Player Matchup

Jing Wei
Jing Wei
JOSHEFC514
Jing Wei
Level 125
God Stats
7W - 0L
1,500 SR
Queue Stats
677W - 456L
1,684 Elo+
Party 2
Discordia
Discordia
dellis1878
Discordia
Level 99
God Stats
9W - 4L
1,866 SR
Queue Stats
514W - 344L
1,602 Elo+
Party 2
Nike
Nike
jacks1892
Nike
Level 18
God Stats
4W - 0L
1,891 SR
Queue Stats
43W - 15L
1,696 Elo+
Party 2
Team Averages
Level 81
1,752 SR
1,661 Elo+

VS

Team Averages
Level 44
1,560 SR
1,475 Elo+
Neith
Neith
SlushyKingz
Neith
Level 9
God Stats
6W - 6L
1,549 SR
Queue Stats
17W - 13L
1,571 Elo+
Solo
Fenrir
Fenrir
wpask2
Fenrir
Level 57
God Stats
6W - 8L
1,531 SR
Queue Stats
73W - 92L
1,413 Elo+
Party 1
Bacchus
Bacchus
xX_admi39_Xx
Bacchus
Level 67
God Stats
4W - 3L
1,599 SR
Queue Stats
82W - 104L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JOSHEFC514
Jing Wei
17
8 / 2 / 6
13,420
789
17,302
14,470
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
dellis1878
Discordia
15
4 / 2 / 9
11,599
682
14,008
5,442
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
14
3 / 3 / 9
10,978
646
6,740
13,375
10,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
10,340
608
9,180
11,901
4,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
wpask2
Fenrir
13
3 / 9 / 3
10,795
635
7,295
18,403
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
xX_admi39_Xx
Bacchus
13
1 / 2 / 5
10,485
617
7,262
18,092
18,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
15
Kills
7
7
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
JOSHEFC514
Jing Wei
8
2
6
5.5
L
3
4
4
1.25
W
Discordia
dellis1878
Discordia
4
2
9
4.25
W
Nike
3
3
9
2.5
L
Fenrir
wpask2
Fenrir
3
9
3
0.5
L
Bacchus
xX_admi39_Xx
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
23,737
33,287
Taken
48,396
17,795
Mitigated
30,438
9,421
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
JOSHEFC514
Jing Wei
17,302
14,317
0
5,679
14,470
5,377
1,818
2,080
12,390
0
93,640
L
9,180
4,597
0
2,361
11,901
4,457
0
3,919
7,424
0
46,326
W
Discordia
dellis1878
Discordia
14,008
465
166
848
5,442
1,636
374
796
4,646
58,325
0
W
Nike
6,740
818
0
2,728
13,375
10,782
53
4,397
8,978
480
21,398
L
Fenrir
wpask2
Fenrir
7,295
1,029
0
3,297
18,403
7,184
0
4,498
13,437
0
38,126
L
Bacchus
xX_admi39_Xx
Bacchus
7,262
525
609
3,338
18,092
18,797
0
4,650
12,698
32,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
31,620
225
Minions Killed
168
0
Camps Cleared
0
892,300
Distance Traveled
878,578
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,420
789
124
7
0
325,709
3
L
Neith
10,340
608
78
5
0
273,998
0
W
Discordia
11,599
682
83
5
0
267,673
5
W
Nike
10,978
646
18
1
0
298,918
0
L
Fenrir
10,795
635
50
3
0
282,897
6
L
Bacchus
10,485
617
40
2
0
321,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role