Player Matchup

Hun Batz
Hun Batz
GoldShadow7
Hun Batz
Level 118
God Stats
2W - 1L
1,223 SR
Queue Stats
152W - 135L
1,458 Elo+
Party 3
Danzaburou
Danzaburou
JacKiller25
Danzaburou
Level 141
God Stats
1W - 4L
1,305 SR
Queue Stats
53W - 51L
1,510 Elo+
Party 3
Zhong Kui
Zhong Kui
Opisteno
Zhong Kui
Level 128
God Stats
1W - 0L
1,702 SR
Queue Stats
15W - 12L
1,822 Elo+
Party 3
Nemesis
Nemesis
Pirateranger
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
janHD
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 140
1,446 SR
1,558 Elo+

VS

Team Averages
Level 127
1,630 SR
1,629 Elo+
Bellona
Bellona
Clazza95
Bellona
Level 145
God Stats
4W - 4L
1,820 SR
Queue Stats
286W - 267L
1,561 Elo+
Party 2
Raijin
Raijin
Eugenia23
Raijin
Level 127
God Stats
1W - 8L
1,500 SR
Queue Stats
357W - 345L
1,646 Elo+
Party 1
Jing Wei
Jing Wei
KidNamedSah
Jing Wei
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
289W - 278L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
LordDroASM
Kukulkan
Level 127
God Stats
4W - 3L
1,829 SR
Queue Stats
360W - 350L
1,646 Elo+
Party 1
Skadi
Skadi
Vexillius
Skadi
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GoldShadow7
Hun Batz
17
9 / 4 / 15
11,666
833
15,085
13,449
7,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
JacKiller25
Danzaburou
18
5 / 2 / 24
12,170
869
18,336
16,020
8,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Opisteno
Zhong Kui
18
5 / 3 / 23
11,846
846
14,190
25,316
34,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Pirateranger
Nemesis
19
7 / 3 / 22
11,827
845
15,425
21,741
18,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
janHD
Thoth
20
9 / 4 / 16
12,211
872
17,196
14,067
7,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clazza95
Bellona
14
1 / 10 / 7
9,128
652
13,346
24,246
28,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Raijin
Eugenia23
Raijin
18
7 / 5 / 4
10,627
759
12,901
13,962
7,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
KidNamedSah
Jing Wei
14
3 / 10 / 8
9,580
684
10,337
19,569
8,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
LordDroASM
Kukulkan
20
3 / 2 / 8
10,822
773
15,207
10,472
5,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Vexillius
Skadi
15
2 / 8 / 9
9,304
665
14,633
15,788
6,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
52
35
Kills
16
16
Deaths
35
100
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
Clazza95
Bellona
1
10
7
0.45
L
Raijin
Eugenia23
Raijin
7
5
4
1.8
W
Hun Batz
GoldShadow7
Hun Batz
9
4
15
4.13
W
Danzaburou
JacKiller25
Danzaburou
5
2
24
8.5
L
Jing Wei
KidNamedSah
Jing Wei
3
10
8
0.7
L
Kukulkan
LordDroASM
Kukulkan
3
2
8
3.5
W
Zhong Kui
Opisteno
Zhong Kui
5
3
23
5.5
W
Nemesis
Pirateranger
Nemesis
7
3
22
6
L
Skadi
Vexillius
Skadi
2
8
9
0.81
W
Thoth
janHD
Thoth
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,232
Damage
66,424
90,593
Taken
84,037
76,029
Mitigated
55,015
40,633
Healing
20,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Clazza95
Bellona
13,346
2,454
1,164
1,638
24,246
28,005
0
9,917
14,139
0
19,491
L
Raijin
Eugenia23
Raijin
12,901
1,065
3,112
1,798
13,962
7,204
270
2,880
11,000
26,614
0
W
Hun Batz
GoldShadow7
Hun Batz
15,085
2,694
1,200
1,457
13,449
7,470
601
3,175
10,192
0
24,713
W
Danzaburou
JacKiller25
Danzaburou
18,336
6,227
2,864
5,233
16,020
8,927
1,231
6,448
9,342
0
37,779
L
Jing Wei
KidNamedSah
Jing Wei
10,337
7,889
1,700
4,656
19,569
8,232
0
6,840
12,584
0
14,806
L
Kukulkan
LordDroASM
Kukulkan
15,207
1,311
1,508
1,841
10,472
5,337
0
4,132
6,224
48,385
0
W
Zhong Kui
Opisteno
Zhong Kui
14,190
1,389
3,242
6,696
25,316
34,155
1,382
7,909
17,101
25,706
0
W
Nemesis
Pirateranger
Nemesis
15,425
6,186
5,772
7,901
21,741
18,289
0
5,538
15,933
0
18,641
L
Skadi
Vexillius
Skadi
14,633
7,335
1,339
1,782
15,788
6,237
448
6,991
8,704
0
19,109
W
Thoth
janHD
Thoth
17,196
803
3,920
2,348
14,067
7,188
2,062
4,094
9,917
46,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,720
Gold Earned
49,461
154
Minions Killed
144
0
Camps Cleared
0
1,413,004
Distance Traveled
1,101,890
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,128
652
13
1
0
204,714
4
L
Raijin
10,627
759
40
3
0
189,928
1
W
Hun Batz
11,666
833
26
2
0
306,326
2
W
Danzaburou
12,170
869
41
3
0
299,342
2
L
Jing Wei
9,580
684
9
1
0
234,659
4
L
Kukulkan
10,822
773
72
5
0
259,985
2
W
Zhong Kui
11,846
846
29
2
0
259,424
2
W
Nemesis
11,827
845
4
0
0
312,065
1
L
Skadi
9,304
665
10
1
0
212,604
0
W
Thoth
12,211
872
54
4
0
235,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role