Player Matchup

Chaac
Chaac
Glock_Party_
Chaac
Level 47
God Stats
7W - 1L
1,656 SR
Queue Stats
27W - 28L
1,453 Elo+
Party 1
Kukulkan
Kukulkan
JGTrolls
Kukulkan
Level 28
God Stats
1W - 0L
1,724 SR
Queue Stats
37W - 31L
1,387 Elo+
Party 1
Neith
Neith
Panafonic
Neith
Level 5
God Stats
2W - 1L
1,653 SR
Queue Stats
2W - 2L
1,667 Elo+
Party 1
Team Averages
Level 27
1,678 SR
1,502 Elo+

VS

Team Averages
Level 34
1,538 SR
1,278 Elo+
Nemesis
Nemesis
Repairless
Nemesis
Level 17
God Stats
2W - 8L
1,465 SR
Queue Stats
48W - 68L
1,299 Elo+
Party 2
Tyr
Tyr
Swiping
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,370 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iClapkidZ3782
Tsukuyomi
Level 22
God Stats
0W - 1L
1,648 SR
Queue Stats
33W - 43L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 13
10,812
721
5,262
14,996
12,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
JGTrolls
Kukulkan
15
8 / 5 / 6
11,522
768
14,106
8,893
3,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Panafonic
Neith
16
6 / 2 / 10
11,473
765
13,846
7,180
2,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Repairless
Nemesis
12
5 / 5 / 3
9,806
654
7,302
13,940
5,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tyr
12
4 / 10 / 7
10,091
673
8,635
20,696
20,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
iClapkidZ3782
Tsukuyomi
12
3 / 3 / 2
9,330
622
8,467
9,447
3,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
18
Kills
12
12
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
W
Kukulkan
JGTrolls
Kukulkan
8
5
6
2.2
W
Neith
Panafonic
Neith
6
2
10
5.5
L
Nemesis
Repairless
Nemesis
5
5
3
1.3
L
Tyr
4
10
7
0.75
L
Tsukuyomi
iClapkidZ3782
Tsukuyomi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,214
Damage
24,404
31,069
Taken
44,083
18,549
Mitigated
30,143
7,190
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,262
1,608
0
2,442
14,996
12,326
507
601
14,219
0
22,733
W
Kukulkan
JGTrolls
Kukulkan
14,106
558
0
954
8,893
3,406
718
350
8,393
59,235
0
W
Neith
Panafonic
Neith
13,846
8,571
0
3,794
7,180
2,817
1,589
12
7,018
0
52,530
L
Nemesis
Repairless
Nemesis
7,302
3,433
0
3,785
13,940
5,739
0
3,766
10,174
0
26,182
L
Tyr
8,635
1,824
0
5,860
20,696
20,704
0
5,241
15,455
0
32,521
L
Tsukuyomi
iClapkidZ3782
Tsukuyomi
8,467
671
0
60
9,447
3,700
87
5,225
4,222
0
35,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,807
Gold Earned
29,227
181
Minions Killed
124
0
Camps Cleared
0
780,645
Distance Traveled
802,945
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,812
721
18
1
0
248,808
4
W
Kukulkan
11,522
768
84
6
0
291,934
2
W
Neith
11,473
765
79
5
0
239,903
3
L
Nemesis
9,806
654
31
2
0
253,091
0
L
Tyr
10,091
673
42
3
0
259,225
2
L
Tsukuyomi
9,330
622
51
3
0
290,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role