi
10
4 / 1 / 2
5,531
790
3,470
4,958
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
3 / 0 / 3
4,914
702
2,269
3,027
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
RJay_416
Xbalanque
8
3 / 0 / 1
4,804
686
3,689
3,644
652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Venca1140
Sobek
7
1 / 0 / 3
4,437
634
1,017
3,347
1,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,731
533
573
3,521
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
ItsToonz
Guan Yu
5
1 / 5 / 0
3,683
526
2,311
5,832
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Shots_248
Anhur
6
0 / 2 / 0
3,671
524
2,333
4,634
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
Tmode420
Da Ji
4
0 / 2 / 0
3,426
489
103
4,116
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
mxzl_y
Zhong Kui
7
1 / 3 / 0
4,163
595
1,919
5,087
2,386
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
2
2
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
1
3
3.5
W
Tsukuyomi
HomicideTribing
Tsukuyomi
4
1
2
5
L
Guan Yu
ItsToonz
Guan Yu
1
5
0
0.2
W
3
0
3
4.5
W
Xbalanque
RJay_416
Xbalanque
3
0
1
3.5
L
Anhur
Shots_248
Anhur
0
2
0
0
L
Da Ji
Tmode420
Da Ji
0
2
0
0
W
Sobek
Venca1140
Sobek
1
0
3
2.5
L
Zhong Kui
mxzl_y
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,913
Damage
7,239
18,248
Taken
23,190
4,886
Mitigated
8,378
9,148
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
573
165
0
326
3,521
1,386
90
1,054
2,450
6,477
0
W
3,468
807
0
770
3,272
857
266
1,291
1,981
19,807
0
W
Tsukuyomi
HomicideTribing
Tsukuyomi
3,470
1,343
0
2,638
4,958
1,202
160
0
4,734
0
23,439
L
Guan Yu
ItsToonz
Guan Yu
2,311
809
0
722
5,832
2,705
0
0
5,832
0
9,544
W
2,269
508
0
2,056
3,027
752
0
685
2,342
0
16,384
W
Xbalanque
RJay_416
Xbalanque
3,689
1,521
0
2,916
3,644
652
0
191
3,453
0
26,233
L
Anhur
Shots_248
Anhur
2,333
1,229
0
1,729
4,634
1,025
0
1,105
3,469
0
14,710
L
Da Ji
Tmode420
Da Ji
103
0
0
1,716
4,116
876
0
0
4,116
0
9,403
W
Sobek
Venca1140
Sobek
1,017
31
0
768
3,347
1,423
0
325
3,022
3,928
0
L
Zhong Kui
mxzl_y
Zhong Kui
1,919
47
0
1,865
5,087
2,386
45
1,941
2,838
15,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
18,674
176
Minions Killed
115
0
Camps Cleared
0
688,706
Distance Traveled
671,903
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,731
533
19
3
0
155,523
1
W
Raijin
4,936
705
37
5
0
141,727
0
W
Tsukuyomi
5,531
790
46
7
0
121,455
1
L
Guan Yu
3,683
526
19
3
0
168,143
0
W
Loki
4,914
702
47
7
0
162,547
1
W
Xbalanque
4,804
686
36
5
0
123,198
1
L
Anhur
3,671
524
29
4
0
129,907
3
L
Da Ji
3,426
489
21
3
0
95,801
1
W
Sobek
4,437
634
10
1
0
139,779
1
L
Zhong Kui
4,163
595
27
4
0
122,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role