Player Matchup

Nemesis
Nemesis
Akeran007
Nemesis
Level 8
God Stats
0W - 1L
1,293 SR
Queue Stats
2W - 3L
1,763 Elo+
Party 1
Ra
Ra
BARAKOBATMAN
Ra
Level 13
God Stats
0W - 1L
1,474 SR
Queue Stats
5W - 7L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
Fantunator
Cthulhu
Level 26
God Stats
5W - 5L
1,409 SR
Queue Stats
7W - 9L
1,531 Elo+
Party 1
Cupid
Cupid
IBlackandWhiteI
Cupid
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 9L
1,539 Elo+
Party 1
Ymir
Ymir
Taruíra
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,646 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,592 Elo+

VS

Team Averages
Level 23
1,525 SR
1,583 Elo+
Apollo
Apollo
BlackDED2
Apollo
Level 27
God Stats
6W - 2L
1,555 SR
Queue Stats
55W - 28L
1,632 Elo+
Solo
Agni
Agni
Extafius
Agni
Level 19
God Stats
8W - 4L
1,500 SR
Queue Stats
119W - 62L
1,329 Elo+
Solo
Loki
Loki
InMemoryOfTemi
Loki
Level 27
God Stats
3W - 2L
1,569 SR
Queue Stats
301W - 215L
1,740 Elo+
Solo
King Arthur
King Arthur
Mrc4rd0so
King Arthur
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 160L
1,617 Elo+
Solo
Ganesha
Ganesha
zDevilvukz
Ganesha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 83L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akeran007
Nemesis
9
0 / 5 / 2
5,805
447
3,355
10,618
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 7 / 0
5,999
461
2,045
7,606
2,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Fantunator
Cthulhu
13
2 / 0 / 2
7,483
576
11,173
8,169
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 3 / 0
7,086
545
6,395
8,650
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
11
2 / 1 / 2
6,823
525
4,974
7,442
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BlackDED2
Apollo
13
3 / 2 / 0
7,292
561
5,461
9,003
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
14
7 / 1 / 2
8,302
639
7,079
6,027
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 3 / 4
7,592
584
5,512
9,890
3,266
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Mrc4rd0so
King Arthur
12
1 / 2 / 0
6,513
501
3,421
11,512
4,342
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ganesha
zDevilvukz
Ganesha
10
0 / 1 / 11
6,759
520
5,647
8,286
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
16
16
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Akeran007
Nemesis
0
5
2
0.2
L
1
7
0
0.14
W
Apollo
BlackDED2
Apollo
3
2
0
1.5
W
Agni
7
1
2
8
L
Cthulhu
Fantunator
Cthulhu
2
0
2
3
L
3
3
0
1
W
5
3
4
2.33
W
King Arthur
Mrc4rd0so
King Arthur
1
2
0
0.5
L
Ymir
2
1
2
3
W
Ganesha
zDevilvukz
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,942
Damage
27,120
42,485
Taken
44,718
19,706
Mitigated
15,939
11,009
Healing
15,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Akeran007
Nemesis
3,355
1,434
0
2,619
10,618
2,827
0
2,410
8,086
0
28,449
L
2,045
522
118
855
7,606
2,458
520
4,059
3,271
30,725
0
W
Apollo
BlackDED2
Apollo
5,461
3,772
0
5,490
9,003
2,912
294
832
8,171
0
49,553
W
Agni
7,079
610
0
1,872
6,027
1,943
0
2,152
3,875
52,242
0
L
Cthulhu
Fantunator
Cthulhu
11,173
1,300
0
3,243
8,169
8,546
434
751
7,418
43,329
0
L
6,395
3,955
91
3,278
8,650
2,391
21
1,276
7,334
0
31,275
W
5,512
2,593
0
3,027
9,890
3,266
0
4,158
5,663
0
42,482
W
King Arthur
Mrc4rd0so
King Arthur
3,421
688
0
3,729
11,512
4,342
33
6,935
4,114
0
28,383
L
Ymir
4,974
1,470
0
805
7,442
3,484
456
3,615
3,650
23,283
0
W
Ganesha
zDevilvukz
Ganesha
5,647
633
0
1,245
8,286
3,476
0
3,533
4,703
10,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,196
Gold Earned
36,458
298
Minions Killed
342
0
Camps Cleared
0
1,142,937
Distance Traveled
1,206,520
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,805
447
55
4
0
239,740
0
L
Ra
5,999
461
59
5
0
238,364
3
W
Apollo
7,292
561
94
7
0
187,585
1
W
Agni
8,302
639
114
9
0
249,627
4
L
Cthulhu
7,483
576
93
7
0
217,967
0
L
Cupid
7,086
545
57
4
0
200,536
0
W
Loki
7,592
584
78
6
0
267,665
1
W
King Arthur
6,513
501
56
4
0
223,785
0
L
Ymir
6,823
525
34
3
0
246,330
2
W
Ganesha
6,759
520
0
0
0
277,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role